Hearts Game in Verilog
4 registers (4 players)
3 counters ( turn counter (every bit), round counter (every 4 bit) , game counter(every 13 rounds),)
52 signals or values to be placed randomly in each register.
then the 1st turn starts wd register having 2 of clubs in the memory.
then for every turn some values to removed from each register.
values assigned from 48-52 will each carry some points.
48 value representing (queen of spades) 13 points.
49-52 value representing ( heart shaped cards) each 1 point.
every round register with highest value, will start new round.
in case, if any register threw value 40 (assigned as 5 of spades) then next register was having 41(assigned as 6 of spades). if next register is not having any value from 35-48, it will randomly get rid of anycard. but if it gets rid of any card holding points. those points should be added to the user who had the highest value card in current round.
16 freelancers estão ofertando em média $121 para esse trabalho
I have done a lot of work with FPGAs. Recently completed a freelance project. I can give you some initial code, once if you see the style of coding satisfying only then assign me the project
Hi...... I am an expert in Verilog coding. please do share the details and allow me to add my experience and expertise to give good results.. Thanks and regards, whizzhelp@SR
Hello! I can deliver the solution in 5 working days. I have access to Modelsim Student edition (the free version of the Mentor HDL simulation suite). Regards, Botond
I am completing my MS in Computer engineering I have studied Verilog in BE and MS as well and have good hold on it.I have also played this heart game and know its rules.I want to do it.