You need to understand how to do the following:
In java or similar simple and easy to learn language
Also need to know open GL or equivalent language
In Depth Analysis: requirement lists, use cases, state machines, entity relationship diagrams, UML notations and class diagrams
Also developing strong internal and external Specifications.
Project involves writing a compiler / translator / Interpreter for an OpenGL Language using Java.
MUST BE AVAILABLE FOR EMAIL HELP BETWEEN 1ST FEBRUARY 2004 AND 31 MARCH 2004 RESPONSE TO QUESTIONS MUST BE WITHIN 12 HOURS.