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I want to bring a light-hearted, hyper-casual experience to both iOS and Android that captures the simple “fall-through-the-gaps” fun of Helix Jump without copying it beat for beat. Picture the same one-touch, downward-spiral mechanic, but wrapped in a fresh cartoon aesthetic, original or similar level layouts and a brand identity we can truly call our own. Core expectations Smooth physics, tight touch controls, and a snappy game loop are non-negotiable. Level progression should feel rewarding, with gradual difficulty curves and plenty of bite-sized sessions that keep players in flow. Performance on mobile is key, so I’m happy for you to choose the tech stack—Unity, Unreal, or another engine you’re confident will hit 60 fps on mainstream devices(low end, mid tear and flagship phones as well as minimum android support should be 7.1 and above —as long as both platforms receive equal polish. Art direction The look needs to be bright, playful, and distinctly cartoonish as well as addicted. you’ll drive the actual asset creation, shaders and UI so everything feels cohesive. Deliverables • Playable prototype demonstrating core mechanic on iOS & Android • Full game project (source + assets) ready for store submission • At least 20 handcrafted stages but after updates adding more with reusable level-building tool or clear instructions for adding more • Support for customer depositable as well as our depositable(if want to reward them gifts etc) • Basic audio, haptics, and simple monetisation hooks (ads or IAP placeholders) • Short technical document outlining architecture, optimisation techniques, and how to tweak levels, art, or ad placements (important) • Mke it so its publishable to both play store and app store without looking similar to original Acceptance A build that installs cleanly on both platforms, maintains stable performance on low end, mid range phones and matches the agreed cartoon style will mark the project complete. I’m always open to smart suggestions that make the end product even more engaging—let’s craft something delightfully addictive together. Deadline 1 month from starting of the project.
ID do Projeto: 40147125
24 propostas
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Ativo há 13 dias
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24 freelancers estão ofertando em média $400 USD for esse trabalho

With an undeniable passion for gaming and a rich repertoire of experience, I'm confident in my ability to bring your vision to life. My 5-year mastery of Unity game development ensuring smooth physics, tight touch controls, a snappy game loop aligns with your core expectations. Moreover, my game design skills have given me an insight into creating progressively challenging levels that keep players engaged and provide an enjoyable flow. One of the things that excite me most about your project is the attention given to art direction. As a developer who doesn't just code but also appreciates aesthetic, I assure you my approach would involve creating captivating and cohesive assets, shaders, and UI elements achieving the distinct cartoonish look you're envisioning. Finally, I take great pride in my ability to deliver high-quality projects within tight deadlines. The fact that similar to you, I'm always open to smart suggestions makes for a collaborative partnership. Let's make a hyper-casual mobile game that merges simplicity with addictive gameplay and resonates with audiences across all devices while still respecting Helix-Jump’s brilliance but also being different enough to claim ownership of its own identity! Don't take my word for it – let's connect to discuss how we can transform your idea into reality!
$325 USD em 7 dias
6,4
6,4

I can deliver a Helix style hyper casual game with original cartoon identity, tight one touch controls, and 60 fps performance on Android 7.1+ and iOS, fully ready for store submission within 1 month. → Core Gameplay and Performance . Smooth physics and responsive input tuned for bite sized sessions . Rewarding difficulty curve across 20 handcrafted stages . Optimized rendering, pooling, and lightweight shaders for low end to flagship devices → Art and UI Direction . Bright, playful cartoon style with cohesive assets, shaders, VFX, and UI . Unique look and level themes so it is publishable and not a clone → Level System . Reusable level builder tool inside Unity plus clear instructions to add new stages . Config driven obstacles, gaps, and pacing for fast future updates → Features Included . Basic audio, haptics, and polished UX feedback loops . Monetisation hooks with ads or IAP placeholders ready to connect . Support for user rewards and admin rewards logic for gifts and deposits → Timeline . Week 1 core mechanic prototype plus art style direction . Week 2 level builder and first 10 stages, performance pass . Week 3 remaining stages, UI, audio, haptics, monetisation hooks . Week 4 QA, store readiness, and final documentation Best regards, Abdul Hadi Unity Game Developer
$300 USD em 31 dias
5,9
5,9

I am highly interested in bringing your vision for a cartoon-styled, hyper-casual spiral jumper to life on both iOS and Android. With a strong background in game development using **Cocos2d-js** and **Godot**, I can ensure 60 FPS performance across the full spectrum of devices (from Android 7.1 to flagships) while maintaining the snappy physics and tight touch controls essential for this genre. My expertise in full-stack development and custom integrations means I am uniquely qualified to handle not only the core gameplay and handcrafted level design but also the technical complexities of your "depositable" reward system and store-ready monetization hooks. I am confident in delivering a polished, store-compliant prototype and the final source code—complete with a custom level-building tool—within your one-month timeline to ensure your brand identity stands out distinctly in the market.
$335 USD em 14 dias
4,7
4,7

Hello I can build a Helix-style hyper-casual game with the same one-touch “fall-through-the-gaps” feel while keeping the mechanic, art, and level design clearly original and publishable. I’ll use Unity for equal iOS/Android polish (Android 7.1+), optimize for stable 60 FPS on low/mid devices, and deliver tight controls, smooth physics, rewarding progression, and a bright cartoon art style with cohesive UI/shaders. You’ll get a playable prototype, full source + assets, 20 handcrafted stages plus a simple level-building workflow, basic audio/haptics, ad/IAP placeholders, and a short technical doc covering architecture, optimization, and how to tweak levels/art/monetization.
$300 USD em 4 dias
3,0
3,0

Hi there, I can develop a hyper-casual mobile game similar to Helix Jump, delivering smooth gameplay, engaging mechanics, and polished visuals. The focus will be on responsive controls, addictive level design, and optimized performance for mobile devices. Ideal for startups, indie developers, or businesses looking to launch a fun, engaging mobile game with high replay value. The work will be handled professionally with attention to coding quality, graphics, and user experience. Please share your specific game features, level design ideas, art assets, and timeline, and I’ll take care of the rest. Best regards, Waleed Saleem
$300 USD em 3 dias
2,4
2,4

Hi, I can do this. I am excited to bring your vision of a light-hearted, hyper-casual game to life on both iOS and Android. With a focus on smooth physics, tight touch controls, and a rewarding level progression, I will ensure the gameplay is engaging and addictive. Utilizing Unity, I will create a bright, cartoonish aesthetic that sets your game apart while maintaining high performance across all device tiers. Deliverables will include a playable prototype, a full game project ready for submission, at least 20 handcrafted stages, and a reusable level-building tool. I will also implement basic audio, haptics, and monetization hooks, along with a technical document for easy adjustments. I am committed to meeting the one-month deadline and welcome any suggestions to enhance the final product. Let’s create something delightful together. Ashnasajid
$325 USD em 3 dias
2,4
2,4

As an experienced hyper-casual game developer, I specialize in creating captivating games that are highly addictive, a quality you're looking for in a Helix Jump-style mobile game. My extensive knowledge of Unity and Unity 3D, along with my ability to optimize performance across multiple platforms, ensures that your game will run smoothly on all types of devices - an especially important aspect for you, considering the need for stable performance on low-end to flagship phones. Additionally, my skill set includes 3D level designing, working with assets and shaders to create a cohesive aesthetic - crucial to your project. Furthermore, I have the capability to integrate any kind of ads seamlessly into your game, giving it a monetization edge. As you’ve mentioned the importance of a level-building tool or clear instructions for adding more stages, I assure you that not only do I have experience with such tools but also the technical proficiency to document architecture and optimisation techniques to equip you with necessary information for adjusting levels, art or ad placements.
$600 USD em 20 dias
2,1
2,1

I saw your project and am confident I can deliver on this. I'm currently working on a similar project and understand the importance of capturing the essence of Helix Jump while adding a unique twist. The creation of a fresh cartoon aesthetic, original level layouts, and a cohesive brand identity is crucial for success in this space. Crafting a game that offers smooth physics, tight controls, and a rewarding level progression is key. Ensuring optimal performance on both iOS and Android devices is a priority, and I am committed to selecting the right tech stack for this task. I invite you to view my portfolio, which showcases the quality and results of my past work. I look forward to hearing from you. Regards, Travis
$300 USD em 7 dias
0,0
0,0

Hi, I saw you run a light-hearted, hyper-casual game project, and it caught my eye because I recently finished a similar project where I optimized performance to consistently hit 60 fps on a wide range of devices. I understand the project guidelines and I’ve developed a workflow that ensures deadlines are met without sacrificing the quality of the final output. My expertise includes delivering smooth physics, tight touch controls, bright cartoon art, and cross-platform builds. I run a small creative team and our skill set matches your projects requirements. I’m available to hop on a chat or exchange messages to discuss how we can get started on this immediately. When would be a good time for us to connect? Regards, Bjork Bronkhorst
$350 USD em 7 dias
0,0
0,0

I help businesses grow through smart web development, clean design, and strategic content delivering digital solutions that are secure, scalable, and user focused. Your project needs a smooth, user friendly, and seamlessly integrated hyper-casual game with tight controls and rewarding level progression. I understand the importance of delivering a bright, playful, and professional cartoon aesthetic, with automated features for easy level updates and solid performance on all mobile devices. I have tons of experience and have done other projects off site. My skills in mobile game development, performance optimization, and cohesive UI/UX design align perfectly with your needs. I have a few ideas to enhance engagement while keeping the core mechanic fresh and original. I’m passionate about delivering top-notch results and am ready to go the extra mile for your project. Let’s achieve great things together. Kind Regards, Tiaan
$325 USD em 14 dias
0,0
0,0

✅⭐⭐⭐✅ Ready to make your project a complete success! ✅⭐⭐⭐✅ I’ve analyzed your requirements, and this is a mobile hyper-casual game project where smooth physics, responsive controls, and a playful, cartoonish aesthetic are critical. The focus is on delivering a polished, addictive “fall-through-the-gaps” experience with original levels, bright visuals, and cross-platform performance at 60 fps, including on low-end devices. My approach is to use Unity for rapid, cross-platform development with full control over physics and performance optimization. I’ll implement the one-touch spiral mechanic, responsive touch controls, and gradual difficulty progression. All art, shaders, UI, and audio will follow a cohesive, cartoonish style, with 20 handcrafted levels plus a reusable level-building system for easy updates. Monetization hooks and simple rewards systems will be included, with a technical document covering architecture, optimization, and level/asset customization for future scalability. You’ll receive a fully playable, production-ready project for iOS and Android, with source code, assets, a 20-level prototype, and guidance for adding more levels or tweaking the game. The build will install cleanly, maintain performance across low, mid, and high-end devices, and maintain a distinct visual identity that is not a copy of existing titles. Looking forward to work with you for your project. Thank you !
$2.000 USD em 7 dias
0,0
0,0

I believe we are perfect fit for your project, especially understanding your need for a smooth, clean, and user-friendly hyper-casual game with tight controls and seamless performance across iOS and Android. Your focus on a bright, professional cartoon aesthetic and a rewarding, bite-sized level progression aligns well with our approach to creating integrated and automated gameplay loops that keep players engaged. I offer expertise in Unity development, optimized for 60 fps on various devices, along with experience in asset creation, shaders, UI, and basic monetization. While I am new to freelancer, I have tons of experience and have done other projects off site. I have recently worked on a similar project to this one. I would love to chat more about your project! Give us a chance and you wont regret it! Hope to hear back from you soon. Kind Regards, Jonathan
$350 USD em 7 dias
0,0
0,0

Hi There , Good morning! I am skilled mobile engineer with skills including Game Development, Unity 3D, Android, Game Testing, 2D Game Art, Mobile App Development, iPhone, Unity, Game Design and Google Ads. Please contact me to discuss more about this project. If you have any questions, please let us know
$300 USD em 2 dias
0,0
0,0

Hi there, I came across your project, “Skilled Game Developer Needed for Hyper-Casual Mobile Game (Helix Jump Style),” and I’m excited about the opportunity to create a fast, addictive, and original hyper-casual experience for both iOS and Android. I appreciate your emphasis on smooth physics, tight one-touch controls, strong performance across low- to high-end devices, and a fresh cartoon identity that clearly avoids clone territory. Building simple-to-play yet highly polished games with strong game feel is an area I’m particularly passionate about. With over 7 years of experience in mobile game development, I specialize in Unity-based hyper-casual and casual games optimized for performance and retention. I understand you need a downward-spiral mechanic with rewarding progression, handcrafted levels, reusable level-building tools, and a cohesive art style driven by custom assets, shaders, and UI. I’ve worked on projects targeting stable 60 FPS on Android 7.1+ and iOS, ensuring consistent physics, responsive touch input, and clean builds ready for both app stores. My approach would start with a playable prototype to lock in controls, physics, and game loop, followed by level production, visual polish, audio, haptics, and monetization placeholders. I focus on clean, scalable architecture, clear documentation, and performance optimization from day one. Looking forward to hearing from you! Thanks, Jaroslav
$300 USD em 3 dias
0,0
0,0

Combining a diverse skill set rooted in programming, design, and game development, I, Jawad, am the ideal game developer for your project. From crafting delightful user experiences in C++ to designing addictive mobile app gameplay, I have consistently tackled a wide range of development tasks - both technical and creative. My proficiency in languages such as Python, C#, and C++ is supremely relevant to game development across iOS and Android platforms. In addition to my technical skills, I bring a deep understanding of cohesive art direction and UI/UX design, ensuring that not only will your game be smooth and SNP apis used if such requirements are needed as well as emotional-effects sdk id's so we can moneterise off of that but it will also possess an original cartoon aesthetic that we will create together.
$350 USD em 7 dias
0,0
0,0

✔️ If you want this done right the first time, you’re in the right place. I recently helped a client develop a smooth, engaging mobile game that balanced performance and playful design across multiple devices. I will help create a hyper-casual, fun experience with a unique cartoon style and addictive gameplay that works seamlessly on both iOS and Android platforms. I manage every step and keep communication straightforward so you’re confident in the outcome. Your emphasis on smooth physics, tight controls, and performance on low to flagship phones resonates clearly. I bring expertise in Unity game development, asset creation, and mobile optimization. I’m new on this site, but I work with the standards clients expect from top-rated freelancers. I can send a quick overview of how I’d tackle this for free so you feel confident moving forward. Regards, WJ.
$350 USD em 7 dias
0,0
0,0

Hello, My name is gagan and i been developing games since last 7+ years in unity. i have successfully deliver 40+ games to companies, im also starting my freelancer carrier. i have also created a clone of helix jump for a company, i have fully experience in this and very much efficient about frame rate and unity profiler for handling cpu hikes and memory. looking forward to it. peace out sir.
$325 USD em 7 dias
0,0
0,0

I will develop a light-hearted, hyper-casual spiral fall game for both Android and iOS inspired by the fall-through-the-gaps mechanic, but with original level layouts, fresh gameplay twists, and a unique cartoon identity that is fully store-safe. Built in Unity for maximum mobile performance, the game will deliver smooth physics, tight one-touch controls, and a fast, addictive loop, running at stable 60 FPS across low-end, mid-range, and flagship devices (Android 7.1+). The project will include 20+ handcrafted levels, a reusable level-building system for easy updates, bright cartoon visuals with cohesive UI/shaders, basic audio, haptics, and monetisation hooks (ads/IAP placeholders). Final delivery includes playable builds for both platforms, full source code + assets, deposit/reward support if needed, and concise technical documentation covering architecture, optimisation, and content updates. The game will be fully publishable on both Play Store and App Store without visual or mechanical similarity issues, delivered within 1 month from project start.
$300 USD em 7 dias
0,0
0,0

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