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We are looking for an experienced Unreal Engine environment artist to create a set of real-world landmark and special building assets for a professional rail simulator project. Work will be integrated into a supplied Unreal Engine 4.26 project and must meet strict performance and quality standards for PC and console. Requirements (Summary) • Unreal Engine 4.26 • Architectural / environment modelling experience • Authored LODs (LOD0–LOD3) for all assets • Clean topology, real-world scale, correct pivots • Material Instances using supplied world materials • Textures max 1k / 2k, correctly grouped • Max 10 materials per mesh • Proper simulator-grade collisions • Assets imported and structured correctly in UE project A full technical scope with asset list, budgets, and reference links will be provided. Deliverables • UE4 imported assets with LODs & collisions • Material instances applied • Textures assigned to correct groups • Simple blueprint per asset if required • One revision pass per asset To Apply Please include: • Portfolio (Unreal / environment work) • Pricing (per asset or fixed) • Estimated timeframe • Confirmation you can work in UE4.26 with LODs & collisions
ID do Projeto: 40177413
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Ativo há 6 dias
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43 freelancers estão ofertando em média £1.975 GBP for esse trabalho

Hello there, I am an experienced Unreal Engine environment artist with a proven track record in creating real-world landmark and special building assets. With expertise in architectural and environment modeling, I am confident in meeting your project's performance and quality standards for PC and console. I will meticulously adhere to your requirements, ensuring clean topology, real-world scale, correct pivots, authored LODs, and material instances using supplied world materials. My assets will have simulator-grade collisions and be structured correctly in the Unreal Engine project. My portfolio showcases my proficiency in Unreal and environment work, guaranteeing top-notch deliverables. I propose a competitive pricing structure per asset, a swift turnaround time, and confirmation of my ability to work in UE4.26 with LODs & collisions. Looking forward to creating bespoke models for your simulator project. How can we proceed with discussing the project specifics further?Are you open to discussing the detailed technical scope and asset list for the project?
£1.500 GBP em 1 dia
8,1
8,1

Hello; We reviewed your project summary. We have excellent ideas for your project and we are very experienced in these projects. We are an architectural company made up of professional architects. We can complete your project in quality above your expectations. You can view our project examples from our profile. https://www.tr.freelancer.com/u/smparchitects?w=f Please contact us to talk about the details of your UE4 Bespoke Models for Simulator project. Best regards SMP ARCHITECTURE DESIGN & MODELING COMPANY
£1.500 GBP em 4 dias
7,3
7,3

Hello, After reviewing your UE4 Bespoke Models for Simulator I am best suitable & talented Designer related to required project. I have almost 9 years of vast experience in designing. I can guarantee you to provide best of the best outcomes from your needs and will provide unlimited revisions until it meets your satisfaction because my client's satisfaction and fulfilment is my prime responsibility. I attained 5 stars of profile and numbers of kind reviews from clients. you can check my profile through this link below https://www.freelancer.com/u/GraficxDesigner Regards, 3D & Graphics
£1.620 GBP em 1 dia
7,1
7,1

Hello; We are interested in your UE4 Bespoke Models for Simulator project. We are a professional team of expert architects from all over the world. Our team offers the highest quality and most effective projects with over 14 years of experience and works with a focus on 100% customer satisfaction. When you choose us, you will have a final delivery that exceeds your expectations. We look forward to working with you! Take a look at our past work on our portfolio: https://www.freelancer.com/u/worldarcpart Kind Regards WORLD ARCHITECTURE PARTNERS
£1.500 GBP em 2 dias
6,2
6,2

As a dedicated 3D artist with extensive experience in Unreal Engine, I can guarantee you high-quality and performant models for your unique rail simulator project. My architectural and environment modeling skills align perfectly with your requirements, allowing me to deliver assets that meet professional standards in terms of performance and quality for both PC and console. My expertise extends to creating clean topology, LODs, material instances, and proper simulator-grade collisions -- all skills that are pivotal to the success of this task. I work diligently to ensure that the scale of my models is true to life and the pivots are correctly placed, resulting in a seamless integration into your UE project. Rest assured, my familiarity with UE4.26 and solid understanding of LODs & collisions will limit any compatibility issues or bottlenecks, ensuring a smooth workflow throughout the project duration. My pricing structure is flexible; it can either be per asset or fixed based on your preferences. With my dedication and an eye for detail, I believe I'm a strong candidate for this job. I look forward to bringing your vision to life in a realistic virtual setting.
£1.566 GBP em 5 dias
6,4
6,4

Hello Sir, I am excited about the opportunity to work on your UE4 Bespoke Models for Simulator project. With extensive experience in Unreal Engine environment modeling and architectural rendering, I am confident in creating high-quality real-world landmark assets while meeting performance standards for PC and console. I specialize in authored LODs, clean topology, and proper simulator-grade collisions, ensuring top-notch assets for your rail simulator project. My portfolio showcases my expertise in UE environment work, and I am ready to deliver imported assets with LODs, collisions, and material instances within the specified timeframe. Can we discuss further details about the project requirements? Are you open to discussing the detailed technical scope and asset list for the project?
£1.500 GBP em 2 dias
5,5
5,5

Hello, we specialize in crafting bespoke 3D models for immersive experiences. With over 7 years of expertise, we excel in Unreal Engine environments and architectural precision. Our track record includes creating realistic landmarks and special buildings, meeting PC and console standards flawlessly. Let's bring your rail simulator project to life with top-notch assets. Looking forward to the next steps. How may we assist you further?
£1.500 GBP em 3 dias
5,0
5,0

Hi Yes, I can help you with UE4 Bespoke Models for Simulator I’m Sakshi Kashyap, a Senior Architect with 7 years of experience delivering high-quality architectural and structural drawings. ? USA | Canada | Australia | Dubai | Italy | UK | Certified Architect I provide complete support in architectural rendering, site plans, floor plans, elevations, roof plans, MEP drawings, truss & frame drawings, permit/shop drawings, and 3D visualisation. Skilled in AutoCAD, Revit, SketchUp, 3ds Max, V-Ray, and Lumion, I ensure precise, permit-ready, and visually compelling results. Thanks & regards, Sakshi Kashyap
£1.500 GBP em 3 dias
5,3
5,3

Good day, I can support your rail simulator project by delivering high-quality, performance-optimized Unreal Engine 4.26 environment assets that meet strict simulator and console standards. I have solid experience producing real-world architectural landmarks with accurate scale, clean topology, correct pivots, authored LOD0–LOD3 chains, and simulator-grade collision setups. I am comfortable working directly inside supplied UE projects, applying material instances from shared world materials, managing texture budgets (1K/2K), and keeping meshes within material limits. My workflow emphasizes efficiency, consistency, and correct asset structuring for large-scale simulations. I’m happy to price per asset or as a fixed scope and can align timelines once the asset list and budgets are shared.
£1.500 GBP em 4 dias
4,2
4,2

Hello, I'm highly confident in delivering high-quality bespoke models for your rail simulator. With extensive experience in Unreal Engine 4.26 and architectural modeling, I'll ensure strict adherence to performance and quality standards. My portfolio reflects my capability in LOD creation and asset integration. Let's discuss your project further. What specific landmarks are you envisioning for the simulator?
£1.500 GBP em 1 dia
4,1
4,1

Hi there, I am excited about the opportunity to create bespoke models for your professional rail simulator project. With extensive experience as an environment artist in Unreal Engine, particularly with version 4.26, I am confident in my ability to deliver high-quality, optimized assets that meet your performance standards for both PC and console. My background includes architectural and environment modeling, where I have successfully authored LODs (LOD0–LOD3) for various projects, ensuring clean topology and accurate real-world scale. I can provide material instances using your supplied world materials while adhering to your texture and material guidelines. I anticipate a streamlined workflow, as I will import and structure all assets correctly within the Unreal project, providing you with one revision pass per asset as requested. I am ready to kick off this project and ensure we meet your timeline effectively. Best regards,
£2.800 GBP em 30 dias
3,8
3,8

I've reviewed your specifications. I have experience creating full-cycle architectural assets for Unreal Engine: high-poly models, LOD0-LOD3, texture optimization (1k/2k), and material and collision settings for simulators. I've worked on teams with strict performance requirements. I'm ready to review the full specifications and provide work samples upon request. Deadlines and budgets are negotiable.
£1.500 GBP em 7 dias
3,8
3,8

Hello Daniel, I understand your needs. I am an expert with 8 years of experience in Game Development and I helped many clients reach their goals. Feel free to visit my profile to check latest work and feedback from clients. Let us make this great together, please connect in chat. Thank you, Bwalya
£1.500 GBP em 7 dias
0,0
0,0

Hello, Having worked across a broad spectrum of roles and responsibilities within the realm of digital media, IT and design, I am uniquely positioned to meet your project's demands. My 5+ years of industry experience spans Fullstack Development, Cybersecurity, AI Engineering, and Academic Consultancy; skills that can be directly translated to your project's requirements. Through my extensive work in 3D Modeling and Animation with programs like 3ds Max and Unreal Engine (including LODs & collisions), I've honed an understanding of real-world scale and optimal performance in simulations. I am very comfortable following strict quality standards, be it in creating clean topology or architectural/environmental modeling. Moreover, as an avid learner, I am well-prepared to take on aspects outside my current skillset, undertake any necessary research or collaborate with any additional team members needed for the successful completion of the project. Choosing me means investing in not only a skilled professional but also a keen problem-solver who will go above and beyond to ensure that your project is delivered with uncompromised precision and efficiency Thanks!
£3.000 GBP em 2 dias
0,0
0,0

I specialize in developing high-fidelity, bespoke real-world assets specifically optimized for UE4 simulator environments. My recent work includes creating complex terrain meshes and realistic urban assets using advanced photogrammetry workflows, achieving the sub-centimeter fidelity crucial for training applications. I understand the stringent performance and accuracy demands inherent in serious simulation projects and guarantee assets that meet both visual realism and optimization standards. My approach begins with precise geo-referencing and data ingestion, utilizing any available GIS data for accurate scale and placement within the UE4 World Partition system. We will focus on efficient PBR material authoring and texture optimization (e.g., Virtual Textures or packed masks) to maintain the stable framerate critical for simulation. Asset optimization will be rigorous, including custom collision meshes, strict implementation of cinematic-quality LODs (LOD0 down to Billboard), and reduction of draw calls. Final integration ensures proper Blueprints setup and compatibility with existing simulator runtime modules. To ensure perfect alignment, are the custom assets required to integrate with features like NVIDIA DLSS or ray tracing, and what is the target performance baseline (e.g., stable 90 FPS for VR)? Please share any preliminary data (ortho imagery, existing coordinate systems) you have ready. Let’s schedule a brief chat to finalize the specific asset list and move into production immediately.</blockquote>
£2.456,30 GBP em 21 dias
0,0
0,0

As an experienced Senior Software Engineer, I possess a unique skill set that combines computer vision expertise with in-depth knowledge of software development and performance optimization, which I believe makes me an ideal fit for your project. My proficiency with Unreal Engine from working on various game development projects would be especially valuable in executing this task with required precision and efficiency. Utilizing my advanced skills in Python and C/C++, I have optimized computer vision algorithms through GPU acceleration and SIMD vectorization to achieve optimal performance, a skillset that would be highly beneficial for meeting the strict performance standards demanded by this project. Additionally, over the course of my career, I’ve gained expertise in delivering high-quality outputs within prescribed budgets and timelines. My deep-rooted love for the craft ensures efficient decision making throughout the creation process to provide you with a realistic yet optimized simulator environment, true to the real-world counterpart without compromising its effectiveness. Let's coalesce my technical mastery with your project's creative exigency to build an exemplary UE4 experience!
£2.250 GBP em 7 dias
0,0
0,0

We've just completed a similar project. We recently created high-quality, performance-optimized Unreal Engine environment assets with LODs and proper collisions for a simulation project, and I will help you do the same for your rail simulator. You won't find someone better aligned with what you're looking for. I understand the need for UE4.26 compatibility, clean topology, real-world scale, correctly grouped textures, material instances, and simulator-grade collisions, all structured properly for seamless integration. I bring hands-on experience with architectural/environment modeling, LOD creation, and UE asset pipeline best practices to deliver polished, ready-to-use assets on schedule. I'd love to chat about your project! The worst that can happen is you walk away with a free consultation. Regards, Danie.
£1.500 GBP em 14 dias
0,0
0,0

As an accomplished Full-Stack Engineer with a passion for automation, my technical repertoire emphasizes not only the front-facing aspect of software but also maximizing backend efficacy and real-world integration. By leveraging Unreal Engine 4.26's power and my adeptness with environments, I can assure you compelling models that precisely align with your rail simulators' requisites - right from hierarchical LODs to clean topology and material instances using supplied world materials. My architectures always maintain real-world scale, ensuring correct pivots and offering the ability to perform critical simulator-grade collisions. When it comes to completing projects within timeframes, managing budgets, and delivering iterative high-quality assets, I am an extremely meticulous professional who prides himself on delivering on commitments made. In summation, I offer the blend of a seasoned developer and a diverse creative mind which makes me perfectly suited for this project. It would be an absolute privilege to bring my skills in 3D Modelling/Animation/Rendering via 3DS Max along with my proficiency in Unreal Engine 4.26 environment building to elevate this game-changing rail simulators project. So let's not confine ourselves to 'simulation', let's CREATE reality! Contact me now and let’s get started.
£2.250 GBP em 7 dias
0,0
0,0

Hello! Thank you so much for providing detailed information about your job. It instantly grabbed my attention and aligns perfectly with my skill sets and experience as a 3D artist. As a versatile 3D artist with 4 years of extensive commercial and personal experience, I will bring your perspective idea and project to life by applying my skills in 3D modeling, surface texturing, UV unwrapping, 3D scene rendering and compositing using Blender as my primary tool, as well as Substance Painter, Photoshop, Substance Designer and other industry standard tools. Here is what I can bring to your project: - Transforming given concept art and references into 3D visuals of the listed landmarks and buildings prepared for Unreal engine - 3D modeling, UV unwrapping and texturing of the 3D visuals - Making sure the 3D models are game ready and optimizing them to meet your specific needs, ensuring both artistic quality and technical precision - Fast and timely communication: you will always have information about the current status of the project I am looking forward to hearing more about your exciting project and how I can help you! :) Best Regards,
£2.000 GBP em 7 dias
0,0
0,0

Hi there! Are you planning on having these landmark assets optimized specifically for any particular console platform like Xbox Series X or PlayStation 5 to tailor performance further? Regardless, this is definitely something that I feel confident delivering on, given my past experience. I would love to discuss your project further! Looking forward hearing from you. Kind Regards, Corné
£1.500 GBP em 14 dias
0,0
0,0

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