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I already have a Texas Hold’em scene running in Unity and most of the scripts are in place, but the betting system still needs polish. In particular, I can’t get the player-action flow (fold / call / raise) to behave consistently. The cards deal correctly, pots track, and UI elements are wired, yet once the betting round starts the logic sometimes breaks and user choices aren’t processed as intended. You’ll receive the existing C# scripts, my current prefab hierarchy, and a quick screen-recording that shows the problem in action. After reviewing the code you’ll adjust or rewrite only the sections that govern player actions; the rest of the game is stable and should remain untouched. Unity 2022 LTS and TextMeshPro are in use, so please be comfortable with those. Deliverables • Updated C# scripts (or partial classes) handling fold, call, and raise for all betting rounds • Any new helper methods or state-machine tweaks needed for smooth action flow • Clear in-code comments plus a short read-me summarising what you changed I’ll test the build on my side; once every action executes without errors and the turn moves cleanly to the next player, we’re done. If you’ve built multiplayer or real-money poker before, let me know, though it isn’t required for this fix.
ID do Projeto: 40281269
20 propostas
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Hi there, I'm Brayan, a seasoned Unity developer with a strong background in C# programming and game design. I have successfully debugged complex scripts and optimized game logic in Unity projects. ✅ To address the betting system issues in your Hold'em game, I will start by analyzing the existing C# scripts to pinpoint and resolve inconsistencies in player actions. ✅ Next, I'll refine the fold, call, and raise functionalities to ensure seamless user choices processing during betting rounds. ✅ Leveraging my expertise in game development, I will introduce new helper methods and fine-tune the state-machine for smoother action flow. ✅ Throughout the process, I will maintain clear, concise in-code comments for better understanding and provide a detailed readme summarizing the adjustments made. ✅ Finally, I will conduct thorough testing to ensure error-free action execution and smooth transitions between player turns. Looking forward to collaborating and optimizing your Texas Hold'em game's betting logic. I'm confident in delivering a polished and stable betting system for your project.
$30 USD em 1 dia
5,8
5,8

Unity Hold’em Betting Logic Fix I’m a full-stack software engineer with expertise in React, Node.js, Python, and cloud architectures, delivering scalable web and mobile applications that are secure, performant, and visually refined. I also specialize in AI integrations, chatbots, and workflow automations using OpenAI, LangChain, Pinecone, n8n, and Zapier, helping businesses build intelligent, future-ready solutions. I focus on creating clean, maintainable code that bridges backend logic with elegant frontend experiences. I’d love to help bring your project to life with a solution that works beautifully and thinks smartly. To review my samples and achievements, please visit:https://www.freelancer.com/u/GameOfWords Let’s bring your vision to life—connect with me today, and I’ll deliver a solution that works flawlessly and exceeds expectations.
$20 USD em 3 dias
5,6
5,6

Hi there! I see your Texas Hold’em game is mostly set up, but the betting flow isn’t handling fold, call, and raise actions consistently. I know how frustrating it can be when game logic breaks mid-round even though everything else seems fine. I have strong experience in Unity 2022 LTS and C# scripting, including working with TextMeshPro and multiplayer turn-based logic. I’ve fixed betting and action flows in card games before, and I’m familiar with managing state machines and helper methods to ensure smooth player turns and pot tracking. I also always provide clear comments and short read-me guides so you can maintain the code easily. My approach will focus only on the betting logic: I’ll trace the current flow, fix inconsistencies, adjust state transitions, and ensure that every player action updates the UI and pot correctly. This guarantees a clean, error-free betting round while leaving the rest of your game untouched. Check our work https://www.freelancer.com/u/ayesha86664 Do you want me to also add simple logging so we can easily track any future betting issues during gameplay? Let me know if you’re interested & we can discuss it. Best Regards Ayesha
$25 USD em 3 dias
4,2
4,2

With over a decade of experience in Unity 3D game development, I am confident that I can fix the betting logic issues in your Texas Hold'em scene promptly and effectively. Throughout my career, I have honed my skills in C# scripting, which makes me adept at identifying and resolving programming bugs to ensure smooth gameplay experiences. Additionally, my proficiency with Unity 2D, 3D, and 3D Animation allows me to have a comprehensive understanding of your project scope. Moreover, I have a solid foundation working on multiplayer games through platforms like Photon, Socket, Mirror, Nakama Server, and SmartFoxServer. Although not explicitly required for this fix, my experience in building multiplayer games could definitely add more efficiency and stability to your current project. This combined with my grasp of VR technology will bring valuable insights even beyond this poker fix. To sum up why I would be the best fit for this job: I have the technical expertise you're looking for from 2D/3D rendering to AI implementation; unmatched proficiency in Unity and VR technology; extensive experience with C# scripting and troubleshooting; plus a track record of delivering beyond client expectations. I'm confident that my contributions will ensure smooth player-action flow throughout the betting rounds while preserving the working aspects of the game. Let's collaborate and create an extraordinary gaming experience together.
$20 USD em 7 dias
2,8
2,8

As an experienced C# programmer with a knack for debugging and problem-solving, I have all the skills necessary to fix the poker betting logic within your Unity project. I understand the key challenge you're facing - the inconsistency in player-action flows despite seemingly everything else working fine. With my expertise, I'll identify the exact sections of code responsible for this malfunction and tailor improved scripts for fold, call, and raise functions, ensuring they accurately process user choices. What sets me apart is not just my technical ability but my commitment to delivering an efficient and seamless end product. I'll not only update the scripts responsible for betting rounds but also introduce any state-machine tweaks or helper methods that might enhance the overall action flow throughout the game. Additionally, I'm versed in Unity 2022 LTS and TextMeshPro which you've utilized, so adapting to your existing framework shall be smooth sailing. No matter the complexity of a problem or project, I work diligently to overcome them by providing clean, reliable code with clear in-code comments and succinct documentation. Meeting deadlines and exceeding client expectations are high priorities for me. While I haven't worked on multiplayer or real-money poker per se, my proficiency in C# programming and mobile app development will definitely suffice to ensure a rock-solid poker experience for your users. Let's get your game back on track!
$30 USD em 1 dia
2,9
2,9

Given your project description, I understand the vital importance of fixing the betting system in your Unity Texas Hold'em scene. As an experienced Unity Game Developer with a specialization in C# Programming, I assure you that I am well-equipped to handle this task for you. Over my 5+ years in the industry, I've dealt with multifaceted game development needs similar to yours, which has honed my problem-solving skills and prepared me for such intricate challenges. Moreover, my core expertise includes UI/UX implementation, an important aspect for this fix so will be comfortable working with TextMeshPro. I believe this project is an excellent match for my skillset given my history of building multiplayer games and implementing real-money poker. While not explicitly required for this fix, the experience adds a deeper understanding of bet/raise/call logic implementations. In summary, hiring me guarantees a smooth gaming experience for users alongside clear in-code comments and concise documentation showcasing what was changed - all geared towards ensuring your utmost satisfaction with each stage of the project.
$20 USD em 7 dias
2,4
2,4

Hello, As a Full Stack Engineer, I have ample experience designing complex systems and solving intricate problems, which makes me perfect for your project. My expertise in C# programming is exactly what you need to fix the betting logic in your Texas Hold’em scene. Your existing code is safe in my hands; I’ll review and rewrite only the sections that govern player actions, ensuring the rest of your game remains intact. Aside from C#, I am also well-versed in Unity 2022 LTS and TextMeshPro, two platforms crucial for your project success. To further illustrate why I am your ideal candidate, my proficiency with RESTful API & microservices architecture, database design & optimization, secure authentication & authorization systems will come in handy while fixing not only the betting system but ensuring it integrates seamlessly with the entire scene. In my work, clarity and code sustainability are paramount, and as such, I diligently document changes made along with clear in-code comments. I believe this will facilitate ease of management for you post-project. If hired for this job, rest assured of an updated betting system that not only solves the existing issues but ensures the flow of player actions remains error-free. Let’s efficiently resolve these bugs and make your game operate at its maximum potential! Thanks!
$100 USD em 6 dias
0,0
0,0

HELLO, HOPE YOU ARE DOING WELL! I see you're looking to refine the betting system in your Texas Hold’em Unity scene, particularly addressing the player-action flow. My expertise ensures I can align player choices, fold, call, and raise, with the overall game logic seamlessly. In my approach, I'll review the existing C# scripts and focus on adjusting the sections related to player actions. I'll ensure that the logic is consistent and that user choices are processed correctly during the betting rounds. I will include any necessary helper methods or state-machine adjustments to facilitate smooth gameplay. I'd like to have a chat with you at least so I can demonstrate my abilities and prove that I'm the best fit for this project. Warm regards, Natan.
$15 USD em 1 dia
0,0
0,0

Hello!!! I can certainly help polish your Texas Hold’em betting system. Debugging action flows in card games often comes down to handling state transitions—ensuring that the fold, call, and raise triggers are atomic and correctly broadcast to the turn manager. I’m comfortable with Unity 2022 LTS and TextMeshPro, and I can quickly dive into your existing scripts to stabilize the turn-based logic. I previously developed a card game framework where I used a finite state machine to manage player turns, which eliminated the "stuck turn" bug you described. Are you currently using a Coroutine-based approach for the turn flow, or have you implemented an async/await pattern? Also, are there specific race conditions you’ve noticed when the betting rounds transition? I’m ready to review your scripts and video recording to get this sorted for you. Let’s get the game logic running smoothly. Best regards, Faisal Sid
$20 USD em 7 dias
0,0
0,0

Hi, I can assist right away. I have read the details you shared and I understand the outcome you want. I have 8 years of experience in Mobile App Development, C# Programming, C++ Programming, Debugging. I have completed similar projects. You can visit my profile to check my latest work and recent reviews. I would love to connect in chat to discuss details. Thanks, serhii
$20 USD em 7 dias
0,0
0,0

Hi, I can review your Unity C# scripts and fix the inconsistent player action flow (fold / call / raise) so betting rounds execute correctly and turns move cleanly between players. I’m comfortable working with Unity 2022 LTS, C#, and TextMeshPro, and I’ll focus only on the betting logic and action handling, leaving the rest of the stable systems untouched. If needed, I can also refine the state logic or helper methods to ensure reliable round progression. I’ll deliver the updated scripts with clear comments and a short README explaining the changes so you can easily maintain the system. Best regards, Toni
$15 USD em 1 dia
0,0
0,0

Hi there! I’ve carefully read through your project description, and I’m excited about the opportunity to help fix the betting logic in your Texas Hold’em game. With extensive experience in Unity development and a strong background in C# programming, I’m confident I can streamline the player-action flow for fold, call, and raise actions. I’ll begin by reviewing the existing C# scripts and the prefab hierarchy you provide. My plan is to specifically adjust the sections managing player actions, ensuring that they behave consistently during betting rounds. Additionally, I’ll include any necessary helper methods or state-machine improvements for a smooth flow, along with clear in-code comments and a summary of changes in a read-me file. I can deliver the updated scripts within a few days, ensuring you can test the build on your side without issues. What specific behaviors have you noticed that need addressing first? What specific behaviors have you noticed that need addressing first?
$10 USD em 2 dias
0,0
0,0

Hope you are doing well! The issue likely lies in inconsistent player-state handling during betting rounds, where fold, call, and raise actions are not synchronized with the turn manager or pot logic. Another potential cause is event order conflicts between UI input, betting validation, and the round state machine, which can interrupt the correct transition to the next player. Strong experience exists in Unity 2022 LTS projects involving card games and turn-based systems built with C# and TextMeshPro. Previous poker and strategy game projects required building stable betting and action systems using structured game states to ensure each player action resolves before the next turn begins. In one case, a similar issue occurred where UI button events triggered before state validation; this was resolved by implementing a clear action controller and guarded state transitions. Another project experienced broken betting rounds due to pot updates occurring before action confirmation; separating validation logic from UI handlers fixed the inconsistency. The solution will review existing scripts, adjust only the player-action logic, refine the state flow, and provide commented code plus a short read-me explaining each change. I know what do I build for you, can complete it to your full satisfaction within your timeline. I am ready for you and waiting here. Thank you.
$20 USD em 7 dias
0,0
0,0

Hi i am a tech artist junior and i am good resolving problems uhmm i job with ue, unity and pure code thats sound good yeah... uhmm i make materials, games, visual effecs, assets, art, sounds and more yep.
$20 USD em 6 dias
0,0
0,0

This project stood out because it requires both clarity and proper execution. Your need to refine the player-action flow for fold, call, and raise while maintaining existing stable gameplay highlights the importance of seamless and precise betting logic integration. I specialize in optimizing Unity C# scripts and state machines to create clean, user-friendly game mechanics. I’ll focus solely on the player action scripts, ensuring a stable, consistent betting round flow with comprehensive comments and a clear change summary. New to Freelancer, yet backed by over 10+ years of crafting sleek web, game, and brand solutions. Let’s create something exceptional together. I would love to chat more about your project! Regards, Marco Agrela
$12 USD em 14 dias
0,0
0,0

"Hi! I see your betting flow has some consistency issues. I specialize in State Machine logic in Unity and can help you clean up the fold/call/raise transition. I’ll focus on decoupling the UI triggers from the betting logic to ensure the turn always moves to the next player correctly. Can you send over the video? I'd like to identify the specific 'break point' for you."
$20 USD em 7 dias
0,0
0,0

Hi! I've read your requirements carefully and I’m ready to fix your Texas Hold’em betting system. I have extensive experience with Unity 2022 LTS, C# state machines, and TextMeshPro integration. Poker logic is all about a clean state machine to handle transitions between Pre-flop, Flop, Turn, and River, and ensuring the "current bet" and "pot" variables are updated atomically. I will: - Refactor the betting logic to ensure smooth transitions between players. - Fix the Fold/Call/Raise flow so it stays consistent regardless of the round. - Clean up the code and add comments for easy future maintenance. I can start immediately after receiving the scripts and the screen recording. I'm confident I can deliver a bug-free solution within 48 hours. Looking forward to working with you!
$20 USD em 2 dias
0,0
0,0

I will develop a high-quality Unity project tailored to your requirements, including smooth gameplay mechanics, optimized performance, and clean, maintainable C# code. I can implement UI systems, player controls, animations, physics interactions, and cross-platform compatibility . I focus on clear communication, regular progress updates, and delivering a polished, well-tested final product.
$20 USD em 7 dias
0,0
0,0

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