I'm looking for someone to develop using Scriptable Objects a (low)Polly auto renderable world using MapBox for Unity.
PHASE 1 requirements are very simple, we need to agree in what's going to be rendered because I don't want everything to be present in the map so most likely we're focusing in terrain, water, trees, vegetation and other ground level elements basic elements.
(Inspiration [login to view URL] )
PHASE 2, 3 and 4 requirements will be developed only if PHASE 1 is developed successfully but will evolve to a Location Based game.
The idea of using purchased elements from Unity Store is also possible, the important here is to make a very cozy and beaultiful look and feel to evolve more than the creative concept itself. HOWEVER if you're a 3D artist and prefer to work with the creative part from scratch I'm opened for the idea as well.
18 freelancers estão ofertando em média $286 para esse trabalho
How are you? I have a rich of experience for 5 years in Unity filed. So I can finish your project perfectly. I would like to discuss in detail via chat. Thanks
Hi, I have 3+ years of experience and I worked on Mapbox in Unity in too many projects ,in AR as well. I want to work for you, please give me this opportunity . please