• Sound effects
• In game purchase
• Rewards by AD view
I need an online multiplayer 2D panzer/tank game for Android and iOS platforms made in Unity engine. The game is simple with small amout of animations and sounds, but most things are physics and logics.
Also in this game player has to register or login with facebook or google account. After the player has logged in, he will have the main screen where he will see 3x buttons ( Start, Settings and Shop ).
By pressing START button the game will put the player in lobby and as soon as the required number of player are in lobby, the match will start.
When the match has started and the map is loaded, an pop up window will appear letting the player choose the granades which he wants to use during the match.
Also every player will have unlimited number of normal granades, but the premium granades will be limited to 10 pieces.
There will be 4 types of premium granades, and player can have max 10 premium granades in total during one match, and he can choose the combo of the granades which he wants, for example ( 3, 3, 2, 2 ) or ( 5, 2, 3) or ( 7, 3) or ( 10 ).
Also player will have its own inventory displaying total number of every granade he owns, but like i said he can choose just 10x of them during one match. And all shooted/used granades will be subtracted from hes inventory.
Like i said, there are 5 granades in total where 1 of them is normal, default and unlimited, and 4 of them are premium. The premium granades can be bought in shop with the virtual money/coins, and the virtual money/coins player can get by watching an AD in game, or by purchasing it with real money.
Every granade will have its own style/impact effect which will be explained in chat with choosen freelancer.
Every player will get his panzer/tank color randomly.
Before player press the "START" button he can choose the mode, there will be two game modes ( Free for all ) and ( Team vs Team ). So logics says if the "Free for all" mode is choosen, the last standing player wins the match and gets virtual money as bonus. And in "Team vs Team" mode the logic says the last survived player of a team wins virtual money for himself and hes teammate.
There will be 10x maps which will be choosen randomly for the match.
There will be wind which can be seen by moving the clounds, also we will have animation where the clouds will move to left or right, depends in which directions the wind blows. And the wind will switch its directions and speed randomly during the match.
All the physics and logics will be explained to freelancer in chat, but its so basic and normal so you already can imagine it.
All the graphics will be ready in Adobe Illustrator file, and i will help the freelancer giving him all the graphics in any image format he requires.
If you think you are ready to work on this small project let me know, and in future we will work on much bigger projects.