Em Andamento

Proof of concept ground battle - Unity3D

2 Types of enemy troops are to move across 3D landscape, 3 types of Defender troops the same.

Topological feature navigation - attack - controlling troops

Full explanation at:

[url removed, login to view]

You need to sign over full rights to said files/projects & Textures you produce with no restrictions whatsoever on any of the deliverables, the rights you sign over are signed over on an irrevocable, perpetual, royalty free basis, including the resale rights and distribution rights for said deliverables on a world wide basis.

You are at the same time granted the rights to use your creation as you see fit without any restriction as long as your use does not interfere with the above conditions.

You must be in a position to sign over said rights - i.e. do not use textures / assets created by others.

Notice there will be no up front payment. There will be no milestones.

Payment will only fall after approval - Files uploaded for approval do not indicate the work is accepted.

There might be further work in connection with said work if our cooperation works out well.

Complete Unity3D files (not just an executable) neecds to be uploaded.

Example of how project could commence - I suggest an iterative approach something like this (see proper test criteria at given page):

First plain test without topology

Dividing each task into minute bites like select troops - select action walk - see result

Select troops - Select waypoints - Set waypoints - Select waypoints button again - see result

Put enemy on playing field

Set enemy target - set 1 group of enemy in motion towards target, repeat for rest of enemies

Battle - activate enemy attack when in proximity of troops / of target

Secondly repeat above with topology (i.e. thing blocking or slowing down) may be done with simple geometric building blocks)...

There is a more full explanation of what I expect from this simple POC at: [url removed, login to view]

You need to use freelancer timetracker so I can follow your work

Habilidades: Unity 3D

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Acerca do Empregador:
( 38 comentários ) Copenhagen S, Denmark

ID do Projeto: #5101129

Premiar a:

MrTrivial

Hi. I am bidding on the same conditions as before. i think I removed the milestone. Hope we continue our work as before. Cheers.

$4 USD / hora
(2 Avaliações)
2.0

5 freelancers estão ofertando em média $39/hora para este trabalho

RyuMaster

A proposal has not yet been provided

$36 USD / hora
(6 Comentários)
4.9
patric008

Please let me know will I get the chance to work with you,...........................................................Thanks

$7 USD / hora
(17 Comentários)
4.8
susanzacharia

hello sir we are team of experienced Unity 3D Programmers here from a company ready to support you lets have a technical discussion on this and finalize the timeline and price

$20 USD / hora
(4 Comentários)
4.5
Jas3d

Hello Sir, i have 9 year experience. i can do any kind of 3d graphics works. i have attached some of my best works in my profile kindly check it .if my work satisfy your needs then pay me and i am sure it will you ca Mais

$38 USD / hora
(1 Comentário)
3.3
bernardfrancois

We're specialized in prototyping, and do this iteratively. We've done a 3D RTS style prototype before, which sounds similar to what you're trying to accomplish. I'll be happy to discuss this further with your dur Mais

$97 USD / hora
(0 Comentários)
0.0