Shader editor unity topography shader
Orçamento £20-250 GBP
Job Description:
I am making a fishing game in unity and as part of that i want to render the topography under a lake. I have a mesh for the underwater topography, and i want you to make a custom shader (ideally in shader editor) that will render this topography as coloured 'bands' at customisable levels. For example blue at 10m, green 20m, orange 30m etc etc. Both the colours used and the depth markers should be customisable ( although i can code this, but the shader must support this). Finally , the topography will be shown in a a 3d first person view (not from above) so it needs to fade out over distance, so it only renders topography close to the players boat. Again the fade distance and amoun needs to be customisable. For someone with good shader experience this is a simple piece of work so please contact me for mockup information..please confirm in your application you have both good unity and shader experience. Ideally shader editor too as this will make the project a lot simpler to do
18 freelancers estão ofertando em média £434 nesse trabalho
Hello i am senior unity game developer with 7+ year experience & i have a game stduio - i will complete your unity shader editor task according to your requirement- 100% client satisfaction is my first priority thanks
Hi, I want to start it now so please come to chat and start it soon Hope you will be doing well!! It's not a big for me to do ________Shader editor unity topography shader__________________________ I'm interesting you Mais
hi happy im unity developer i can able to do this effect by sharder or post procracing in unity easly and we can chat in private
Hello, I have read your job description carefully and found my skills related to your project. I am confident that I can deliver high quality results on time. I am very interested in your project. Thank you,