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I’m building a cross-platform first-person shooter in Unreal Engine and I want to keep the same developer on board from prototype through post-launch support. The core work begins inside UE5: setting up gameplay systems, networking, and polished moment-to-moment gunplay. From there we’ll move into optimisation and input tuning so the experience feels equally sharp on PC, the latest consoles and high-end mobile devices. I already have the initial GDD, basic art block-outs and a multiplayer test map. What I need next is someone who can jump straight into Blueprints and C++, iterate quickly, and commit clean, documented code to my Git repo. You’ll collaborate with my designer on balancing weapons and abilities, hook into backend services for matchmaking and analytics, and prepare builds for each target platform’s certification process. Success for each milestone is simple: • Fully playable vertical slice running at 60 fps on PC • Controller and touch input schemes functioning on console and mobile test units • No critical or repeatable crashes in a 30-minute soak test If long-term co-development on a fast-paced FPS excites you, let’s talk details and timelines right away.
ID do Projeto: 40181425
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Based on my extensive experience in game design and development, especially with Unity and Unreal Engine, I believe I'm an ideal fit for your long-term FPS project. My skills range from setting up gameplay systems to networking and, importantly, implementing gunplay mechanics that are essential for the core of a great shooter game. Moreover, my preparation of clean and documented code is a guarantee you can depend on - I understand the importance of transparency and efficiency in co-developments. In addition, my proficiency in AWS DevOps brings a unique edge to the project. I can ensure streamlined deployment of your gaming application on different platforms—PCs, latest consoles, high-end mobile devices—all without compromising the quality of the experience. Committed to delivering thoroughly tested projects with no critical or repeatable crashes, you can confidently rely on my skills to meet your milestones. Most importantly, beyond my technical prowess, my passion for gaming aligns with your vision of creating captivating FPS environments. This commitment
$30 USD em 12 dias
6,5
6,5
23 freelancers estão ofertando em média $164 USD for esse trabalho

--- Hi, I can join you as a **long-term Unreal Engine developer** and carry this FPS from prototype through launch and post-release support. I’m comfortable working hands-on in **UE5 with Blueprints and C++**, focusing on tight gunplay, networking, and performance. I can jump straight into your existing GDD, block-outs, and multiplayer test map, iterate quickly, and commit **clean, documented code** to your Git repo. **What I’ll handle** * Core gameplay systems and moment-to-moment gunplay * Multiplayer logic and networking stability * Input tuning for **PC, console controllers, and mobile touch** * Performance optimisation to hit **stable 60 FPS** * Collaboration on weapon/ability balance * Integration with backend services (matchmaking, analytics) * Platform-specific build prep and certification readiness **Milestone alignment** * Fully playable vertical slice at 60 FPS on PC * Working controller and touch inputs on console/mobile test devices * No critical or repeatable crashes in 30-minute soak tests I enjoy long-term co-development on fast-paced shooters and staying involved beyond launch. Happy to discuss timelines, milestones, and next steps right away. Best, Asharib
$140 USD em 7 dias
4,0
4,0

With proven expertise in C++ programming and game development, I'm excited about the possibilities your Unreal Engine FPS project presents. Having experience with a vast range of sophisticated tasks, including troubleshooting installer errors, developing gaming systems, and working on image processing technology, I'm confident in my ability to collaborate effectively with your designer and bring your creative vision for intricate gameplay systems to life. My track record extends beyond just coding; as an AWS-certified Professional Solution Architect with deep knowledge in Kubernetes and Docker amongst others, I can ensure your game runs smoothly across platforms. Additionally, my familiarity with backend services such as matchmaking and analytics will be invaluable for optimizing post-launch support. Finally, my ability to create clean and well-documented code ensures that your Git repo will remain organized throughout the entirety of our partnership. If you're seeking a long-term co-developer who thrives on fast-paced FPS projects like yours, let’s discuss how we can conquer this ambitious project together!
$150 USD em 7 dias
3,6
3,6

Hello, I’m excited about the opportunity to contribute to your Unreal Engine FPS project. With strong hands-on experience in UE5 using both Blueprints and C++, and a focus on clean, well-documented gameplay and networking systems, I can step directly into your existing prototype and help evolve it into a polished, cross-platform experience that performs reliably across PC, console, and mobile. I’ll work closely with your designer to iterate on gunplay, balancing, and input tuning, integrate backend services where needed, and maintain a disciplined Git workflow to support long-term development through launch and beyond. You can expect clear communication, fast iteration, and a stable, performance-focused build that meets your milestone goals and supports continued co-development. Best regards, Juan
$140 USD em 3 dias
3,2
3,2

Thank you for your trust and business in 2025... Excited for continued growth in 2026! As we enter the new year, my enthusiasm for tackling new, complex challenges has never been greater. I recognize your need for a dedicated Unreal Engine developer to join your team and who could be a better fit than someone who has honed their craft in cutting-edge tech for over 6+ years like me? Having successfully deployed AI-driven solutions and built high-performance applications on various platforms using C++, I’m confident in my ability to not only meet but exceed your needs for this long-term cross-platform FPS project. I believe success lies in milestones accomplishment, not database of successful projects. That's why I take immense pride in crafting deeply impactful experiences. Your project signifies the type of impactful assignments I prioritize; it’s cutting-edge, designed for mass usage and requires expertise at every level - from gameplay systems to optimisation across all platforms- which I can deliver proficiently thanks to my wealth of experience. Partner with me and let's turn this into an absolute success story.
$100 USD em 2 dias
2,5
2,5

Hello , ⏰☎️⏰ Gaining time means gaining everything. I won’t waste your precious time. I have 5 years experienced Software Engneer such as Unreal Engine, Game Testing, Game Development, Unity 3D, Documentation, C++ Programming, Game Design and Version Control Git. I fully understand your requirement. so I will implement your project within 3~4 days. ✅ Can you share your current workflow details and any preferred design ideas? ✅ Do you have a deadline for deployment? I’m ready to deliver a smooth, visually appealing solution that works well in the Microsoft ecosystem. I appreciate your consideration. Warm regards, Jordan
$155 USD em 3 dias
2,0
2,0

Hello Danylo, Your project for a cross-platform Unreal Engine FPS is exactly the kind of challenge I thrive on. With 6+ years of hands-on experience in UE4/UE5—specializing in multiplayer shooters—I’ve taken several projects from prototype to launch and ongoing live support, handling networked gameplay, cross-device optimization, and rigorous QA. I’m comfortable jumping between C++ and Blueprints, and I put a strong emphasis on clean, well-documented commits in Git to keep collaboration smooth. I appreciate how you’ve already set a foundation with a GDD, block-outs, and test map. My approach would be to integrate rapidly with your current setup, prioritize a robust and responsive core gameplay loop, and ensure early networking stability. I will work closely with your designer on weapon/ability balancing, leveraging my experience in tuning both PvP and PvE shooters for satisfying, fair play. For platform parity, I’ll set up tailored input schemes and conduct soak testing across PC, consoles, and mobile, iterating on performance and crash data to ensure a reliable 60fps experience. I’m also well-versed in integrating backend services for matchmaking, analytics, and preparing certification-ready builds. Above all, I value transparent communication and quick iteration to keep us moving efficiently towards each milestone. If you’re seeking a dedicated developer who can own the technical side from prototype to post-launch, I’d love to discuss your vision and how I can contribute to making it a standout FPS experience.
$150 USD em 1 dia
2,0
2,0

Timeline: 14 days | Cost:$60 per hour | Hello — thanks for sharing the details. I’ve solved this similar problem before and can deliver a playable UE5 FPS vertical slice with solid networking and responsive gunplay in 14 days. Based on my past experience, the real challenge is keeping fast paced shooter feel consistent across PC, console, and mobile inputs. I handled this on a prototype inspired by patterns from github dot com epicgames shooter game samples, where early input and replication decisions prevented late stage performance issues during multiplayer testing. To proceed smoothly, I’ll need access to your repo, current UE5 version, target platforms, backend services in use, and milestone priorities explained plainly so iteration stays focused. Happy to go into more detail in the chat.
$320 USD em 14 dias
2,1
2,1

Hi, I’m Richard, and your plan for a long-term Unreal Engine FPS partner excites me. I’ll jump into UE5, use Blueprints and C++ to build solid gameplay, networking, and gunplay, with clean, documented Git commits. I’ve shipped multiplayer FPS projects, integrated matchmaking/analytics backends, and can synchronize with your designer on weapon balancing. I’ll deliver a scalable pipeline for PC, consoles, and mobile, with platform builds ready for certification. Strategy: sprint-based milestones, 60fps PC vertical slice, controller/touch input on consoles/mobile, and a crash-free 30-minute soak test. I’ll prioritize maintainable code, tests, and comprehensive docs. Next steps: I can start within 48 hours and propose 2-week sprints with weekly check-ins to hit your milestones. What is your preferred sprint cadence, and do you want a strict documentation/CI approach aligned with the vertical slice milestones? Best regards, RICHARD
$30 USD em 6 dias
1,1
1,1

Hi there, I'm excited about the opportunity to partner on your Unreal Engine FPS project. With over 7 years of experience in software development, particularly in game development using Unreal Engine and C++, I'm confident that I can provide the support you need from prototype through to post-launch. I specialize in systems integration and have a solid track record of delivering polished, optimized gameplay experiences. I am ready to jump straight into Blueprints, iterate quickly, and commit clean, documented code to your Git repository. Let's discuss timelines and how we can collaboratively achieve your milestones successfully. Best regards, Andrii
$200 USD em 1 dia
0,4
0,4

Dear Client, Good evening . How are you? I hope this proposal finds you well. I'M A CERTIFIED & EXPERIENCED EXPERT This is to inform you that I have KEENLY gone through your project description, CLEARLY understood all the project requirements as instructed in your project proposal and this is to let you know that I will perfectly deliver as desired. Being in possession of all stated required skills, (C++ Programming, Game Design, Game Testing, Version Control Git, Documentation, Game Development, Unreal Engine and Unity 3D), as this is my field of professional specialization having completed all certifications and developed adequate experience in the respective field, I hereby humbly request you to consider my bid for professional, quality and affordable services that meet all your requirements. I always guarantee timely delivery and unlimited revisions where necessary hence you are assured of utmost satisfaction when working with me. Please send me a message so that we can discuss more and seal the project. THANK-YOU & WELCOME.
$250 USD em 1 dia
0,0
0,0

Hi Danylo, The project requirements for the long-term Unreal Engine FPS partnership align perfectly with my expertise. I have a strong background in developing gameplay systems, networking, and optimizing performance for cross-platform projects. My portfolio includes successful FPS games developed in Unreal Engine, showcasing my ability to deliver high-quality, polished experiences. Could you provide more insights into the specific gameplay mechanics and features you envision for this project? Understanding your vision will help me tailor my approach to meet your expectations effectively. I am excited about the opportunity to collaborate on this project and contribute to its success. Please find my portfolio for your review: https://www.freelancer.com/u/Cybercraft786 Best regards, Saad I.
$140 USD em 7 dias
0,0
0,0

Hi, this project sounds exciting and right in my wheelhouse. I’m comfortable jumping into an existing project, iterating quickly on core mechanics like movement, weapons, and moment-to-moment gunplay, and committing clean, well-documented code to a shared Git repo. I’ve worked on multiplayer-focused projects where performance, stability, and feel really matter. I’m familiar with networking in Unreal, optimisation for consistent frame rates, and tuning input so controls feel right across keyboard/mouse, controller, and touch. I’m also used to collaborating closely with designers on balance and gameplay iteration, and integrating backend services for things like matchmaking and analytics. I care about hitting clear milestones: stable vertical slices, smooth performance, and builds that are ready for testing and certification. I’m looking for a long-term co-development role and would be happy to stay involved through launch and post-release support. If you’d like, we can talk timelines, scope, and how you’d like to structure the first milestone. Best, Sayuki
$250 USD em 15 dias
0,0
0,0

Hello, With 6 years of experience in Unreal Engine development, I am well-equipped to handle your project's requirements. I understand the need for a seamless transition from prototype to post-launch support in building a first-person shooter game. My expertise in setting up gameplay systems, networking, and optimizing performance across various platforms aligns perfectly with your project needs. As a seasoned full-stack developer, I have a strong background in Unreal Engine Blueprints and C++, ensuring rapid iterations and clean code commits to your Git repository. My portfolio includes successful projects showcasing similar gameplay mechanics and network integration. You can view my previous work here: My Github: touchsky000111 I am committed to maintaining open communication throughout the project and am eager to discuss the details further. Best regards
$250 USD em 7 dias
0,0
0,0

The bid amount or project delivery deadline don't make particaual sense with what you are seeking. However I am willing to renegotiate those terms after more understanding of what you are looking for and you have a better understanding of what I can offer. Just curious is this project c++ focused or blueprint focused?
$140 USD em 7 dias
0,0
0,0

Hello, I hope you are doing well. I’m an Unreal Engine developer focused on rapid iteration, blueprints and C++, and robust multiplayer systems. I’ve built FPS experiences across PC and consoles, with clean Git workflows, documentation, and strong collaboration with design for weapon balancing and live services. I can jump into your GDD, implement core gameplay, networking, and polished gunplay, then iterate quickly toward performance targets and cross-platform input tuning. I’ll deliver clean, modular code with solid testing, and work toward certification-wide readiness through ongoing optimization and build pipelines. I’m confident I can meet your milestones: 60fps vertical slice on PC, completed controller/touch input on console/mobile, and stable 30-minute soak tests, with no critical crashes. Best regards, Billy Bryan
$250 USD em 3 dias
0,0
0,0

Hi, how are you doing? I can jump straight into UE5 to help take your FPS from prototype to post-launch, working hands-on with Blueprints and C++ to build solid gameplay systems, networking, and responsive gunplay. I’m comfortable collaborating through Git, keeping code clean and documented, and iterating closely with designers on weapon balance, abilities, and moment-to-moment feel. I can also handle optimisation, input tuning for PC, console, and high-end mobile, and prep stable builds for certification. Happy to start with the vertical slice, align on milestones, and stay on long-term to support optimisation, backend integrations, and post-launch updates. Looking forward to discuss further details with you Regards, Hamza Ahmed
$250 USD em 7 dias
0,0
0,0

Hello,dear Project submitter, I’m a professional Unreal Engine 5 Developer, LinkedIn Certified, with hands-on experience building high-performance games, simulations, and interactive 3D experiences. I specialize in UE5 core technologies including Nanite, Lumen, Blueprint, C++ integration, MetaHuman, and optimized level design. I’ve successfully delivered projects ranging from PC & console games to real-time visualizations, focusing on smooth gameplay, clean architecture, and scalable performance. My workflow combines strong technical skills with creative problem-solving to ensure your project not only works flawlessly but also looks stunning. What I bring to your project: * Expert UE5 development (Blueprint + C++) * Performance optimization & bug fixing * Multiplayer & gameplay mechanics * Clean, documented, production-ready builds * Cross-platform deployment support As a LinkedIn Certified developer, I follow industry best practices and maintain clear communication, regular updates, and on-time delivery. I’m confident I can turn your idea into a polished, engaging Unreal Engine experience. Let’s discuss your requirements and start building something powerful with UE5. Best regards, Parvez AL Mamun Unreal Engine 5 Developer | LinkedIn Certified
$250 USD em 7 dias
0,0
0,0

Hello, How are you? I have checked your job description and I’m confident I can complete exactly what you need. With extensive experience in Unreal Engine, C++, and game development, I can effectively set up gameplay systems and ensure polished gunplay across platforms. My familiarity with Blueprints and documentation practices will allow for clean code and efficient collaboration with your designer on balancing weapons and abilities. As we move through milestones, I can ensure that the vertical slice runs at 60 fps on PC, along with smooth input schemes for console and mobile. I’m excited about the possibility of long-term co-development on your FPS project, and I believe this job is an ideal match with my skills and experience. Please send me a message so that we can discuss more. Thanks!
$155 USD em 1 dia
0,0
0,0

As an avid gamer and seasoned developer, I’m not just excited but fundamentally equipped to jump on board with your cross-platform FPS project. My portfolio hones in on full-cycle development, which aligns seamlessly with your objective of bringing the same developer from prototype to post-launch support. My expertise in Unreal Engine's Blueprints and C++, efficiency at iteration, and experience with clean code management through Git make me a perfect fit for nailing down the performance and functionality aspects of your game.
$100 USD em 6 dias
0,0
0,0

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