We have a project for an advanced MAX users that knows his MAXScript (preferably). Basically what we need is the earth with relief and oceans (in clay shader), viewed from space, rotating and on specific spots all over the globe we will see realistic smoke stocks of different height, diameter and density. Totally there will be several thousands. The exact looks of the smokestacks will need to be decided based on trial and error.?
What do we provide:? A database with coordinates and emission size for each point. Emission size will define the Width / Density / Height of the specific smoke stack What you will provide:? HD animation with the earth from space, rotating and with smoke stacks generated + project sources.? PNG sequence should also be provided. If you do not have the rendering power, please let us know and we will take care of rendering.? We are available to clarify any question you might have.