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I’m building a new Roblox title inspired by the frantic, arena-style action of Encounters (see reference: [login to view URL]). The heart of this project is a polished, skill-based Player-vs-Player combat system that feels tight on both PC and mobile. Combat Goals • Real-time, latency-tolerant PvP matchmaking • Precise hit-detection, knock-back, dashes, parries and aerial recoveries reminiscent of platform fighters • Balanced movesets and cooldown management that encourage counter-play • Map hazards, dynamic platforms and clear visual feedback for damage and KO conditions Scope & Milestones 1. Core prototype: fundamental movement, camera and attack logic in Roblox Studio (Lua). 2. Alpha build: matchmaking lobby, 2 playable characters, 1 arena, basic UI/HUD, mobile controls pass. 3. Beta balance pass: expanded character roster, VFX/SFX polish, analytics hooks. 4. Release candidate: optimisation for phone & desktop, QA bug-fixing, deployment pack, technical documentation. What I’ll review in your proposal • Links to live or portfolio Roblox projects demonstrating multiplayer or combat mechanics. • A brief note on how you would tackle hit-registration and cross-platform input parity. Please keep the focus on past work; detailed GDDs can wait until we shortlist. If the above excites you and you have shipped PvP experiences before, let’s talk timelines and get this arena brawl ready for players.
Project ID: 40555253
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23 freelancers are bidding on average $228 USD for this job

Hi, For a tight Roblox arena fighter, I’d focus on hit registration, movement feel, and fairness across ping and mobile input. I’d use server-authoritative combat checks with clean client-side prediction for movement, plus clear KO/damage feedback to keep the match responsive and reduce desync. My first priority would be the core combat loop: movement, camera, attacks, dash/parry timing, knock-back, and aerial recovery. Then I’d add matchmaking flow and one test arena early so we can validate the feel before expanding. After that, I’d refine cross-platform controls so PC and mobile players share the same timing windows and readable combat states. Relevant experience includes: - Core movement and camera systems - Hit detection and combat state logic - Dash, parry, and recovery mechanics - Match flow and lobby basics - Mobile control parity I can review this further through Freelancer chat or video call from 11 AM–8 PM IST. If you’d like, I can also help decide between fully server-validated hit registration and a hybrid approach for responsiveness.
$207 USD in 18 days
7.3
7.3

I already know how I'd approach this project. I focus on results, not empty promises. The right start saves weeks of rework later. I specialize in developing engaging PvP combat games on the Roblox platform. With my expertise, I will ensure a seamless gaming experience with real-time PvP matchmaking, precise hit-detection, and balanced movesets. I understand the importance of cross-platform input parity for PC and mobile users to deliver a polished gameplay experience. In reviewing your requirements, I noticed the need for dynamic platforms, clear visual feedback, and character balance. My experience in creating multiplayer Roblox games with similar mechanics makes me the ideal candidate for this project. Utilizing Lua in Roblox Studio, I will create a core prototype, implement matchmaking systems, design character movesets, and fine-tune VFX/SFX for an immersive gaming experience. You'll be working with a team that values transparency, responsiveness, and delivering exactly what is promised, while focusing on creating a solution that not only meets your immediate goals but continues to perform and add value long after launch. Regards, InterconnectBPO
$200 USD in 7 days
4.7
4.7

Hello Dear! I’m Md Toriqul Islam, and I’m excited to partner with you. I can dive into your project immediately. I’m an experienced game developer with expertise in multiplayer systems, combat mechanics, and Roblox development. I have rich experience in PvP gameplay, matchmaking systems, and cross-platform game design. I am skilled in Roblox Studio, Lua, networking, hit detection, UI/HUD design, and gameplay optimization. I understand you need a fast-paced PvP combat system inspired by Encounters, featuring responsive hit registration, matchmaking, balanced abilities, and seamless gameplay across PC and mobile. My expertise ensures smooth combat mechanics, scalable multiplayer architecture, and engaging player experiences. I’m ready to start immediately and would be happy to discuss this project. Looking forward to hearing from you. Best regards, Md Toriqul Islam
$200 USD in 5 days
4.0
4.0

Hi Have a Pleasant day ! I carefully had read your requirements in your job post on freelancer.com I am glad to inform you that I have same extensive experience that you are looking for. I have done similar work earlier in my past and I will share during project discussion. Please share your exact project requirements, So, I can understand your requirements & I will come to know that what do you exactly needs to develop and I will be feeling happy to work with you. Cost and timeline depends on your project or task requirements Price is negotiable and I will work in your budget. No upfront payment will be charged. Always work in milestones. Looking forward for your positive response. Kind Regards, Sneha Kanwar
$250 USD in 7 days
1.7
1.7

Hello Dear, I’m an experienced Full-Stack Developer with 10+ years of expertise in multiplayer game development, real-time networking, and interactive gameplay systems, delivering scalable and high-performance gaming experiences. I understand you’re building a Roblox PvP arena game inspired by Encounters, requiring responsive combat, reliable hit registration, cross-platform controls, matchmaking, and optimized gameplay for PC and mobile. My experience with Lua scripting, multiplayer architectures, gameplay mechanics, UI development, and performance optimization enables me to build maintainable, competitive game systems with smooth player experiences. Expertise: Roblox Studio, Lua, Multiplayer Systems, Game UI, Client-Server Architecture, Performance Optimization. Please share your existing assets or prototype if available. I’m ready to discuss the best approach for hit detection, input synchronization, project milestones, timeline, and deliver a polished PvP experience with comprehensive documentation. Looking forward to hearing from you. Best regards, Md Ruhul Ajom
$250 USD in 3 days
1.4
1.4

As an experienced game developer, my team and I are eager to undertake your Roblox PvP combat game project. We've got a sound understanding of what it means to bring ideas to life, just as we've done for the past 9+ years in web and mobile app development. Additionally, we’ve ventured into creating various gaming apps. The skill set we possess, such as building Android and iOS apps proficiently, Java and PHP language command, as well as expertise in HTML5/CSS have equipped us to meet the challenges of this project head-on. Having worked on numerous projects involving critical latency handling for multiplayer functionality, we've developed a deep knowledge of the kind of real-time PvP combat system your project demands. Our proficiency in Lua, advised by reputable performance optimization databases like PHP and MVC architecture, makes us tailor-made for this task. With diligent bug-fixing and quality assurance services as part of our work ethics, your desired tight-knit combat system plus hit registration will be met with utmost exactitude. Not only do we offer competitive pricing but also extended support post-delivery to ensure that post-launch bugs or technicalities don't hinder player enjoyment. Whereas all our clients are important to us, your specialised project incorporating areas in which we excel merits all our concentration -definitely our greatest weapon! Let's align our timelines, collaborate on your GDD and create an unforgettable arena PvP mélée!
$250 USD in 7 days
0.6
0.6

✅It sounds like you've put a lot of thought into this project ✅and want to get it done right. I have previously developed multiplayer combat mechanics in Roblox games, similar to the PvP system you envision. Understanding your goal for a polished PvP combat experience, my expertise lies in optimizing performance, enhancing security measures, and ensuring a seamless user experience. With your emphasis on hit-detection precision, I would focus on implementing robust server-client communication to tackle latency issues effectively. Would it be a ridiculous idea for you to send me a message and see whether we're the right fit for this project? Kind regards, Curtley
$200 USD in 7 days
0.5
0.5

I understand you need a polished, skill-based Player-vs-Player combat system for your Roblox title, aiming for that frantic, arena-style action like Encounters, with tight feel on PC and mobile. I previously developed a real-time combat module for a Roblox game that achieved sub-50ms input latency and precise hit detection for thousands of concurrent players. My approach will involve building a server-authoritative combat system using Lua for game logic and the Roblox API for character control and replication. I’ll implement precise hit-detection through raycasting and spherecasting, manage knock-back and dashes with physics constraints and CFrame manipulation, and develop parry/recovery mechanics using state machines and custom event handling. Moveset balancing and cooldowns will be managed via data tables and client-side prediction for responsiveness, with visual feedback tied to these events. What specific data structures are you considering for moveset definitions to facilitate balancing and iteration? Ready to start as soon as you confirm scope.
$278 USD in 21 days
0.0
0.0

Hi, I'd love to help build your arena fighter. I have experience developing multiplayer gameplay, responsive combat systems, and optimized Roblox experiences with a strong focus on smooth cross-platform gameplay for both PC and mobile. For hit registration, I'd use server-authoritative validation with client-side prediction to keep combat responsive while minimizing exploit risks, and I'd implement a unified input system so abilities feel consistent across keyboard, mouse, touch, and gamepad. I'm happy to discuss timelines, milestones, and share relevant Roblox PvP work that demonstrates similar mechanics. I can start immediately. Best
$250 USD in 7 days
0.0
0.0

I BELIEVE IN CLIENT RELATIONSHIPS OVER PROFITS. I'm excited about your vision for the new Roblox PvP combat game, inspired by the adrenaline-fueled action of Encounters. The core of this project is a finely tuned, skill-centric Player-vs-Player combat system that promises a seamless experience on both PC and mobile. Understanding the importance of a balanced combat system and engaging gameplay, I would approach this project by focusing on real-time, latency-tolerant PvP matchmaking, precise hit-detection, and creating a variety of movesets that encourage strategic counter-play. What you truly seek is not just a Roblox PvP combat game, but an immersive gaming experience that keeps players coming back for more. I am committed to delivering on your vision through reliable communication, clear milestones, and a steadfast focus on achieving the desired outcome. LET'S DISCUSS YOUR PROJECT AND MAKE SURE IT'S APPROACHED THE RIGHT WAY FROM THE START. Kind Regards, Ethan
$200 USD in 8 days
0.0
0.0

Hi, I can help build the Roblox PvP combat foundation in Lua with a focus on responsive movement, clean hit registration, and cross-platform controls for both PC and mobile. For a game inspired by Encounters, I’d treat the combat system as the core product: dashes, knockback, cooldowns, parries, recoveries, KO states, and clear VFX feedback all need to feel consistent before adding more characters. For hit-registration, I’d use server-authoritative validation with client-side prediction/feedback so attacks feel immediate while still preventing obvious exploits. For input parity, I’d design actions around a shared ability layer, then map keyboard/controller/mobile buttons into the same combat commands so balance is not different per device. Question 1: Do you already have character models/animations, or should the first prototype use placeholders? Question 2: Should matchmaking be built from the start, or should the first milestone focus only on local arena combat and then add matchmaking after the core feels right? Regards, Houssame
$250 USD in 7 days
0.0
0.0

timeline: 3-4 weeks cost: $240 Hi, I can help build a smooth, responsive Roblox PvP combat system with a strong focus on gameplay feel, balanced mechanics, and cross-platform performance. The code will be modular, optimized, and easy to expand with new characters and arenas. What I deliver: ✓ PvP combat mechanics ✓ Matchmaking & lobby ✓ Hit detection & movement ✓ Mobile & PC controls ✓ UI/HUD & game polish ✓ Documentation & handover Why me? ✓ Instant replies to your messages (within 10-15 mins) ✓ Daily updates regarding your project ✓ Clean, maintainable code ✓ Fast turnaround ✓ Complete handover — KS Matrix
$240 USD in 21 days
0.0
0.0

GIVE ME A MOMENT TO SHOW YOU WHAT SETS ME APART. I recently worked on developing a high-quality Roblox PvP combat game with intricate hit-detection and dynamic gameplay elements. We have experience in creating engaging PvP experiences with real-time matchmaking and balanced mechanics that encourage strategic counter-play. Our expertise ensures precise hit-registration and seamless cross-platform input parity for a polished gaming experience. SUCCESS ISN’T JUST ABOUT EXECUTION—IT’S ABOUT MAKING THE RIGHT DECISIONS BEFORE THE WORK STARTS. Regards, Nabeel Ismail
$200 USD in 7 days
0.0
0.0

Hi there, I'm Malix Azis. I've built multiplayer game systems and real-time applications. For hit registration, I use server-authoritative validation with client prediction for responsive combat, and I design unified input handling to keep PC and mobile gameplay consistent. Portfolio and relevant work can be shared in chat. I'll develop the combat system in milestones, optimize networking, refine gameplay balance, and polish performance for a smooth cross-platform PvP experience. Do you already have the character abilities and arena designs, or should I help create them? I have strong experience with Roblox Studio, Lua, multiplayer systems, backend development, PostgreSQL, Node.js, PHP, and performance optimization. I can deliver high-quality results, start immediately after we finalize the plan, and would love to discuss the details via chat. Best regards, Malix
$200 USD in 7 days
0.0
0.0

✨ Wishing your Roblox arena game becomes the next competitive favorite, delivering fast paced battles that keep players coming back for one more match! ⭐ Hi, I'm Lewis. I have experience building multiplayer gameplay systems, responsive combat mechanics, optimized Lua scripts, and polished cross platform experiences with a strong focus on performance, clean architecture, and maintainable code. I understand the importance of accurate hit detection, smooth matchmaking, balanced abilities, and responsive controls for both PC and mobile, while providing clear progress updates throughout development. ✨ Would you like the combat system to use fully server authoritative hit registration with client side prediction for smoother gameplay, or do you already have a preferred networking approach for competitive matches? ⭐ I am ready to collaborate closely and deliver reliable, production ready results. Looking forward to working with you. Have a fantastic day! ✨
$250 USD in 5 days
0.0
0.0

As a seasoned professional in the domain of software engineering and AI, I believe I encompass all the crucial skills needed to bring your Roblox PvP combat game vision to life. Throughout my two-decade-long career, I've dedicated myself to building cutting-edge solutions that emphasize high performance, smooth experience, and seamless cross-platform integration ─ characteristics that are central to your project's success. Apart from my astute academic background in Computer Science and Artificial Intelligence, I possess profound expertise in full-stack web & mobile application development, API integrations, cloud deployment and scalable architecture. Given that your project aims at providing a polished and absolutely latency-tolerant PvP system with cross-platform parity inp ut, my knowledge and experience makes me well-prepared for tackling these vital challenges head on. Additionally, my involvement as a Chief Technology Officer for an AI startup involved supervising and contributing to multiple advanced digital products such as AI-powered platforms for voice and chat agents, machine learning-based analytics systems amongst others. These experiences have deepened my understanding of intricate projects like yours wherein each element must be carefully calibrated to ensure impressive user experience.
$200 USD in 7 days
0.0
0.0

We recently helped a client achieve a similar business outcome in the same broad category. I believe we can assist you in developing a Roblox PvP combat game with a polished combat system that balances hit-detection, knock-back, and strategic cooldown management. Your focus on real-time PvP matchmaking aligns with our expertise in creating engaging multiplayer experiences. We are offering an introductory rate to build our reputation, ensuring you receive excellent value. Let's discuss how we can bring your arena-style action game to life for both PC and mobile platforms. Regards, Kian Tonitz
$200 USD in 7 days
0.0
0.0

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