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I want to launch a casual Android game that keeps players engaged through real-time multiplayer, a global leaderboard, and a solid in-app purchase system. Rewarded video ads will be the only monetisation method, so tight integration with AdMob (or a comparable SDK you are comfortable with) is essential. Core scope • Build the full game for Android phones and tablets. • Add smooth multiplayer matchmaking and gameplay. • Implement consumable and non-consumable IAP items. • Set up a persistent leaderboard tied to Google Play Games Services (or another proven solution). • Integrate rewarded video ads so players choose to watch and instantly receive the configured reward. • Package and upload a release-ready bundle to the Play Console, including signed APK/AAB, store assets, and basic analytics hooks. Acceptance criteria 1. Multiplayer sessions run with minimal latency on standard 4G/Wi-Fi. 2. Rewarded ads trigger, complete, and grant the reward without crashes or soft locks. 3. Purchases process through Google Billing and reflect immediately in-game; failed transactions roll back gracefully. 4. Leaderboard updates in real time and shows correct ranks after each session. 5. Build passes Google Play pre-launch report with no critical issues. If you usually work in Unity, Godot, or native Android Studio, let me know—I'm flexible on the engine as long as we hit the targets above. Please share a link or APK of at least one live Android game that already uses rewarded video ads, plus a brief outline of the multiplayer and IAP tech stack you propose.
Project ID: 40472039
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43 freelancers are bidding on average $626 USD for this job

Our company, Falcon Interactive, has a proven track record when it comes to building exceptional Android games and implementing successful monetization strategies. We've already developed and maintained over 300 games encompassing various genres, technology, and platforms, including multiplayer games with in-app purchases and rewarded video ads. Our extensive experience ensures that we can deliver a game that meets your requirements while ensuring the smooth functioning of multiplayer sessions with minimal latency on all standard networks. We possess strong skills in the technologies you mentioned - Unity, Godot, and native Android Studio - giving us the flexibility to choose the most suitable one for your project based on its specific needs. Moreover, our work ethic involves constant communication and iteration which guarantees that your feedback is listened to and implemented religiously. This allows us to maintain the highest possible quality throughout the development process and address any issues at the earliest stage. Aligning with this iterative nature of development,and based on your preference I would propose using Unity3D for your project as it's one of the leading engines in Android game development and has excellent support for both multiplayer gameplay and AdMob SDK integration.
$15,000 USD in 60 days
9.4
9.4

With experience in developing engaging Android games, I understand the need for real-time multiplayer, global leaderboards, and AdMob integration for rewarded video ads. My skills in multiplayer matchmaking and in-app purchases align perfectly with your project requirements. How do you envision player engagement strategies beyond the core features? Regards, Yogesh Kumar
$20 USD in 8 days
4.5
4.5

I understand you're looking for an Android multiplayer game with seamless AdMob integration, similar to the engagement strategies seen in successful casual titles. My experience developing real-time multiplayer systems and robust ad monetization pipelines means I can deliver a polished, engaging experience for your players. My approach involves leveraging Unity for cross-platform development, ensuring a consistent experience on phones and tablets. For multiplayer, I'll implement a custom backend solution using Firebase Realtime Database for low-latency synchronization and matchmaking, or a managed service like Photon if preferred. AdMob will be integrated using the official SDK for rewarded video placement, and I'll implement secure in-app purchase handling via Google Play Billing Library, with a clear plan for item management and validation. The leaderboard will be tied to Google Play Games Services for seamless integration and player recognition. To ensure we're perfectly aligned, could you clarify your preferred backend architecture for multiplayer, and what specific player engagement metrics you're prioritizing beyond leaderboards? I’m available to discuss these details further at your convenience.
$95 USD in 21 days
4.2
4.2

As an experienced freelancer and founder of Paper Perfect, I have assembled a versatile Android development team that can certainly meet and surpass your needs for your multiplayer game. Our extensive skills in Android app and Unity development, combined with our fluency in both Java and C#, make us adept at creating immersive mobile games with tight-knit multiplayer experiences and reliable in-app purchase systems. At Paper Perfect, we have a deep understanding of monetization strategies for casual gaming apps like yours, especially with rewarded video ads. We not only integrate ad platforms like AdMob seamlessly but also ensure that ad-triggered rewards are delivered without any hiccups. Furthermore, as you value real-time functionalities on key features like the global leaderboard and multiplayer sessions, rest assured that we are well apprised of the best practices and proven solutions such as Google Play Games Services to make these features run smoothly while preserving minimal latency. Finally, it’s worth mentioning that if the use of Unity will be most effective for achieving your goals, we’re ready to deliver. We've got ample experience building live multiplayer games and using rewarded video ads within Unity-based projects to give you an idea of our capabilities. In addition to promising to meet all acceptance criteria outlined diligently, I believe our holistic approach to project management - from initial planning through coding to final testin!
$20 USD in 7 days
3.5
3.5

Hi, I’ve worked on mobile apps with real-time synchronization, in-app purchases, and ad-based engagement systems before, and the tricky part here is usually making multiplayer and monetization feel stable together under weak mobile connections. Are you planning synchronous real-time gameplay, or more of an asynchronous/session-based multiplayer setup? For this kind of project, I’d probably lean toward Unity since it gives a cleaner path for Android deployment, AdMob integration, Google Billing, Play Games leaderboards, and scalable multiplayer networking. I’d focus early on connection stability, reward validation, and transaction recovery first, because those are usually where casual multiplayer games break down after launch. I’m comfortable handling the Play Console release process as well, including signed builds, analytics hooks, and pre-launch fixes. Happy to look at the gameplay concept if you already have mockups or references. Kind regards, Abel.
$50 USD in 7 days
2.9
2.9

Hi there, I'm Cindy Viorina, and I am excited about your project to develop a casual Android multiplayer game. With a focus on engaging gameplay and monetization through rewarded video ads, I am confident in delivering a solution that meets your needs. I have extensive experience in game development, having built several Android games that successfully feature multiplayer functionalities and integrated advertising systems. For your project, I propose using Unity, which is flexible and will allow for seamless matchmaking, smooth gameplay, and robust custom in-app purchase options. To implement your requirements, I will design a real-time multiplayer architecture ensuring minimal latency, use Google Play Services for the leaderboard, and integrate AdMob for rewarded ads. I aim to deliver a release-ready bundle, complete with a signed APK/AAB and analytics hooks, ensuring all criteria are met for a successful launch. I am available for real-time communication in your time zone and can provide a demo or partial project within 12 hours of commencement. Q1: What specific game mechanics or themes are you imagining for player engagement? Q2: Do you have preferred designs or art styles in mind for the game? Q3: Can you provide details on the types of rewards you want for the ads? I look forward to collaborating on your exciting project! What specific game mechanics or themes are you imagining for player engagement?
$25 USD in 15 days
2.1
2.1

✅ Do you already have the game concept, UI assets, gameplay rules, and levels ready, or should the full game design and asset creation be included in this budget? ✅ Which multiplayer approach do you prefer: Unity Relay/Photon/Firebase/PlayFab/custom backend, and do you need real-time PvP or asynchronous matchmaking? ✅ You mentioned rewarded ads as the only monetisation method but also require consumable and non-consumable IAP; should both AdMob rewards and Google Billing purchases be implemented?
$20 USD in 7 days
1.6
1.6

Hello, I’m excited to help you build a polished Android casual multiplayer game with rewarded video ads. I’ll implement real-time matchmaking with low latency on 4G/Wi‑Fi, a global leaderboard synced with Google Play Games Services, and a robust in-app purchase system using Google Billing for consumables and non-consumables. Rewarded ads will be tightly integrated to ensure rewards are granted instantly on successful completion, with comprehensive error handling to prevent crashes or soft locks. Deliverables include a release-ready APK/AAB, store assets, and lightweight analytics hooks to monitor performance. I can work with Unity, Godot, or native Android Studio, your choice, while ensuring we meet the acceptance criteria around latency, ad reliability, real-time leaderboard updates, and Play Console readiness. I will provide a live reference (link or APK) to at least one Android title using rewarded ads and outline the proposed multiplayer and IAP tech stack. Thanks, Best regards,
$30 USD in 1 day
1.7
1.7

This is a real-time casual multiplayer + monetization stack, where the hardest part is not the game itself, but stable sync between multiplayer sessions, ads rewards, and Google Play services. I will start by defining a lightweight game loop, then implement multiplayer (Unity Netcode / Photon depending on latency needs), integrate Google Play Games leaderboard, AdMob rewarded ads, and Google Billing for IAP with proper state rollback. I’ve built similar Unity-based mobile games where rewarded ads, multiplayer sync, and store compliance had to work together without breaking session flow or rewards logic. I will keep the architecture simple, focused on stable gameplay, clean reward handling, and smooth Play Store deployment. I can start immediately and outline the full tech stack + first playable version quickly. Thank you Mykola Sagin
$20 USD in 7 days
0.9
0.9

I’ve built Android games with real-time systems before, including multiplayer sessions, rewarded ads, and in-app purchase flows that need to stay stable under live traffic. I can handle Unity-based implementation with Google Play Games Services, AdMob rewarded ads, and Play Billing integration, including proper state handling so rewards and purchases don’t desync. I focus on keeping multiplayer lightweight so it performs well on mid-range Android devices without latency spikes. Open to a quick, no-pressure call to align on engine choice and multiplayer + monetisation architecture. Regards, Blaze Nicholas
$20 USD in 14 days
0.5
0.5

❤️❤️❤️ Wishing you a wonderful day !❤️❤️❤️ With a focus on building AI-powered business solutions, my skills span across full-stack development and mobile app development. I have significant experience with Android apps and can deliver a high-quality, feature-rich, and smoothly running multiplayer game - just like the one you're envisioning. Though my domain has largely been in enterprise software, I'm no stranger to creating immersive user experiences and know how to integrate them seamlessly with monetization models like rewarded video ads. Having worked on numerous projects involving real-time communication, be it through chat functionalities or synchronized data updates across multiple users, I am familiar with the complexities of a multiplayer system. My proficiency in using various SDKs would also enable me to ensure minimal latency for your game that works seamlessly on 4G/Wi-Fi. When it comes to IAPs, my expertise extends to both consumables and non-consumables and I am adept at integrating them into games for seamless transactions and efficient inventory management. Additionally, I have experience implementing leaderboard systems similar to what you described which easily sync globally. In summary, what sets me apart is not just my technical capabilities but also my ability to understand and navigate businesses needs successfully. All of this experience, building scalable architecture, working with robust APIs like Google's, I believe makes me well-suited to ❤️❤️
$10 USD in 6 days
0.0
0.0

Hi, I’m interested in your Android multiplayer game project. I can help build and integrate realtime multiplayer, rewarded ads, leaderboard systems, and Google Play Billing into a stable production-ready game. A few quick questions: 1. Which engine do you prefer — Unity, Godot, or native Android? 2. Is the game concept/design already ready? 3. Will multiplayer be realtime or turn-based? 4. Do you already have AdMob and Play Console accounts set up? What I can help with: Realtime multiplayer integration Rewarded AdMob video ads Google Play Billing (IAPs) Leaderboard integration APK/AAB generation & Play Console upload Analytics, testing, and crash fixes Stable gameplay optimization for Android devices Suggested stack: Unity Photon/Firebase Google Play Billing AdMob rewarded ads I focus on clean implementation, smooth gameplay, and reliable monetisation systems. Looking forward to discussing the project.
$20 USD in 5 days
0.0
0.0

I understand you need a full-cycle Android casual game for phones and tablets, featuring real-time multiplayer matchmaking and gameplay, consumable and non-consumable in-app purchases, and tight AdMob integration for rewarded video ads. I previously developed and launched a hyper-casual game that achieved over 500,000 downloads within its first month, driven by effective ad monetization. I will build your game using Unity and C#, implementing the multiplayer functionality with Photon PUN 2 for smooth matchmaking and real-time synchronization. In-app purchases will be handled via Unity's IAP service, configured for both consumable and non-consumable items. The global leaderboard will be integrated with Google Play Games Services, and AdMob will be integrated for rewarded video ad delivery. What is the specific target audience for this game, and are there any existing casual games that serve as key inspirations for the core gameplay loop? Ready to start as soon as you confirm scope.
$95 USD in 21 days
0.0
0.0

I am a perfect fit for your project. We've just finished working on a comparable project, and the results we achieved for that client align perfectly with what you're trying to do. Your need for a clean, professional, and seamless Android game aligns with our recent project where we developed a user-friendly multiplayer game with integrated rewarded video ads and a robust in-app purchase system. While I am new to freelancer, I have tons of experience and have done other projects off-site. You won't find an agency better aligned with what you're looking for. We excel in developing engaging multiplayer games with smooth gameplay, real-time leaderboards, and efficient ad integration. I would love to chat more about your project! No pressure! The worst case would be for you to turn away with a free consultation and good conversation and a new experience. Best Regards, Marius Van Der Hulle
$70 USD in 7 days
0.0
0.0

With over 5 years of game development experience under my belt, I am confident in my ability to deliver on all aspects of your Android multiplayer game project. Although my expertise primarily lies in Unity, which is great for this project, I'm also comfortable with Godot and native Android Studio should you prefer another engine. My proficiency in C# means I am well-equipped to create smooth multiplayer matchmaking and gameplay while integrating the consumable and non-consumable in-app purchase items into your game. Crucially, my skillset extends to building an appealing aesthetic for your game. I can create stylized props, characters, environment objects, and more that not only look fantastic but are also optimized for mobile platforms. Additionally, my technical art ability ensures I can handle PBR materials, textures, animation setup, LODs, colliders- everything needed for a high-end game like yours! Building on your need for integration with Ads using rewarded video ads, I should mention that one of my past projects used rewarded video ads as its primary monetization model. It's live on the Play Store as we speak and has garnered positive feedback both for its seamless ad integration and rewarding gameplay experience. In summary, with me on board, you'll have a reliable partner who can deliver not just the functionality but also the aesthetic appeal that will draw players into your game while keeping them engaged and monetizing effectively through Ads!
$20 USD in 7 days
0.1
0.1

Hello, I carefully reviewed your project requirements for the Android multiplayer game, including real-time matchmaking, leaderboard integration, rewarded video ads, and Google Billing IAP support. I can handle the complete setup and delivery of a release-ready Android build optimized for performance, monetization, and Google Play compliance. Preferred Stack: • Unity + Photon Fusion/Photon PUN for low-latency multiplayer • Google Play Games Services for leaderboard integration • Google Billing Library for consumable & non-consumable IAPs • AdMob rewarded video ads with secure reward callbacks • Firebase Analytics & Crashlytics for tracking and stability monitoring Key Focus: • Smooth multiplayer gameplay on 4G/Wi-Fi • Stable rewarded ads without crashes or reward issues • Real-time leaderboard synchronization • Proper purchase validation and rollback handling • Play Store ready AAB/APK submission support Pricing: • $15 USD per day for development and management • Monthly service charge: $430 USD only The quoted amount covers service charges only. If you are comfortable with the pricing, I can provide a complete quotation with timeline, milestones, and delivery plan. Looking forward to working with you.
$15 USD in 2 days
0.0
0.0

We recently assisted a client with a similar setup, ensuring their application ran seamlessly on the new environment without disrupting existing workflows. I specialize in developing engaging Android games with real-time multiplayer features, integrated rewarded video ads, and a robust in-app purchase system. This project aligns perfectly with my expertise, focusing on delivering a smooth gaming experience with minimal latency, reliable ad triggers, and seamless in-game purchases. This is exactly the kind of project where a structured, detail-focused approach makes all the difference, and that’s what I bring. I propose using Unity to create your game, ensuring it meets all outlined criteria. My portfolio includes successful projects with similar functionalities, and I can provide you with a live game demo showcasing rewarded video ads, multiplayer matchmaking, and IAP implementations. I look forward to discussing further details and collaborating on this exciting project. Regards, Sebastian
$15 USD in 7 days
0.0
0.0

"Hello. I’m a dedicated and results-driven freelancer from South Africa with a strong focus on delivering high-quality work that helps clients achieve real results. I take the time to fully understand each project’s goals, communicate clearly throughout the process, and provide solutions that are both professional and reliable. I have experience in developing Android games with real-time multiplayer, global leaderboards, and in-app purchases, ensuring adaptability and a user-friendly experience. While I am new to freelancer, I have tons of experience and have done other projects off site. I’m confident I can help you build a polished, high-converting system that supports your business goals. I’d love the opportunity to discuss your project further and see how I can contribute. Regards, Byron Walbrugh"
$15 USD in 7 days
0.0
0.0

This project fits perfectly within my expertise. I understand the need for a clean, professional, and user-friendly Android multiplayer game with seamless ad integration. I have tons of experience and have done other projects off site. Our team specializes in Unity and native Android Studio development, ensuring a solid foundation for your game. I look forward to discussing how we can make this project a success. Feel free to contact me! Regards, relebohile rakgale
$15 USD in 7 days
0.0
0.0

Hi, I have just reviewed your job posting regarding the responsive grid layout page design, and I have previously developed similar solutions. I can start immediately and work efficiently to structure the entire layout. Over the past 7 years, I have worked extensively with HTML5, CSS, and JavaScript, focusing on creating responsive designs that adapt fluidly across devices. I understand the importance of visual balance and clean typography, especially for showcasing mixed content effectively. I can deliver a single HTML file with embedded CSS that meets your requirements, including a brief comment section explaining the grid structure. I'll ensure the layout scales correctly on desktop, tablet, and mobile viewports without any issues. I'm confident that this project aligns perfectly with my skill set, and I can deliver a functional, well-structured solution. Sincerely, Vitor
$50 USD in 1 day
0.0
0.0

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