Using Flash and Alternitiva3D, load 2? models (cubes) and using a slider, translate the vertices of the first model towards the vertices of the second. Effectively a "morph".
Alternativa3D have sample code that loads and displays 3ds models. The project is very simple. I want to use it as sample code that gets me started with flash programming myself.
Here is a summary/breakdown of what I am after:
1. A? Flash project that :
? ? ~ loads 2 models not much more complicated than a cube
? ? ~ the first model is the "base" model which is shown in the flash window
? ? ~ the second model is a replica of the first, but is a different size and shape (in the simplest scenario, it may be a disfferent size)
? ? ? ~ The flash app displays a slider. When moved, 0 == All vertices of the base object are in the exact position that the base object had them to begin with. 100 == All vertices of the base object are? moved to? the positions in the second model (object)
? ? ~ of course, the user can still drag in the window to rotate the 3d model for inspection.
? ? ~ the 3d model will be flat shaded
2. Instructions on:
? ? ? ~ how to deploy/install this applet on a web server
? ? ? ~ what software is needed to acheive this work (what dev environment, etc). Basically, instructions on how to get set up for doing precisely this work.