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Our team already has the core world and visual assets in place; what we are missing is the Lua fire-power that turns it all into a living survival-adventure. The job centres on scripting gameplay mechanics inside Roblox Studio using Luau. Scope of work • Write clean, modular scripts that cover the fundamental survival loop: player states (health, hunger, thirst), environmental hazards, basic inventory, and progression events. • Integrate these systems seamlessly with our existing assets and UI placeholders. • Keep everything well-commented so designers with limited coding knowledge can tweak values later on. Deliverable A fully functioning prototype place file plus separate ModuleScripts that we can drop into future maps, backed by concise setup documentation. Acceptance criteria • No visible errors or warnings in the Roblox output window. • Mechanics behave consistently in both solo and multiplayer test sessions. • All public functions and key variables are documented. Familiarity with Roblox DataStores, RemoteEvents, and Roblox Studio’s new “Profiles” workflow will be a bonus, but not mandatory. If you enjoy crafting engaging survival loops and you write tidy, readable Lua, you’ll fit right in.
Project ID: 40556127
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Active 57 yrs ago
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