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I’m putting together a third-person role-playing game in Unity 3D and need an experienced developer to take it from concept to a solid, playable slice. The end product must run smoothly on both mobile devices (iOS / Android) and WebGL so I can showcase it in browsers without extra plugins. The focus for this first phase is tight, moment-to-moment gameplay: responsive character movement, an intuitive touch + mouse control scheme, light combat and interaction systems, and a small environment that demonstrates quest flow. I already have basic lore, reference art, and design docs; you’ll turn those into working C# scripts, prefabs, and scenes. Deliverables • Unity project folder ready for mobile and WebGL export • Character controller with dodge, jump, basic attack, and target lock • Dialogue and quest trigger system hooked to simple NPCs • One polished level (terrain, lighting, post-processing) that runs at 60 FPS on mid-range phones • Clear build/run instructions plus commented code for future expansion CONECT DB FOR FIREBASE OR MYSQL I’m happy to iterate quickly on Git or Plastic SCM, with weekly playable builds and brief video walkthroughs to confirm progress. If you’ve shipped third-person mobile or WebGL RPGs before and can balance performance with visual appeal, let’s talk details and timelines.
Project ID: 40232523
66 proposals
Remote project
Active 3 mos ago
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