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I need a stylized human character transformed into a fully game-ready asset as quickly as you can manage without cutting corners. You’ll start from my concept art (supplied at kickoff) and take it all the way through sculpting, retopo, UVs, and texturing so the model drops straight into Unreal Engine or Unity with no cleanup on my side. Because this is heading into a real-time environment, efficient topology and tidy materials are essential. Think roughly 15–30 k tris, one to two material IDs, and a standard PBR texture set (BaseColor, Normal, Roughness, Metallic, AO) at 4 K. If you’re comfortable rigging to a basic humanoid skeleton, please include that—otherwise let me know up front so I can arrange it separately. Time is tight: I want to see an early block-out within the first few days and the polished, engine-ready package shortly after. Quality still matters, so please communicate any blockers immediately. Deliverables (all native files + exports): • High-poly sculpt (ZBrush/Blender/Maya) • Low-poly game mesh with clean topology (FBX) • Packed, non-overlapping UVs • 4 K PBR texture set in PNG/TGA • Optional: Humanoid rig and simple idle pose If this fits your wheelhouse, tell me which tools you’ll use and share a couple of stylized human characters you’ve produced for games. I’m ready to get started today.
Project ID: 40466168
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67 freelancers are bidding on average $149 USD for this job

Hello We can transform your stylized human character concept into a fully game-ready asset optimized for Unreal Engine or Unity. Your requirement for sculpting, retopology, UVs, PBR texturing, and efficient topology within the 15–30k tris range aligns with our experience in professional game character production. We work with Blender, ZBrush, and Maya to create clean topology, packed UVs, and optimized material setups for real-time performance. We understand the importance of quick turnaround and can provide an early block-out within the first few days while maintaining quality and clear communication. We are ready to deliver the complete package, including high-poly sculpt, low-poly mesh, textures, and optional humanoid rigging if required. Thanks
$250 USD in 4 days
8.1
8.1

Hello, i am ready exited to work you as i read your job description I am also an expert in making 2d,3d modelling and animating characters 2dautocad drawing ,elevation, solid work, Revit ,FBX ,Unity, Render also interior and exterior design. I have experience in field of more than 5+ years. I can Create Intro and Explainer Videos. for products and companies. Kindly check My Portfolio as well. Hope for your very soon reply. Thank you
$140 USD in 7 days
7.8
7.8

As an avid 3D designer, my love for the craft has transformed it from a mere profession into a rewarding hobby. I understand and appreciate the complexity involved in converting concept art into game-ready assets with no compromise on quality. My extensive experience in 3D modeling revolves around delivering clean, efficiently topologized, and PBR texture-supported human characters. To meet your needs, I commonly employ tools such as 3ds Max and ZBrush for high-level sculpting, retopology and UV mapping and use Adobe suite for texture set production. Rigging humanoids is another of my many dance moves— adding a simple idle pose to accentuate the final product won't be an issue for me. I believe efficient communication is key in any project and assure you that you will be informed immediately should there be any blockers. Being the best fit for this job extends beyond skill— it encompasses speed which I am well aware of given your time constraints. Having looked at some previous stylized 3D game models, I am confident in my ability to deliver on your project for exceptional results starting with an early block out and concluding with a polished engine-ready package hurriedly! Let's get started today!
$140 USD in 7 days
7.9
7.9

Hi! I would be happy to take part in your game character project. I am a certified digital modeller and sculptor, product visualizer , have been working for film industry (netflix projects) and 3d printing freelance projects for many years , pls check https://www.freelancer.com/u/Garisson1981
$250 USD in 7 days
7.6
7.6

Hey, I currently work full-time as a 3D artist, mainly focused on character sculpting and high-detail models, so this project is very much within the kind of work I enjoy doing. I’m comfortable handling the full workflow from sculpt to final game ready model (maybe even rigging too, depending on what you have in mind). I can also provide examples of my sculpting work privately if you’d like to see character examples. Before discussing pricing properly though, I’d definitely need to see the concept/reference for the character since the complexity of the design, clothing, hair, armor/accessories, and style direction will greatly affect both scope and turnaround time. If you’re interested, feel free to send over the references and we can discuss the details further.
$250 USD in 7 days
7.1
7.1

As an experienced 3D artist with specialization in animation and design, I possess a broad skillset necessary to deliver impeccable results in the human character stylization project. Over the years, I have honed my proficiency across several tools crucial for this task, such as 3Ds Max, Maya, and Blender. My familiarity with these software ensures top-notch performance in sculpting, retopo, UVs, and texturing. I'm also competent in creating efficient topology- maintaining roughly 15-30k tris and one to two material IDs is well within my forte.
$66 USD in 1 day
7.5
7.5

Drawing from my extensive experience in 3D Design, Modelling, and Animation, I am confident in being able to deliver unparalleled results on your project. I understand the urgency and rigorous demands of the task at hand - ensuring optimal efficiency in topology and texture while preserving a high level of artistry - following your requested software specifications such as ZBrush/Blender/Maya. I have utilized these tools extensively throughout my career and can assure you a swift yet quality product. One of the factors that give me an edge is my adaptability. Over the years, I have worked on all sorts of 3D projects ranging from complex mechanical models to detailed organic characters; I believe this kind of versatility bodes well for your project as it requires a nuanced approach to realize your stylized human character vision.
$60 USD in 1 day
7.4
7.4

Hello! My name is Daniyar. I'm a professional Designer on Freeelancer.com. Top Rated by Rising Star Freelancer Team, who specializes in 3D Modeling, Animation and Visualization. I work with my clients to create beautiful visual assets within tight timelines on affordable budgets. I am dedicated to every project I take on, and will never leave you or your needs by the wayside. I’m an expert in many different areas, including (but not limited to): 3D Modeling 3D Animation 3D Visualization of Exteriors, Interiors, Products, Gadgets and Building Sites 360-Degree 3D panoramic tours of houses 360-Degree Rotation of Products 3D Models from Sketches Blueprints Drawings 2D Animation Effects Fluent in English, highly skilled in design, and passionate about my work, I’m a great choice for any of your projects involving the things listed above. If you’re interested, feel free to reach out and I’ll be happy to talk you through the beginning stages and show you how I can help you. Thanks, and have a lovely day!
$125 USD in 5 days
6.8
6.8

Hello " Lets Gets Started, You are looking for Stylized Human 3D Game Model I know you have several tempting proposals here, but I guarantee you to be impressed by my work. I have various skills in 3D Rendering, 3D Modelling, 3D Rigging, 3D Animation, Unreal Engine, 3D Design, Unity 3D and Blender. If you give me this chance you will be impressed, because I guarantee that I will meet your expectations. I invite you to get a look at my portfolio You Can see it from here : https://www.freelancer.com/u/sahildogra222 If you have any questions or queries, do not hesitate to contact me. I hope to start working with you. With regards! Sahil
$30 USD in 1 day
6.5
6.5

Hello there!! I can help you with 3D human character model in high quality and provide you photo-realistic renderings and 3D file. Kindly contact me to share reference images and further ideas, so I can start working on it and provide you best results. I have experience of 10+ years in 2D designing and 3d designing/modeling/texturing/rendering/rigging/animation to provide you best results. I am specialized in software like -3ds Max -Maya -Zbrush -Blender -Keyshot -Solidworks -Vray -Lumion -SketchUp -AutoCAD You can also have a look at my work https://www.freelancer.com/u/whitevulture Looking forward to working with you.
$140 USD in 4 days
6.5
6.5

Hi! I can create a stylized human 3D game model with clean topology, appealing proportions, and optimized assets for Unreal Engine. I can handle sculpting, retopology, UVs, texturing, rigging support, and game-ready export formats. Please share the character references, style target, polycount, and whether you need rigging or animations included.
$50 USD in 2 days
6.2
6.2

Hi there, I can manage your stylized game character production from concept art to engine ready asset using Blender, ZBrush, and Maya. I will create high poly sculpt, low poly mesh, UVs, 4K PBR texture maps, clean topology, and Unreal Engine or Unity compatible FBX exports quickly. I have experience in 3D modeling using 3ds Max, Blender, Maya, and Revit. I can create product models, jewelry designs, or any custom 3D work with high-quality results. You can view my previous work here: https://www.freelancer.com/portfolio-items/10401693-3d-costume-hoodie-render (3D Clothing) https://www.freelancer.com/portfolio-items/10388215-3d-product-models (All Types of 3D Products & Prototypes) Thanks & Regards, Humayo.
$50 USD in 2 days
5.9
5.9

Hi, This is exactly the kind of character pipeline work that needs both speed and proper production discipline. Since the asset is going into a real-time game environment, clean topology, optimized UVs, and proper material organization are just as important as the sculpt itself. I’m comfortable handling the full workflow: High-poly sculpting Stylized character modeling Game-ready retopology UV unwrapping and packing PBR texturing Unreal/Unity export setup Optional humanoid rigging Tools I typically work with: Blender ZBrush Substance Painter Maya (when needed) I understand the importance of: 15–30k optimized topology Efficient material usage Clean deformation-ready edge flow Proper FBX export setup Engine-ready delivery with minimal cleanup The workflow I’d recommend: Fast blockout approval High-poly sculpt pass Retopo + UVs Texture/material polish Final engine-ready export + optional rig I’m also comfortable providing quick progress updates since the timeline is tight and iteration speed matters. Would love to review the concept art and target visual style.
$100 USD in 2 days
6.6
6.6

Hello! I understand you're seeking a stylized human character transformed into a fully game-ready asset, utilizing your concept art for development. The requirement for efficient topology and high-quality texture sets for Unreal Engine or Unity is clear. With expertise in 3D Rendering, 3D Modelling, and extensive experience in tools like Blender and Unreal Engine, I have successfully delivered multiple stylized game characters. My skills in 3D Rigging also allow me to provide rigging services if needed. My execution plan includes starting with a rapid block-out to confirm shape and proportions within the first few days. Following this, I will refine the model, ensuring clean topology and optimized textures for your specified resolution. My approach emphasizes quality and communication, addressing any potential blockers promptly. Please do check out my profile for project reviews and portfolio at: https://www.freelancer.com/u/umaranimators "I would love to discuss your project in more detail and share ideas to make it a success. Let me know a convenient time to connect!" Best Regards, Muhammad Umar
$180 USD in 2 days
5.2
5.2

Hi, I went through your details and this is a full game asset production pipeline task which I can handle from sculpt to engine-ready output. I can take your concept art and build a clean stylized character with proper high to low poly workflow, ensuring optimized topology in the 15–30k tris range and clean UV layout suitable for real-time engines like Unreal or Unity. The asset will be textured using a full PBR workflow with organized maps (BaseColor, Normal, Roughness, Metallic, AO) at 4K resolution, with tidy material setup for direct integration into your pipeline without cleanup. I’ve worked on similar game-ready stylized character production before and can share relevant examples once we connect in chat. Before I start, do you want the character optimized more for animation performance or visual fidelity at close camera distance? Best Regards Muskan
$30 USD in 1 day
4.8
4.8

Hello, I understand that you are in need of a skilled 3D artist to transform a stylized human character into a game-ready asset efficiently and effectively. I have extensive experience in 3D Animation, 3D Rendering, 3D Modelling, 3D Rigging, and 3D Design, making me well-equipped to handle this project. In my portfolio, you will find a diverse range of projects showcasing my expertise in creating high-quality 3D assets for various purposes. https://www.freelancer.com/u/Neelamr1991 I am committed to maintaining open communication throughout the project to ensure that your vision is brought to life seamlessly. I am excited about the opportunity to work on this project and am looking forward to hearing from you. Best regards, Neelam R.
$99 USD in 3 days
4.3
4.3

I JUST COMPLETED A SIMILAR PROJECT. I have just handled a stylized character asset from concept through to game-ready export for Unity integration. You want a clean model with efficient topology that works seamlessly in real-time engines. I’ll focus on 15–30k tris, crisp UVs, and a full 4K PBR texture set. Rigging is optional but I can include a basic humanoid setup if needed, which is often missed early on. REACH OUT FOR A FREE CONSULTATION, I PROMISE NOT TO MAKE THIS MORE COMPLICATED THAN IT NEEDS TO BE. Regards, Stefan.
$150 USD in 14 days
4.2
4.2

Hi, I am excited about the opportunity to work on transforming your stylized human character into a game-ready asset. With a focus on efficient topology and high-quality materials, I will ensure the model is optimized for real-time environments like Unreal Engine or Unity. My proposed steps include starting from your concept art, sculpting the high-poly model, creating a clean low-poly game mesh with UVs, and texturing it with a PBR set. If needed, I can also rig the model to a basic humanoid skeleton. Please review my portfolio for examples of stylized human characters I have created for games: https://www.freelancer.com/u/pixelonik Let's discuss further to kick off this project promptly. Best regards, Ramandeep
$50 USD in 1 day
4.0
4.0

Hello Sir/Mam After checking the details of your project , I have seen that are looking for a Game Developer , As a seasoned Game developer I have a great Grip on Game development , like Unity Game, Unreal Engine . I have done some of extensive project related this filed , you can visit my profile reviews and portfolio. I'm confident I can bring your virtual reality project to life. My ability to deliver exceptional results on time and with utmost quality I believe that my skill set makes me the ideal candidate for this project Please come on chat we will discuss more about this I will be waiting for your reply . Thank you !
$140 USD in 7 days
3.9
3.9

Hey, I can take your concept art and turn it into a clean, engine-ready game character with proper sculpting, optimized topology, and fully baked PBR textures so it drops straight into Unreal or Unity without cleanup. The focus will be on a controlled high-to-low poly pipeline, efficient UVs, and clean material setup so you get a production-ready asset within real-time limits (15–30K tris, optimized maps, stable shading). Which engine are you targeting first, Unreal or Unity, so I can match the shader and export setup exactly from the start? Atik
$90 USD in 1 day
3.7
3.7

Atlanta, United States
Member since May 24, 2026
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