Models to be created for an interior design game engine for iPad

Hi Artnimator -

We are currently looking for a person to work with us on an ongoing basis to create models of furniture for an interior design iPad app that is available on the app store called Designista Interior Design.

To see how the models are used view the app on the apple app store

[url removed, login to view]

We need to make sure the models look realistic but remain as low poly as possible below are some specifications from our developer:

- Work to be done in Maya and those Maya & PSD working files to be sent through with models. No 3D Max. Working PSD files can be 4098x4098 however we save down to 512x512 so they need to be optimised. Original texture to also be sent through.

- Texture maps are to be optimised because they will be saved down to a maximum 512x512

- Textures need to be square

- We can have bump maps on texture maps if required to assist in achieving realistic models

- Models to be low poly 3,000 vets max optimum under 1,000

- Single mesh / material for all surfaces with same reflective properties / quality, all accessing the same texture map for each model

- NO V-Ray or Metal Ray will be rendered in the game engine.

I have added the specifications of two models that we need created.

Can you please have a look at the attached and let me know if:

1. You are interested in ongoing work

2. If you are able to create models the the attached

3. How much you think each model will be to create

Thank you I look forward to hearing from you.

S Monti

Habilidades: Modelagem 3D

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Acerca do Empregador:
( 5 comentários ) Suffolk Park, Australia

ID do Projeto: #6815026

1 freelancer is bidding on average $60 for this job


Hired by the Employer

$60 USD in 2 dias
(16 Comentários)