I have a Max 3D file, and I would like to decimate it (preferrably with PolygonCruncher) and bring it over to Unity 3D.
I have attached the file.
I think it is a really easy work of 15 minutes for somebody who has experience with this.
It would be very nice if I could watch you doing that via Skype screen sharing.
It is important to me that you have a way to reduce the polygons.
I would suggest that you first try it with the attached file yourself and then place a bid.
Thank you very much.