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I already have every character and ball animation imported into Roblox Studio; what I need now is the Lua that turns those assets into a full, Super Striker League–style football experience for PC players. [login to view URL] Your job is to script the core mechanics—shooting with charge and curve, directional passing, tackles, and responsive goalkeeper dives—so that they replicate cleanly between client and server, remain exploit-resistant, and feel snappy on keyboard and mouse. You are free to organise the code into ModuleScripts or any architecture you prefer as long as it is clean, commented, and easy for me to extend. The final deliverable should be a .rbxl file (or a published place) containing: • Fully functional shooting, passing, and keeper systems wired to my existing animation IDs • Ball physics that behave consistently under varying ping • Simple UI cues (power bars, possession indicators) driven by the scripts • Goal detection, scoring logic, and match reset flow Please include links to past Roblox projects or modules that highlight similar work when you submit—selection will be based entirely on demonstrated experience.
Project ID: 40556303
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18 freelancers are bidding on average $116 USD for this job

Hi, This project requires making the ball feel fast and fair while keeping the game secure and responsive. I can help build the gameplay layer that connects input, ball state, and match rules without latency issues. I’ve built similar Roblox systems before. For this football game, I’d start with a clean state machine for possession, kick/tackle windows, and shot validation. Then I’d implement snappy client-side input and UI feedback, while the server handles ball ownership, hit confirmation, goal detection, scoring, and reset flow to reduce exploits and keep behavior consistent under ping. Initial focus: Ball possession and ownership Charge shot and curve logic Directional passing and tackles Goalkeeper dive reactions Goal scoring and match reset Timeline: I can review the current setup first and share a clear implementation plan quickly, then begin the core gameplay work right away. One question: do you want fully physics-based ball movement, or a hybrid setup with server-validated impulses for tighter control and stronger anti-exploit protection?
$97 USD in 5 days
7.3
7.3

Hi, Aashiq (Ash) here from Cape Town, South Africa. This project instantly caught my eye, so I had to reach out. I see you are looking for someone to script core mechanics for a Roblox soccer game like Super Striker League, ensuring clean replication, exploit resistance, and a seamless gameplay experience. Having helped businesses enhance player engagement and retention through robust game mechanics and responsive interfaces, I am confident in achieving your desired results. Feel free to request samples of my successful projects. Based on what you mentioned, here is how we would approach the project: - Implement fully functional shooting, passing, and keeper systems - Ensure consistent ball physics and responsive UI cues - Develop goal detection, scoring logic, and match reset flow Rest assured, we will maintain clear communication and deliver a high-performance solution optimized for player experience. Best Regards, Aashiq
$150 USD in 7 days
4.3
4.3

Hello Dear! I’m Md. Toriqul Islam, and I’m excited to partner with you. I can dive into your project immediately. I have rich experience in Roblox Studio and Lua, building responsive multiplayer gameplay systems with clean architecture, optimized networking, and server-authoritative mechanics. I understand you need a Super Striker League–style football system using your existing animations. I’ll develop shooting with charge/curve, passing, tackles, goalkeeper AI, synchronized ball physics, UI cues, scoring, and match flow with clean, extensible ModuleScripts. I am skilled in Roblox Studio, Lua, RemoteEvents, physics, multiplayer networking, and gameplay optimization. I’m ready to start immediately and discuss your project. Looking forward to hearing from you. Best regards, Md. Toriqul Islam
$80 USD in 2 days
4.0
4.0

Hello, As a result of a detailed review of your project requirements, I fully understand the scope and expectations. I have experience scripting Roblox gameplay systems and I’m available to start your project right now. I bring strong expertise in Roblox Studio, Lua/Luau, ModuleScripts, client-server replication, ball physics, game mechanics, UI scripting, anti-exploit logic, and game testing. One of the key challenges in projects like this is making shooting, passing, tackling, goalkeeper dives, scoring, and ball movement feel responsive on PC while staying consistent and secure between client and server. My solution would be to build clean modular scripts connected to your existing animation IDs, including charged/curved shooting, directional passing, tackle logic, goalkeeper controls, possession indicators, power bars, goal detection, scoring, and match reset flow. I can also share past Roblox work/modules that show similar gameplay scripting experience. I have a couple of quick questions. • Are the animations already named and organized inside Roblox Studio? • Should the first version support only keyboard/mouse PC controls, or also controller later? I would be glad to discuss further details and am ready to start immediately. Looking forward to hearing from you. Best regards, Carlos.
$30 USD in 7 days
3.4
3.4

As a seasoned game developer with a dedicated interest in Roblox mechanics, I am confident I can excel at bringing your soccer project to life. Over the past few years, my team and I have strategized successful sports game scripts, diligently considering factors such as performance on various devices and anti-exploit measures. This equips us to authentically recreate the crucial elements you desire - shooting with charge and curve, directional passing, tackles, and goalkeeper dives - ensuring your game will deliver a truly immersive experience. Moreover, our proficiency in coding within Roblox's Lua environment guarantees an organized and scalable approach to producing these core mechanics. We'll adopt modular architecture considering your preference while always prioritizing clean code with extensive comments for easy integrations and extensions. Our aim is to simplify the process for you as much as possible while maintaining the highest standards of quality workmanship. Lastly, through extensive cross-device testing coupled with efficient ping management, we'll ensure that your ball physics behave consistently even with varying pings. We understand the importance of your project delivering a uniform gaming experience irrespective of potential lag or hardware differences. Thus, entrusting this task to us guarantees a superb soccer game cladded in seamlessly merged functionalities and an uncompromised user experience!
$140 USD in 7 days
0.6
0.6

Hi, Having extensive experience in animation, game design, and design, I am confident in delivering the core mechanics scripting for your Roblox soccer game. I will focus on creating responsive, exploit-resistant scripts that replicate the mechanics of Super Striker League, ensuring smooth gameplay across client and server. I will structure the code into ModuleScripts for easy extension, matching your detailed specifications. Next, I will provide a clear plan, and I am ready to start immediately. What specific features or mechanics from Super Striker League do you prioritize for accurate replication? Thanks, Rahul
$30 USD in 1 day
0.0
0.0

The bid amount and timeline above are rough placeholders. We'll lock in real numbers once we've had a quick look at your existing assets and talked through any edge cases. You've got the animations done and you want the Lua layer that actually makes them feel like football. The goal is a tight, responsive experience close to Super Striker League, with charge-and-curve shooting, directional passing, clean tackles, and keeper dives that don't feel floaty. Everything needs to replicate properly between client and server so the game holds up under real ping conditions and isn't trivial to exploit. Here's how we'd approach this: - Ball physics and replication: position and velocity handled server-side via a RemoteEvent architecture, with client-side prediction to keep it feeling snappy even at higher latency. - Shooting system: a charge mechanic that scales power over time, with a curve offset applied at release based on mouse direction. Wired to your existing animation IDs so the wind-up blends naturally. - Passing and tackles: directional passes calculated from player orientation and cursor angle; tackles as proximity checks with server validation to keep them exploit-resistant. - Goalkeeper AI/input: dive logic that reads shot trajectory and triggers the correct animation ID, works for both player-controlled and bot keepers. - UI and match flow: a simple power bar during charge, possession indicator, goal detection via region or part touch, scoring logic, and a clean match reset sequence, all driven from the same ModuleScript layer so you can extend it without touching the core. After a quick call to confirm the animation IDs and any specific rule variations you want, we'll put together a written scope doc with milestones and a firm price. We don't have Roblox titles listed publicly right now, but we're happy to share private place links or a short recorded demo of mechanics during the scoping call if that helps you evaluate. Want to jump on a quick call this week to walk through the animation setup and any gameplay rules before we quote firm? Best, 96 Studio
$188 USD in 10 days
0.0
0.0

The best solution is to build a **server-authoritative Roblox football system with clean client prediction, anti-exploit validation, and modular gameplay scripting**. I can build with **Roblox Studio, Lua (Luau), RemoteEvents/RemoteFunctions, ModuleScripts architecture, and client-server physics replication systems**. Approach: • Implement server-authoritative ball control system (anti-exploit safe) • Shooting system with charge + curve mechanics (mouse/keyboard input) • Passing + tackling system with responsive hit detection • Goalkeeper dive logic synced across client/server • Consistent ball physics with latency compensation • UI elements (power bar, possession indicator, score system) • Match flow: kickoff → play → goal → reset Deliverables: • Fully scripted Roblox place (.rbxl / published game) • Clean ModuleScript-based architecture • Working shooting, passing, keeper system • Score + goal detection + reset logic • UI + animations wired to your assets System will be optimized for smooth gameplay, low exploit risk, and easy future expansion.
$100 USD in 3 days
0.0
0.0

We recently helped a client achieve a seamless integration of game mechanics in Roblox Studio — and judging by your post, it sounds like we could do the same for you. We've worked on game development projects for Roblox and would love to bring that experience to your project. From your post, it sounds like you're looking for something clean, professional, and user-friendly, specifically around scripting core soccer mechanics in Lua. We specialize in Roblox game development, scripting interactive systems, and ensuring smooth gameplay experiences. With 75+ 5-star reviews on similar projects and ranking in the top 1% among 75 million users, we guarantee top-notch results. I would love to help you with your project! The worst that can happen is you walk away with free consultation. Regards, Shannonkb21.
$150 USD in 7 days
0.0
0.0

Hello, I can help you efficiently script the core mechanics for your Roblox football experience. Approach: • Simple and straightforward process • Ensuring all scripts are clean, commented, and exploit-resistant Technologies: • Lua, ModuleScripts, Roblox Studio Extras: • Verification that shooting, passing, tackles, and keeper dives function correctly • Brief documentation regarding any changes made Timeline: • 1–2 days Goal: To deliver a functional, ready-to-use .rbxl file to you—hassle-free. Ready to get started. Agustin
$140 USD in 1 day
0.0
0.0

A football system in Roblox is needed using your existing animations and assets, covering shooting, passing, tackling, goalkeeper dives, scoring, UI feedback, and full match flow with proper client-server synchronization. The main focus is making the ball feel responsive and “snappy” while still staying fully synced and exploit-resistant, even under different ping conditions. The approach would be a modular, server-authoritative setup for the ball with client-side prediction on player actions, so gameplay feels instant without opening up desync or cheating issues. I will deliver a ready-to-run Roblox place file with all gameplay systems wired together, UI indicators included, and a complete match loop built on top of your current assets, structured cleanly so it can be expanded easily later.
$90 USD in 7 days
0.0
0.0

Creating a thrilling soccer experience in Roblox is my specialty. Recently, I helped enhance a multiplayer sports game with interactive mechanics that kept players engaged. I will craft a seamless gameplay experience for you, ensuring shooting, passing, and goalkeeping feel intuitive and responsive on PC. Leveraging my robust Lua skills, I'll develop exploit-resistant systems, integrating UI cues and precise ball physics for optimal gameplay. Your project will benefit from my hands-on experience and dedication to exceeding expectations. How can I tailor these features to best align with your vision for the game? Looking forward to discussing your project further. Let's schedule a free consultation to explore how we can elevate your Roblox soccer game together. Chat soon, Warm Regards Mthoko
$100 USD in 7 days
0.0
0.0

⚠️! IF YOU'RE NOT SATISFIED YOU DON’T PAY!!⚠️ I came across your post, and this looks like exactly the kind of long term project we’d like to be involved in. My developer has worked on large game development projects involving complex systems, optimization, and ongoing feature development, so this is right in our wheelhouse. I noticed you’re looking for someone comfortable working with existing systems while also building new gameplay features, including things like factions, businesses, inventories, vehicles, and economy systems. We understand how important clean scripting, optimization, and maintainable code are on long term roleplay servers. Although my Freelancer profile is new, I work alongside an experienced developer with relevant project experience. Feel free to have a look through my portfolio, and if you’d like, we can discuss your current codebase and how we’d approach it. I think we’d be a great fit for a long term partnership. Send me a message and let’s chat. Worst case you get a feee consultation.
$200 USD in 7 days
0.0
0.0

OVERWHELMED With all the Ai Generated proposals. Give me a few seconds to show you why i am different. I've developed game mechanics for virtual environments, tailored to enhance player experience. Understanding your need for smooth, exploit-resistant mechanics like shooting, passing, and goalkeeper dives, I can deliver clean, well-commented Lua scripts that replicate seamlessly between client and server. I would love to chat about your project, the worst that can happen is you walk away with a free consultation. Regards, Clinton.
$100 USD in 7 days
0.0
0.0

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