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We are building an interactive VR training simulation platform for hotel operations. This is not a 360 video, walkthrough, or marketing experience. The focus is on scenario-based training, decision making, SOPs, and consequences. What we need built Unity-based VR application targeting Meta Quest Scenario-driven training simulations (Front Office, Housekeeping, F&B, etc.) Branching decision logic where user choices affect outcomes Scoring, feedback, and pass/fail states aligned with SOPs Stylized or cartoon-level visuals are acceptable. Learning outcomes matter more than realism Lightweight user handling for Phase 1 (local profiles or simple PC admin, no heavy backend) Phase 1 scope 2–3 complete training scenarios Reusable interaction and scenario framework Optimized standalone Quest build suitable for pilots Designed to scale in future phases What we are looking for VR developers or small studios with experience in training simulations or serious games Strong Unity experience on standalone VR Comfortable working from written SOPs and turning them into decision trees Able to propose approach, timeline, and cost based on a defined scope What to include in your proposal Relevant VR training or simulation examples Your role in those projects Estimated timeline and approach for Phase 1 Any assumptions or exclusions This is an active project and we are reviewing multiple proposals.
ID do Projeto: 40143351
76 propostas
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Ativo há 25 dias
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76 freelancers estão ofertando em média $31.420 USD for esse trabalho

With over 200 successful projects under our belt and a team that's been at the forefront of the gaming industry, it's without a doubt that we're the right choice for your VR Hotel Operations Training Platform Development. Our extensive experience in developing training simulations and serious games aligns perfectly with what you're looking for, ensuring that the learning outcomes and SOPs of each scenario are well-executed. Our proficiency in Unity 3D coding combined with detailed project management makes us fit comfortably into your guidelines. We can readily transform the written SOPs into well-structured decision trees that lead to branching outcomes, perfect for your training needs. Similarly, our ability to propose timelines and costs based on specific scopes ensures transparency and accountability throughout the project. Building your VR training platform within a defined Phase 1 scope is well within our skillset. We've created both lightweight and heavy-duty games, tailored to suit different needs. This demonstrates our flexibility in providing solutions that range from local profiles to more robust backend systems, guaranteeing an optimized Quest build suitable for pilots while leaving room for scalability in future phases. I'm confident in saying that choosing Falcon Interactive guarantees you not only a timely delivery but also a superior quality platform that goes beyond just meeting the requirements, but exceeding them in ways you wouldn't have thought possible.
$37.000 USD em 150 dias
9,3
9,3

With over a decade of experience in web and mobile development, I understand the importance of building an interactive VR training simulation platform for hotel operations like yours. The key focus on scenario-based training, decision-making, and SOPs aligns perfectly with my expertise in creating immersive and engaging experiences. In the realm of VR development, I have successfully delivered projects in various industries, including fintech and healthcare, where attention to detail and user engagement are paramount. My experience in building VR applications that cater to specific industry needs ensures that I can bring a unique perspective to your hotel operations training platform. I am confident in my ability to create a Unity-based VR application targeting Meta Quest that meets all your requirements. From scenario-driven simulations to branching decision logic and scoring mechanisms aligned with SOPs, I will deliver a solution tailored to your needs. Let's collaborate to bring your vision to life. Feel free to reach out to me to discuss your project further and take the next steps towards making your VR hotel operations training platform a reality.
$40.000 USD em 90 dias
8,4
8,4

Hello, HAVE HANDS-ON EXPERIENCE WITH SUCH PROJECT, I have 11+ years of proven expertise in Unity VR development, simulation-based training, and serious games. I understand your goal: to create an interactive Meta Quest VR training platform for hotel operations that emphasizes scenario-driven learning, decision-making, and SOP-aligned feedback, while being scalable for future modules. -->> Unity VR app for Meta Quest with multiple hotel functions (Front Office, Housekeeping, F&B, Kitchen, Safety) -->> Scenario-based interactions with object manipulation, visual feedback (dirty → clean), and scoring systems -->> Modular, scalable framework for episodes with persistent user progress and assessment I excel at translating SOPs into interactive VR decision trees, building realistic yet optimized environments, and implementing intuitive object interactions with responsive scoring. My approach uses clean Unity architecture, VR performance optimization, and agile iterative development to deliver pilot-ready builds efficiently. Let’s connect in chat—I have questions on scoring nuances and user management for Phase 1 to ensure alignment before starting. Thanks Julian
$20.000 USD em 7 dias
8,4
8,4

HELLO, I have carefully reviewed your requirements and understand that you are building a scenario-driven VR training simulation for hotel operations, focused on decision-making, SOP adherence, and interactive learning, not marketing or 360 walkthroughs. Proposed Approach I will develop a Unity-based VR application targeting Meta Quest, implementing: • Scenario-driven simulations for Front Office, Housekeeping, and F&B • Branching decision logic where user choices impact outcomes • Scoring, feedback, and pass/fail states aligned with SOPs • Reusable interaction framework for scalable scenario creation • Lightweight user handling for Phase 1 (local profiles or PC-admin interface) Development Plan (Phase 1) SOP Analysis & Decision Trees: Review SOPs and create branching logic for each scenario Unity VR Framework Setup: Develop reusable interaction system and core VR mechanics Scenario Implementation: Build 2–3 complete training scenarios Testing & Optimization: Optimize for standalone Quest performance, implement scoring, feedback, and pass/fail logic Pilot Delivery: Provide standalone Quest build for initial testing and feedback Deliverables • Standalone Quest build with 2–3 training scenarios • Reusable interaction and scenario framework • Documentation for each scenario and framework • Guidance on scaling for future phases Thank you.
$20.000 USD em 7 dias
8,2
8,2

As an experienced and highly skilled developer, I believe I offer the perfect expertise for your VR Hotel Operations Training Platform Development project. Although I haven't delved directly into training simulations or serious games in VR space, my extensive experience in game development, software development and project management makes me uniquely suited for the task at hand. My proficiency in C# Programming and Unity 3D, combined with a history of building successful mobile apps and websites lends itself naturally to VR development, ensuring I can design an interactive and immersive VR environment that aligns perfectly with SOPs while also creating meaningful decision trees for the trainees. I'm also adept at transforming written SOPs into actionable, logical processes – a crucial skill to create the branching decision logic your project demands. In estimating the timeline and approach for Phase 1 of your project, my aim is to strike a balance between thoroughness and efficiency. Based on your defined scope, I envision delivering 2-3 complete training scenarios that hold strong learning outcomes within a reasonable timeframe. As a seasoned professional, effective time management is second nature to me. Assumptions wise, I assume sincere communication from all stakeholders involved.
$45.000 USD em 90 dias
7,5
7,5

✅VR Hotel Operations Training Platform Development AR/VR | Meta Quest | Vision Pro | Game Development | Unity | Expert✅ Hi, Thanks for sharing your project! I’m a professional AR/VR and UNITY game developer bringing around 6 years of experience working on immersive applications and games for platforms like Meta Quest 2 & 3, Apple Vision Pro, and mobile (iOS/Android) using Unity. My recent work Basillica is a VR experience developed in Unreal Engine for Meta Quest, designed to take users on an immersive journey through ancient architecture. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. Why should you choose me : 6+ years of experience in AR/VR as well as unity projects, with hands experience on Meta Quest & Vision Pro Full-time availability as well as daily updates and open to long-term engagements. PS - Please pan the budget for now. Thanks, Srishti
$22.000 USD em 90 dias
6,9
6,9

Hi I have read your requirements and I am sure I will be able to help you. Please message me so that we will have detail technical discussion. I have 9+ years of combined experience in Mobile Application development, Website development, Desktop application development, 3rd party Artificial Intelligence api, AR/ VR, Chatbot, Blockchain- Cryptocurrency, CRM & ERP, Game Development and any other Software development. Please consider me and initiate a chat for further detailed discussion. Regards,
$35.000 USD em 7 dias
6,5
6,5

Hi, I'm excited to propose a solution for the interactive VR training simulation platform you're building for hotel operations. With over a decade of experience in developing Unity-based VR applications, I believe my background makes me well-suited for this project. For Phase 1, I can deliver 2–3 complete training scenarios covering key areas like Front Office, Housekeeping, and F&B. The framework will include reusable interactions that can be easily scaled in future phases. I'll focus on creating a lightweight user handling system suitable for local profiles or simple PC admin controls without heavy backend needs. My approach involves working from written SOPs to create branching decision logic where the user's choices affect outcomes, aligned with scoring and feedback mechanisms. Stylized visuals will ensure learning outcomes are prioritized over realism. The optimized standalone Meta Quest build will be ready for pilot testing in a timely manner. In terms of examples, I have developed similar VR training simulations for corporate clients focusing on decision-making scenarios and practical applications. My role involved turning detailed SOPs into interactive experiences with clear feedback systems. For Phase 1, I estimate the project can be completed within [insert timeframe], based on the defined scope. I'll provide a more detailed timeline upon finalizing specifics. You can check the portfolio on my profile for references Best regards, Reed
$49.500 USD em 40 dias
6,4
6,4

⭐⭐⭐⭐⭐ Create Engaging VR Training Simulations for Hotel Operations ❇️ Hi My Friend, I hope you are doing well. I've reviewed your project requirements and see you are looking for a VR developer for hotel training simulations. Look no further; Zohaib is here to help you! My team has completed 50+ similar projects in VR training. I will create a Unity-based application focusing on scenario-driven training, ensuring users learn effectively through decision-making. I will utilize your SOPs to build branching decision logic, scoring systems, and feedback mechanisms. My goal is to deliver a lightweight application with stylized visuals, focusing on learning outcomes. ➡️ Why Me? I can easily build your VR training simulations as I have 5 years of experience in Unity development, specializing in training simulations, decision trees, and user interactions. My strong grip on VR technologies ensures a smooth workflow and quality results. ➡️ Let's have a quick chat to discuss your project in detail and let me show you examples of my previous work. Looking forward to discussing this with you in chat. ➡️ Skills & Experience: ✅ Unity Development ✅ VR Simulation ✅ Scenario Design ✅ Decision Logic ✅ User Interaction ✅ Feedback Systems ✅ SOP Implementation ✅ Performance Optimization ✅ Game Mechanics ✅ Visual Design ✅ Lightweight Architecture ✅ Project Management Waiting for your response! Best Regards, Zohaib
$26.000 USD em 2 dias
5,9
5,9

Hi, I have reviewed the details of your project. we have handled similar projects successfully, and I am confident we can deliver high quality results for you. i will first understand exactly what you need, then plan everything step by step using reliable tools to make sure the work runs smoothly. we prefer clear communication and regular updates so that the project progresses smoothly and meets your expectations. Let's have a detailed discussion, as it will help me give you a complete plan, including a timeline and estimated budget. I will share my portfolio in the chat to show relevant examples of our past work. looking forward to your response. best regards, Mughiraa
$35.000 USD em 7 dias
4,9
4,9

Hi! This is exactly the kind of meaningful VR build I love working on—real training, real decisions, and real impact. I’ve developed Unity-based simulations for standalone Quest before, and I understand the balance you’re after: clear learning outcomes, lightweight UX, and a scenario framework that can grow with you. For Phase 1, I’d create a flexible training engine: interactive components, branching logic, scoring mechanics, and simple user profile handling—all wrapped in a stylized, performance-friendly Quest build. I’m comfortable working from your SOPs to build decision trees and realistic, consequences-driven training flows for areas like Front Office or F&B. You’ll get 2–3 complete scenarios ready for pilot, with a modular structure that keeps Phase 2 development efficient. Do you have preferred tools for branching logic or should I propose a lightweight editor for your team to tweak scenarios later? Best Regards, Yulius Mayoru...
$20.000 USD em 28 dias
4,4
4,4

Hi, I’m Karthik, a Solution Architect / Unity-VR Program Lead with 10+ years of experience delivering training, simulation, and enterprise learning platforms, including immersive and scenario-based systems. I can lead and deliver your Unity-based VR Hotel Operations Training Platform for Meta Quest, with a strong focus on decision-driven learning outcomes, not passive walkthroughs. How I’ll approach Phase 1 • Unity standalone VR build optimized for Meta Quest • Scenario-driven simulations (Front Office, Housekeeping, F&B) • Branching decision trees mapped directly from SOPs • Consequence-based outcomes, scoring, and pass/fail logic • Reusable interaction + scenario framework for future scale • Stylized visuals to keep performance high and costs controlled • Lightweight user profiles / local admin for pilot deployment Why me • Proven experience in serious games & VR training systems • Strong Unity + standalone Quest optimization expertise • Able to translate written SOPs into interactive decision flows • Clean architecture designed for Phase-2 expansion (LMS, analytics, backend) Phase 1 • 2–3 complete training scenarios • Pilot-ready Quest build • Clear timeline, milestones, and assumptions shared upfront I can share relevant VR training examples, my role in those builds, and a clear Phase-1 plan with estimates immediately. Regards, Karthik VR / Unity Solution Architect Training & Simulation Platforms 10+ Years Experience
$49.900 USD em 7 dias
4,4
4,4

Hi, I'm excited about the opportunity to develop your VR Hotel Operations Training Platform. With over 10 years of experience in Unity and VR development, I have successfully created training simulations that enhance learning through scenario-based decision making. My strong proficiency in C# programming and object-oriented principles will ensure a well-structured, scalable solution. I propose to design 2-3 complete training scenarios with aligned SOP outcomes for Phase 1, utilizing a lightweight user handling approach. This project will be meticulously managed to meet outlined timelines and expectations, delivering a robust product suitable for pilots.
$40.000 USD em 20 dias
3,7
3,7

Hello, I have carefully read your project description and I am excited about the opportunity to develop your VR hotel operations training platform. Building scenario-driven training simulations in Unity for Meta Quest, with branching decision logic, scoring, feedback, and pilot-ready standalone builds aligns perfectly with my experience. I am very interested in understanding more about your SOPs and the learning outcomes you prioritize for Phase 1. The likely core features or goals include immersive VR scenarios, decision-based branching, scoring and pass/fail tracking, interactive environment simulations, reusable framework for future modules, and Quest-optimized standalone builds. I have 7+ years of experience in mobile, web, and VR development, I have delivered interactive simulations, scenario-based training, and serious games. I am skilled in Unity, C#, VR optimization, performance tuning, and user interaction mechanics. I focus on clean, scalable, and maintainable builds, handling everything from architecture to pilot deployment. My approach ensures your Phase 1 deliverables are functional, engaging, and easily extensible. Let us schedule a quick chat to align your vision and next steps. Best Regards, Prasham Jain
$20.000 USD em 43 dias
3,8
3,8

Hi, I have thoroughly reviewed the scope of your VR Hotel Operations Training Platform project and am confident in delivering a robust Unity-based VR application for the Meta Quest. With extensive experience developing scenario-driven VR training simulations, I excel in translating SOPs into interactive branching decision trees that drive impactful learning outcomes. For Phase 1, I will develop 2–3 comprehensive training scenarios including front office, housekeeping, and F&B, all optimized for standalone Quest deployment with a lightweight user profile system. A reusable interaction and scenario framework will be established to ensure scalability for future phases, with stylized visuals focused on clarity and engagement over realism. My approach includes close collaboration to refine SOPs, iterative development with pilot-ready milestones, and clear progress tracking. The estimated timeline for Phase 1 delivery is approximately 8 weeks. I look forward to discussing your specific needs and confirming any assumptions or exclusions to tailor the plan precisely to your goals. Could you share any specific SOP documents or decision scenarios you want prioritized in the earliest training modules? Best regards,
$38.850 USD em 22 dias
3,3
3,3

My name is Krish Dutta, and I have a decade of experience delivering end-to-end solutions across platform development, including robust systems for clients globally. One of my core competencies is in game development, particularly with Unity3D. Working on your VR Hotel Operations Training Platform would not only enable me to underscore the significance of my skills but also give you the opportunity to leverage my immense knowledge in design and decision-making to create an impeccable training simulator. Moreover, scalability and efficiency are two principles I highly value. I understand the importance of optimization in VR training experiences, especially for platforms targeting Meta Quest. Therefore, I'm confident that I can work collaboratively with your team to create a lightweight user handling system that meets all your immediate needs while design- ing it flexibly enough to allow scale-up possibilities in the future. My estimated timeline for Phase 1 is meticulous and practical, focused on delivering qualitative outputs within defined timelines - design that promises efficacy without compromising on learning outcomes or user experience.
$35.000 USD em 50 dias
2,3
2,3

Hello mohamedk072, I am excited about the opportunity to collaborate on your project 'VR Hotel Operations Training Platform Development'. With over ten years of solid experience in web and mobile app development, I am well-positioned to bring your vision to fruition. My focus is on understanding your unique requirements and delivering tailored solutions that drive tangible results. Clear and consistent communication is paramount to our success. I am committed to keeping you informed and involved throughout the project journey, ensuring we achieve our goals together. Let's talk to you about how I can contribute to your project's success.
$20.000 USD em 7 dias
2,2
2,2

Hi, I’m excited about your VR Hotel Operations Training Platform project and confident my strong Unity and VR simulation expertise will deliver impactful, scenario-based training to Meta Quest users. I’ve developed training simulations focusing on decision trees and SOP-driven outcomes, using stylized visuals prioritizing learning over realism. For Phase 1, I will develop 2-3 immersive scenarios (Front Office, Housekeeping, F&B), a reusable interaction framework, and an optimized standalone Quest build. I propose a clear timeline of 8-10 weeks for initial delivery, with a simple local user management system, scalable for future phases. I will review your SOPs to design decision logic ensuring precise scoring and feedback. Let’s define key milestones and success metrics next. Could you clarify any essential SOP nuances or branching complexities to prioritize for Phase 1 scenarios? Thanks, Roshan
$33.000 USD em 56 dias
0,0
0,0

Hello, We specialize in building serious, scenario-based VR training applications using Unity for standalone headsets, including Meta Quest. We clearly understand this is not a 360° walkthrough or marketing demo, but an outcome-driven training platform focused on SOPs, decision-making, and consequences. For Phase 1, we propose delivering: A Unity-based VR application optimized for standalone Meta Quest 2–3 complete training scenarios (Front Office, Housekeeping, F&B) Branching decision logic where user choices directly impact outcomes Scoring, feedback, and pass/fail logic mapped to written SOPs Reusable interaction and scenario framework designed for future scale Lightweight user handling (local profiles / simple admin) suitable for pilots Our team has experience building VR training simulations and serious games, translating written SOPs into clear decision trees and interactive flows. Stylized or cartoon-level visuals will be used where appropriate to prioritize learning outcomes and performance. Estimated Phase 1 timeline: 6–8 weeks, including scenario design, interaction framework, Quest optimization, and pilot-ready delivery. Assumptions: No heavy backend or LMS integration in Phase 1; visuals remain non-photorealistic. We can share relevant VR training examples, clarify our role in each, and walk through our proposed technical and instructional approach in detail. Best regards, Amaan Khan P. CUBEMOONS PVT LTD.
$35.000 USD em 7 dias
3,4
3,4

Hi there, I am a strong fit for this project because I have built Unity-based VR training simulations focused on decision-making, SOP adherence, and measurable learning outcomes. I have hands-on experience developing standalone Meta Quest applications with branching scenarios, scoring logic, feedback loops, and pass or fail states driven by user choices. I regularly translate written SOPs into decision trees and reusable interaction frameworks rather than one-off scenes. For Phase 1, I would build a reusable scenario engine first, then implement 2–3 complete hotel operations scenarios using that foundation. I reduce risk by keeping visuals lightweight, optimizing early for Quest performance, and validating learning logic before polish. I can propose a clear timeline, scope boundaries, and cost once we align on the specific scenarios and SOP depth. I am available to start immediately.
$20.000 USD em 40 dias
0,0
0,0

Cairo, Egypt
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