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I need a polished, game-ready explosion built in Niagara for an open-air level in Unreal Engine 5. The look is more “arcane burst” than military ordinance—glowing shock-wave, energy embers, light-responsive smoke and a subtle ground scorch that fades over time. Performance has to stay solid on mid-range hardware, so a GPU-based system with sensible LODs is important. Here is what I’m after: • Niagara System (.uasset) that can be dropped into any outdoor landscape scene. • All supporting materials: flipbook textures, mesh particles, dynamic materials, and any custom HLSL needed. • Simple Blueprint hook (or Niagara User Parameters) so designers can trigger the effect, scale it up or down, and tint the core color. • Clean folder structure and naming that matches Epic’s guidelines. Acceptance criteria • Runs at 60 fps on an RTX-2060 test scene (1920×1080). • No visual artefacts when viewed from 0–500 cm. • Works in Forward or Deferred rendering. • Single click migration between projects (no missing references). If you’ve shipped similar magic or special-effect explosions before, please link a short clip or reel along with your bid so I can see your style.
Project ID: 40415044
12 proposals
Remote project
Active 15 days ago
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