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Max Script Function Needed

I need a max script function that does the following:

I have an object in a scene that is selected and then exported as .3DS file like so:

select obj

filename = filename_basic + export_as

exportFile filename #noPrompt selectedOnly:True

This object has multiple texture channels. This function only supports one texture channel.

I need a function that replaces the above code with a loop which will select the first channel, then export it, then select the second channel and export the object again, only this time with the second texture coordinate channel, and so on for a variable number of texture channels.

For every time the object is exported with another texture channel, the filename should be modified by simply appending a postfix like "_t1", "_t2" or so to the filename.

Habilidades: Design Gráfico, PHP, Instalação de Script, Shell Script, Arquitetura de software, Teste de Software

Veja mais: number function, function number, obj, multiple channel, max, appending, max obj, script function, php script function, function time, max texture, max scene, object coordinate, export file max, export file 3ds, 3ds export file, file 3ds max, export function php, script 3ds max export, scene 3ds max, 3ds script, obj max, 3ds max scene, export script 3ds max, script postfix

Acerca do Empregador:
( 102 comentários ) Gardena, United States

ID do Projeto: #3457881

1 freelancer está oferecendo em média $34 para esse trabalho

rjmudassar

See private message.

$34 USD in 10 dias
(5 Comentários)
3.5