
Fechado
Publicado
We are seeking an experienced Unreal Engine 5.7 specialist to work on high-quality 3D character animation projects using MetaHuman and the Game Animation Sample Project (GASP) framework. Key Responsibilities: Create and implement realistic character animations using Unreal Engine 5.7's MetaHuman technology Apply advanced animations and visual effects to 3D characters Utilize GASP (Game Animation Sample Project) for motion matching and character locomotion systems Retarget and integrate custom animations with MetaHuman characters Implement smooth, responsive character movement and combat animations Optimize animation blueprints for performance Collaborate on multiple ongoing projects with consistent quality standards Required Skills & Experience: Minimum 5 years of professional experience with Unreal Engine (UE5+ preferred) Expert-level knowledge of Unreal Engine 5.7 features and workflows Proven experience creating and animating MetaHuman characters Strong understanding of GASP framework, motion matching systems, and animation blueprints Proficiency in character rigging, retargeting, and animation state machines Experience with visual effects (VFX) implementation for characters Portfolio demonstrating high-quality 3D character animation work in Unreal Engine Nice to Have: Experience with facial animation and lip-sync for MetaHumans Knowledge of Blueprints visual scripting and C++ Familiarity with motion capture data integration Understanding of combat animation systems Project Details: This is an ongoing opportunity with multiple projects planned Freelancers who demonstrate quality work will receive priority for future contracts No need to take other contracts - steady workflow guaranteed for committed professionals Remote work available To Apply: Please include: Portfolio showcasing UE5 MetaHuman and character animation work Brief description of your experience with GASP or similar animation frameworks Your availability and hourly/project rate Links to any completed game projects or demo reels We're looking for long-term collaboration with the right candidate. If you're passionate about creating exceptional character animations in Unreal Engine, we'd love to hear from you!
ID do Projeto: 40184101
29 propostas
Projeto remoto
Ativo há 4 dias
Defina seu orçamento e seu prazo
Seja pago pelo seu trabalho
Descreva sua proposta
É grátis para se inscrever e fazer ofertas em trabalhos
29 freelancers estão ofertando em média $12 CAD/hora for esse trabalho

✅ Unreal Game Developer | 2D & 3D Games | Cross-Platform | 10+ Years Experience Hi, I’m a dedicated Unreal game developer bringing lots of experience in designing, developing, and launching both 2D and 3D games across mobile, desktop, and web platforms. Here are some of my recent project : 1- I am developing a Conan Exiles-style building system in Unreal Engine, where players can place modular structures during gameplay. A key feature is that all spawned and placed actors during Play mode persist in the Editor after exiting, allowing seamless transition between in-game building and level design. 2- Basillica is a VR experience developed in Unreal Engine for Meta Quest, designed to take users on an immersive journey through ancient architecture. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. Why should you choose me : 6+ years of experience in Unreal game development Full-time availability as well as daily updates. Thanks, Srishti
$8 CAD em 40 dias
7,0
7,0

As an experienced Unity Game Developer, AR/VR Specialist, and Unreal Engine pro, I would be delighted to bring my 6+ years of immersive gaming experience to your Unreal Engine project. My in-depth knowledge of the Unity game development environment complements the skills needed for this role incredibly well. I'm proficient in character rigging, retargeting, and animation state machines and have a solid understanding of GASP framework and motion matching systems - two critical aspects for this position. What sets me apart as a freelancer is my passion for staying at the forefront of emerging technologies like MetaHuman. Being an industry pioneer in VR/AR, I don't just embrace new advancements; I go above and beyond to master them effectively. With over half a decade worth of experience working on 3D character animations within Unreal Engine, including MetaHuman characters, my portfolio speaks volumes about my ability to create and implement realistic animations. Moreover, I'd like to highlight another significant feather in my cap - AWS DevOps expertise. This unique skill set ensures not only streamlined deployment of applications but also optimized cloud resources for high-performance gaming environments that your project may require. If chosen for this role, you can expect innovation mixed with reliability - a combination that always translates into quality projects delivered on time. Let's embark on this journey together to transform your ideas into reality!
$5 CAD em 40 dias
6,5
6,5

Hi there! Let’s hop on chat ASAP so I can share my recent relevant work privately and we can discuss your timeline, budget, and specific goals! Are you aiming for real-time sequences, cinematic quality renders, or both? Do you already have any assets (characters/animations) ready or should I create/import them from scratch? I understand you need a skilled Unreal Engine expert who can handle animation workflows, integration, and optimization to bring your visuals to life and that quality, smooth performance, and pipeline clarity are your top priorities. Unreal projects often run into issues like stiff animations, retargeting problems, or inefficient blueprints, which can slow progress and reduce visual impact . I’ll ensure your animations and engine setup are polished, fluid, and performance-ready, tailored to your exact vision. Best: Anus,
$5 CAD em 40 dias
4,3
4,3

As an Unreal Engine specialist with 5+ years of experience, I'm confident that I have the skills and expertise needed to complete your high-end 3D character animation projects. Having worked extensively with MetaHuman technology in Unreal Engine 5.7, I am well-versed in creating and implementing realistic character animations, which is one of your prime requirements. My knowledge of GASP framework also positions me to utilize the latest motion matching and character locomotion systems, delivering smooth combat animations and responsive character movement that your projects demand. Moreover, my proficiency extends into crucial areas like retargeting and integrating custom animations with MetaHuman characters, essential for maintaining consistent quality standards across different projects. Also, my thorough understanding of animation blueprints ensures efficient optimization for top-notch performance without compromising on visual effects (VFX) quality. Across all my offerings, be it character rigging or state machines, my aim is not just technical excellence but also creative storytelling - something that aligns perfectly with what you're seeking. JP
$5 CAD em 40 dias
4,1
4,1

We've just completed a similar project creating high-quality MetaHuman character animations in Unreal Engine, implementing motion-matched locomotion and combat systems using frameworks like GASP. I can help you craft realistic, responsive animations, retarget custom moves, optimize blueprints, and integrate VFX seamlessly. You won't find someone better aligned with what you're looking for. I see you need expert UE5.7 skills, MetaHuman animation, and GASP experience. I have over 5 years in Unreal Engine, hands-on expertise with animation state machines, retargeting, and motion capture, and a strong portfolio of character animation work. I'd love to chat about your project. The worst that can happen is you walk away with a free consultation. Regards, Danie
$5 CAD em 40 dias
3,3
3,3

Hey , Thank you for sharing the job details. After going through the description, it’s clear you need someone confident with Visual Effects, Game Development, Animation, Unreal Engine, Game Design, After Effects, 3D Modelling and 3D Animation and can deliver clean, reliable results. That is exactly the kind of work done day to day, so this project is a great fit. Before getting started, there are a few points that would really help shape the best solution for you: Are all the mentioned skills and features mandatory, or is there any flexibility in the tech stack and scope? Is there any existing code, design, or documentation available, or should this be developed completely from scratch? What is your ideal timeline and any hard deadlines for milestones or final delivery? Why work with me? 1. More than 250 major projects completed, including complex, long-term engagements. 2. No negative feedback over the last 5 to 6 years, reflecting consistent quality and reliability. 3. 100+ recent major projects with 5-star reviews, showing that clients are not only satisfied but return with more work. Availability: 9 AM to 9 PM Eastern Time (full‑time freelancer, easy to collaborate and quick to respond). Portfolio: https://www.freelancer.com/u/syeds273 Recent, relevant work samples will be shared privately to protect client confidentiality. Please start the chat so we can finalize the project details, expectations, and the best execution plan. Regards, Syed.
$27 CAD em 15 dias
2,6
2,6

Hi, I’m Muhammad Asad Ali, a professional Unreal Engine developer with 8+ years of experience in 3D game development, character animation, and MetaHuman workflows. I’ve worked extensively with UE5.7, creating and integrating high-quality character animations, including motion matching, animation blueprints, retargeting, and visual effects. I have hands-on experience using GASP-like frameworks for smooth character locomotion and combat systems, and I’m comfortable optimizing animation pipelines for both performance and responsiveness. My work includes full MetaHuman rigging, facial animation, lip-sync integration, and VFX implementation, with clean Blueprint and C++ integration. I’m interested in a long-term collaboration, focusing exclusively on your projects with consistent high-quality output. I can provide a portfolio of UE5 MetaHuman animations, GASP-based locomotion demos, and completed character animation projects. My availability and rate can be shared once we align on scope. I’d love to contribute to your ongoing projects, ensuring smooth, realistic, and production-ready character animations across multiple UE5.7 titles. Regards, Muhammad Asad Ali
$8 CAD em 40 dias
2,9
2,9

Dedicated Freelancer Ready to Elevate Your Project for Unreal Engine Expert for 3D Animation Project with MetaHuman & GASP. I have a solid background in Game Design, Visual Effects, After Effects, 3D Animation, Game Development, 3D Modelling, Unreal Engine and Animation, I bring valuable expertise to your project. I have successfully completed many projects with 100% client satisfaction. Clear and timely communication is my priority. I believe in keeping you informed throughout the project lifecycle. I am available for a discussion at your earliest convenience. Please feel free to contact me to further discuss your project details. Thank you for considering my bid. I am excited about the opportunity to contribute to the success of your project. Please visit my portfolio to check my previous work samples, here - https://www.freelancer.com/u/GraphicsHub2k24?page=portfolio&w=f&ngsw-bypass= Best regards, Muhammad Asim Khan
$2 CAD em 25 dias
1,8
1,8

Hi, I’m an experienced Unreal Engine specialist with 5+ years of hands-on work in UE, focused on high-quality 3D character animation, MetaHuman workflows, and real-time animation systems. I understand you’re looking for long-term support on character animation projects where realism, performance, and consistency matter. I’ve worked extensively with MetaHuman characters, including retargeting custom animations, building and optimizing Animation Blueprints, and implementing smooth locomotion and combat systems. I’m familiar with GASP-style motion matching frameworks, character state machines, and performance-conscious animation setups. My workflow prioritizes responsive movement, clean blueprint logic, and scalable systems suitable for ongoing development. I’ve collaborated on multi-project pipelines and can maintain consistent quality across deliverables. I’m available for ongoing remote work and comfortable committing long-term. Regards, Muhammad Asad
$5 CAD em 40 dias
0,7
0,7

Hi , I don’t use auto-bidding because I value genuine, personalized communication. I’d love the chance to connect and discuss your project, "Unreal Engine Expert for 3D Animation Project with MetaHuman & GASP," in more detail. Based on your description, I’m confident my experience and creative approach align well with your goals. I’m Altaf Rattani, a U.S.-based Technology and Creative Consultant helping clients bring their ideas to life through thoughtful design and smart digital solutions. Whether it’s branding, UI/UX, web design, or development, I focus on creating results-driven, visually engaging, and user-friendly outcomes tailored to each project’s unique vision. Here’s what you can expect when working with me: Custom concepts and clear communication throughout Revisions until you’re completely satisfied Final deliverables in all required professional formats 100% original work with full ownership rights My portfolio: https://www.freelancer.com/u/altafr99 Thanks for considering my proposal. I’d love to connect and discuss your project in more detail! Regards, Altaf Rattani
$13 CAD em 38 dias
0,6
0,6

Hi, I'm an Unreal Engine specialist with 5+ years of experience delivering high-quality MetaHuman-driven animations in UE5.7, and I have hands-on success with GASP-based motion matching, retargeting, and VFX integration. I will create realistic character animations for MetaHuman assets, implement motion matching with GASP, and build robust animation blueprints optimized for performance. My approach prioritizes clean state machines, layered blending for locomotion and combat, and careful retargeting to ensure smooth transitions across multiple MetaHumans. Proposed plan: - Set up a scalable animation blueprint system for locomotion, combat, and transitions using UE5.7 features. - Integrate GASP motion matching for responsive movement and realistic timing. - Retarget and polish custom animations to MetaHuman rigs with precise pose matching. - Apply VFX enhancements to characters (dust, trails, lighting interactions) without compromising performance. - Optimize for runtime performance with profiling, montage-based blending, and efficient tick usage. This is an ongoing engagement; I can align with your multiple-project cadence and maintain consistent quality standards. Availability: ready to start now; initial milestone within 7-10 days, with ongoing collaboration thereafter. Portfolio highlighting UE5 MetaHuman and character animation work is available on request, including samples of GASP-driven motion matching and retargeting. Next steps: I’d love to learn more about your t
$67 CAD em 22 dias
0,0
0,0

Hi Jeff S., I am excited about the opportunity to work on high-quality 3D character animation projects using MetaHuman and the GASP framework. With over 5 years of experience in Unreal Engine, I have a strong understanding of MetaHuman technology and animation workflows. My portfolio showcases my expertise in creating realistic character animations and integrating custom animations with MetaHuman characters. I am proficient in character rigging, animation state machines, and VFX implementation. I would love to invite you to review my portfolio: https://www.freelancer.com/u/laibaamir1 Please feel free to message me for further discussion. I am eager to share samples related to your niche and discuss how we can collaborate on this exciting project. Thank you, and I look forward to working with you. Best regards, Laiba
$5 CAD em 40 dias
0,0
0,0

Hello, I hope you are doing well. With over 5 years of Unreal Engine experience, I specialize in high-fidelity character animation work in UE5+, focusing on MetaHuman pipelines and animation blueprints. I’ve built robust motion systems for real-time characters, blending MetaHuman detail with responsive locomotion and combat animations, while keeping performance in mind. In past projects I’ve implemented motion matching and retargeting within GASP-style workflows, integrated advanced VFX for character effects, and ensured seamless animation state machines and rig retargeting. I’ve delivered polished visuals for MetaHuman characters, with clean blueprints and scalable animation setups, all tailored to project requirements without compromising frame rates. I can handle your ongoing pipeline using these capabilities—delivering consistent, high-quality animations for MetaHumans, smooth motion matching, and optimized animation blueprints. I’ll align with your standards and timelines, and I’m confident I’ll deliver excellent results. Please feel free to contact me so we can discuss more details. I am looking forward to the chance of working together. Best regards, Billy Bryan
$27 CAD em 36 dias
0,0
0,0

Hi, I appreciate the opportunity to share Unreal Engine 5.7 Character Animation Specialist Could you clarify whether the projects will focus more on combat animations or general character movement and expression? I have over 5 years of professional experience with Unreal Engine, specializing in MetaHuman character creation, animation, and motion matching using frameworks like GASP. I have completed numerous high-quality 3D animation projects, including extensive off-platform work, and am skilled in retargeting, animation blueprints, and VFX integration to ensure smooth and realistic character performance. Regards, Keenan
$5 CAD em 40 dias
0,0
0,0

Hello Jeff S., I understand you're looking for an Unreal Engine expert for high-quality 3D character animation projects using Metahuman and GASP. I specialize in Animation, 3D Animation, and 3D Modelling, ensuring clear communication and effective collaboration throughout the project.
$5 CAD em 24 dias
0,0
0,0

Hi I am an experienced Unreal Engine 5.7 specialist with over 5 years in professional character animation, including extensive work with MetaHumans and motion systems like GASP. I can create, retarget, and implement realistic animations, optimize blueprints, and integrate visual effects while ensuring smooth locomotion and combat sequences. I have hands-on expertise with animation state machines, rigging, retargeting, and performance optimization for high-quality 3D characters. I can deliver polished character animations, facial and lip-sync work if needed, and integrate mocap or custom animation data seamlessly. My workflow focuses on quality, consistency, and efficiency, making me well-suited for multiple ongoing projects and long-term collaboration. I prioritize clear communication and timely updates to maintain consistent quality across all animations. I can provide a portfolio showcasing MetaHuman animations, examples of GASP motion-matching setups, and demo reels from previous UE5 projects. My availability is flexible for remote work, and I can discuss hourly or project rates depending on scope. Regards, MH
$25 CAD em 40 dias
2,0
2,0

Montreal, Canada
Método de pagamento verificado
Membro desde dez. 9, 2012
$2-8 CAD / hora
$2-8 CAD / hora
$2-8 CAD / hora
$2-8 CAD / hora
$2-8 CAD / hora
₹100-400 INR / hora
$30-250 USD
$2-8 CAD / hora
$750-1500 USD
$250-750 USD
£10-20 GBP
₹600-1500 INR
$10-30 USD
$10-25 USD
$15-25 USD / hora
₹600-1500 INR
₹600-1500 INR
$30-250 USD
₹150000-250000 INR
$30-250 USD
$250-750 USD
$250-750 USD
$30-250 AUD
₹12500-37500 INR
₹12500-37500 INR