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3d game developments

Hello! I need someone who can help me implement a function to call a Opacity map from a 3d object material. My application already supports opacity through an external lib, the only issue is: my renderer is not able to call the opacity map from the material and cant blend the opacity in order to get transparency on object. This should not be too complicated as opacity is already available in the application. Would be glad to hear from someone!

Habilidades: Unity 3D, Programação C#, Modelagem 3D, Programação C++ , Renderização 3D

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Acerca do Empregador:
( 0 comentários ) Lagos, Nigeria

ID do Projeto: #27391213

3 freelancers estão ofertando em média $250 nesse trabalho

HemangChhatralia

Hi I have many years of experience in c# and unity but to be honest I have never done anything related to materials in unity but I love this kind of challenging work so I try first and if I can do then you reward me th Mais

$250 USD in 7 dias
(2 Comentários)
1.2
iliepascaluta

Hello, I can and I will help you with your project! You can count on my efficient services! As a computer science student, I have 3 years experience in building games in Unity and C#. This kind of projects suits me a Mais

$250 USD in 5 dias
(0 Comentários)
0.0
calp914

Hello, I'd be happy to help you with your project. If you can provide more information about renderer you're using etc. I can have better idea of the issue. Thanks

$250 USD in 7 dias
(0 Comentários)
0.0