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I want a researcher who can track down indie simulation games that are currently self-published or still in development and have no external publishing deal. My focus is firmly on life, vehicle, and business simulation titles that run on Windows, macOS, and Linux. Your task is to scout the usual haunts—Steam Early Access, [login to view URL], IndieDB, Game Jolt, Reddit, Discord servers, small dev forums—and surface promising projects that fit these criteria. I need more than a list of names; each lead should come with concise details about the game, its current build status, the development team, publicly available media (trailer, screenshots, demo links), and direct contact information for the decision-maker. Deliverables • Spreadsheet (CSV or Google Sheet) with one row per game • Columns: Game title, simulation sub-genre, supported OS, current stage (prototype / alpha / beta / released), developer studio, key contact, link to store/demo page, brief note on why it’s a good fit • Minimum of 25 qualified titles for the first milestone, with scope to continue if we both see traction Acceptance criteria • All titles must be indie, PC-based, and currently without a publishing partner • At least five games in each sub-genre: life, vehicle, and business simulation • Contact details must lead to someone who can discuss a publishing agreement (studio founder, producer, or business lead) • Information must be current—verified within the last four weeks If you already have experience working with indie devs or have an eye for hidden gems on platforms like [login to view URL] and Early Access, you’ll hit the ground running. I’m ready to review your first batch as soon as it’s compiled, and I’m open to an ongoing arrangement if the quality is high.
Project ID: 40738836
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76 freelancers are bidding on average $8 CAD/hour for this job

Hello,, I hope this message finds you well. I've carefully reviewed the requirements for Find Unpublished PC Simulation Games and I'm confident I can deliver outstanding results that exceed your expectations. With expert-level capabilities in Python, Research, Web Scraping, Software Architecture, Google App Engine, Game Development, Data Analysis, Data Collection, I bring both technical excellence and creative problem-solving. My work samples demonstrate advanced skills with projects showcasing innovation and efficiency. Thank you for considering my proposal for Find Unpublished PC Simulation Games. I'm ready to start whenever you are. Thank You
$5 CAD in 40 days
4.3
4.3

Hello The tricky part of this isn't finding simulation games — it's filtering out the ones that already have a publisher or a distribution deal, and confirming the contact is actually a decision-maker. Steam Early Access listings rarely say either. So my approach would be: scrape the platform tags first for volume, then manually verify each candidate by checking the dev's site, Discord, and press kit for any publisher mention, and only then hunt down the founder or producer contact. Since you're scouting for publishing targets, I'd also log a "signals" column — demo release date, dev update frequency, wishlist count if visible — because those tell you whether a team is still active and worth approaching, which a title + link alone doesn't. One question: for the first 25, do you want them weighted toward games closest to release (easier to sign) or earlier-stage projects with more upside? Looking forward to working with you
$15 CAD in 40 days
2.7
2.7

⚡ I WAS LOOKING FOR A PROJECT LIKE THIS. I have just handled extensive research on indie simulation games across platforms like Steam Early Access and itch.io. I understand you're looking for a well-curated list of promising titles that are in development or self-published. I will focus on life, vehicle, and business simulation genres. I’ll ensure each entry includes current build status and direct contact details for the developer. I will keep everything clear and simple, without burying you in technical nonsense. REACH OUT, LET'S SEE IF WE ARE A GOOD FIT. Regards, Stefan.
$4 CAD in 7 days
2.5
2.5

As a seasoned professional with extensive experience in research, software development and AI, I am confident in my ability to deliver outstanding results for you. My familiarity with the gaming industry, combined with my analytical and problem-solving skills make me uniquely suited for this project. Additionally, I have a proven track record in providing intelligent technological solutions through my knowledge of Artificial Intelligence and machine learning, which are precisely the skills relevant to this project. Throughout my career, I have not only kept abreast of emerging technologies but also provided strategic insights into their implementation, leveraging their potential to maximize results. This has included the development of analytic platforms like the one you hope to establish to provide critical business insights and automate processes. Such skills are directly transferable to accessing Early Acc ??? ess? to resurfacing indie games that fit your criteria and contacting decision makers for you. Ultimately, I'm passionate about finding new and innovative ways to solve problems, particularly in ways that benefit others which is why this project resonates so strongly with me. My commitment and enthusiasm paired with my knowledge of PC-based simulation games will ensure a thorough and successful completion of your project
$2 CAD in 40 days
1.1
1.1

Hi I've done hands-on web research, lead qualification and Python-assisted data collection where the useful result depends on verifying each lead, not just scraping a list. For the first milestone, I'll deliver 25 qualified PC simulation games across life, vehicle and business, with at least five in each category. I'll verify the current build stage, supported OS, developer, store/demo/media links, publishing status and a founder, producer or business contact who can actually discuss a publishing deal. I wouldn't treat "no publisher shown on Steam" as enough. I'll cross-check the developer site, recent announcements, press material, socials/Discord and other current sources so each lead is verified within your four-week requirement and existing publishing relationships are filtered out. The sheet will be clean, deduplicated and ready for outreach, with a short reason each title is worth reviewing. Thanks, Belal
$7 CAD in 40 days
0.4
0.4

Hi Tracking down indie simulation games in development without a publishing deal is a fascinating project. io and Steam Early Access to get real-time information on game status and developer contacts. I'll use my expertise in Python and web scraping, employing libraries like BeautifulSoup and Scrapy, to automate this process while ensuring data freshness and precision. With over six years of experience, I've built data pipelines that not only collect but also analyze and generate actionable insights from gaming-related data. For a similar task, I once helped compile a comprehensive directory of indie games which greatly enhanced visibility for new platforms. I like your focus on getting detailed information about each game; it shows you value depth and due diligence. I can certainly help you compile that necessary spreadsheet and I'm ready to dive into the platforms you mentioned. Let's connect to walk through my approach and begin finding those hidden gems. Thanks, Hercules
$5 CAD in 40 days
0.0
0.0

Hi Locating indie simulation games in development requires precise data collection and verification. io. I've built similar research tools for game development clients, surfacing promising indie titles and enabling key partnerships. Your focus on diverse simulation genres is exciting and can reveal great prospects. I'm confident I can navigate these platforms and curate a detailed list tailored to your criteria. Let's connect and I'll walk you through the meticulous approach I'll take. Looking forward to exploring this with you. Thanks, Oswaldo
$5 CAD in 40 days
0.0
0.0

Hi Your project of identifying unpublished PC simulation games presents an exciting challenge that requires a strategic approach to data sourcing and analysis. By using a combination of Python for web scraping and data analysis, along with App Engine to manage scalable architecture, we can effectively gather and process the necessary information. I've previously built a robust scraping tool using Python and BeautifulSoup which successfully sourced and analyzed gaming market trends, providing valuable insights for a game development start-up. It’s interesting that you've opted to use Google App Engine, as it can tremendously streamline the process of deploying our data-gathering applications. I'm confident in my ability to help you uncover these hidden gaming gems and would gladly walk you through the methodology or even start a pilot project to zero in on the best sources and techniques. Let’s connect and dive deeper into the specifics of setting this up for you. Thanks, Jonathan
$5 CAD in 40 days
0.0
0.0

I will write one original, clear, and engaging article based on your topic and requirements. The content will be well-structured, easy to read, and tailored to your intended audience. I can write on topics including human behaviour, relationships, lifestyle, culture, emotions, personal growth, and general informative subjects. You will receive original content with proper grammar, natural flow, and proofreading. Please provide your topic, preferred word count, and any specific instructions before I begin.
$5 CAD in 40 days
0.0
0.0

Hi, I understand you need current research on indie simulation games that are self-published or still in development, with verified platform support, development status, publisher situation, and a useful decision-maker contact. I’m comfortable with web research, data collection, Excel/Google Sheets, Python, and systematic information verification. I can search multiple public sources, cross-check each lead, and organize the results clearly rather than relying on a single listing or outdated information. I’d track the required fields for each game and verify the information within the requested four-week window before adding it to the final spreadsheet. One key risk is incorrectly identifying a developer as having no publishing deal, so I’d cross-check public announcements, store pages, and developer information before marking a title as qualified. Could you confirm whether publicly listed business emails and social profiles are acceptable contact details? Best regards, Abdul Mannan
$5 CAD in 40 days
0.0
0.0

Hi, I can help you compile a carefully verified list of indie simulation games, with a focus on life, vehicle, and business simulation titles. The games will be self-published or currently have no publicly disclosed external publishing partner. For each title, I will verify the latest information through official Steam/store pages, developer websites, recent devlogs, Reddit, IndieDB, Game Jolt, Discord, and other public developer channels. I will record the game’s current development stage, supported PC platforms, development team information, available media or demo links, and, where possible, publicly available contact details for decision-makers such as studio founders, producers, or business leads. I will also confirm that each lead has shown recent activity within the last four weeks and document the evidence used to determine its publishing status, rather than simply providing a list of game names. For the first milestone, I can deliver at least 25 qualified titles in a clean and well-organized CSV or Google Sheet. I can research a broader pool of candidate games and focus on smaller independent development teams to ensure that the final projects genuinely match your criteria. I can start immediately.
$6 CAD in 20 days
0.0
0.0

Hola, entiendo que necesitas un investigador para rastrear juegos de simulación indie que se autopublican o están en desarrollo, y organizarlos en una hoja de cálculo con columnas específicas. Mi propuesta: Investigación: Rastrearé plataformas como Steam Early Access, IndieDB, Game Jolt, Reddit, Discord y foros de desarrolladores para encontrar juegos de simulación indie (vida, vehículos, negocios) que cumplan con tus criterios. Verificación: Confirmaré que cada juego sea indie, para PC, y que actualmente no tenga un socio de publicación externo. Verificaré la información en las últimas 4 semanas. Organización: Crearé una hoja de cálculo (Google Sheets o CSV) con una fila por juego, incluyendo: Título, subgénero, sistema operativo, etapa actual, estudio desarrollador, contacto clave, enlace y una breve nota. Entrega: Te entregaré el primer lote de al menos 25 títulos calificados, y estaré disponible para continuar si la calidad es alta.
$5 CAD in 40 days
0.0
0.0

25 indie sims with no publisher is a fine first batch, and i'll spread it across life, vehicle and business i'll research this for you and check each row is current before it goes in your sheet i'll stay on it until you're happy with the batch, and keep going if you see traction do you want only founder or business emails as contacts, or are discord and social links okay when there's no email? tell me if you already know some games so i can skip them Sela
$3 CAD in 7 days
0.0
0.0

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