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Unreal Engine look at object

Hello, I need a function built-in blueprints. The function passes in an actor and a distance variable.

This then sets the pawn to look at the object at a particular distance defined in the variable.

This also allows the pitch to be set so the camera is always looking down at the selected actor. The actors vary in size but they are spheres. So this will need to be taken into account.

The distance from the camera will need to adjust based on object size the object will always need to appear the same size on the screen.

I have added a drawing of what I am seeking.

Habilidades: Unreal Engine

Sobre o Cliente:
( 11 comentários ) United Kingdom

ID do Projeto: #23347276

4 freelancers estão ofertando em média £22 nesse trabalho

skyhaubrich

Guten Tag! I'm Sky, a German game developer, the brain behind the games "Beyond Senses" (new release) and "Deluded Mind". I have more than 5 years experience in working with the Unreal Engine, even in low level appli Mais

£29 GBP em 1 dia
(3 Comentários)
2.6
InnerChildGames

Hi, do you have your project on Git? I can solve your problem but it would be more easy if you have it in a source control for changes.

£20 GBP in 7 dias
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fbozoglilanian

Hello, let me see if I understood the requirement: I'll create a function that will receive a distance and an actor with a camera. This function needs to find an object within that distance and focus the camera to it. Mais

£20 GBP in 2 dias
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willisfriendly

I've been using Unreal Engine for over 5+ years. In that time I developed my skills heavily within networking and making my workflow efficient and well managed. From having participated in a large majority of game jams Mais

£17 GBP in 3 dias
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