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Particle Collision Detection

I need games industry standard particle collision detection routine that can detect objects colliding in between frames (ticks) each particle object will have the following (xpos,ypos,xmov,ymov,radius) and they will be moving very fast. the collsion detection routine should be able to return wether a collision took place in between each frame and also what time the objects collided this is mainly going to be used for fast moving objects (such as bullets or cars) in a game, and precision is vital. I would like the code presented in PHP and examples of it working.

## Deliverables

1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.

2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):

a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.

b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.

3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).

## Platform

PHP

Habilidades: Engenharia, Consolas de Jogos, Design de jogos, MySQL, PHP, Arquitetura de software, Teste de Software

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Acerca do Empregador:
( 3 comentários ) London, United Kingdom

ID do Projeto: #2961738

4 freelancers estão ofertando em média $153 para este trabalho

hrumos

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mokule

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splitinfinity

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softwaredud

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