
Closed
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Paid on delivery
Current Roblox game has a solid core loop, yet the character abilities feel limited and the interface no longer matches the pace of play. The goal of this job is two-fold: first, expand and rebalance the character abilities; second, refresh the in-game UI so players can trigger those abilities quickly and understand them at a glance. Gameplay work • Add several new, engaging abilities that fit the game’s theme and progression system. • Tweak or completely re-script existing abilities so they stay useful, balanced, and glitch-free. • Keep server/client performance in mind—no ability should introduce lag or exploitable loopholes. User-interface work • Replace the current ability hotbar and cooldown indicators with a cleaner, modern design. • Ensure the new UI scales on different screen sizes (desktop, tablet, phone). • Hook UI elements to the updated ability scripts in a way that is easy for me to maintain. Acceptance criteria • All new and reworked abilities run without errors in Roblox Studio Play Test and live servers. • UI elements load instantly, align correctly, and update in real time with ability cooldowns. • Code is written in clear Lua with comments so I can tweak values later. I will provide the existing place file, asset IDs, and a short design document outlining the lore behind each ability. Please keep changes modular; if I disable a script or screen GUI, the rest of the game must still run.
Project ID: 40250334
4 proposals
Remote project
Active 3 mos ago
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