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Direct X environment

What I need for the research is a directx 9 environment.

Basically it needs to be a room that the user will walk round in.

Features:

1. Collision Detection

3. Ability to load text file that specifies objects, locations, and variables.

2. A* Pathfinding - need to specify an object to follow the user

3. Easy way to generate navigation maps for room is as objects are added.

4. Skeletal animation - be able to load a maya skeletal animation

object that has a walk cycle.

5. Navigate with mouse and keyboard. jumping not needed.

I must have the source and also a few references where the methods

used came from... ideally from a book reference / magazine/

publication

Deliverables:

Source, Executables, Models used, texture orginals

Habilidades:

Ver mais: walk, virtual reality, texture, skeletal animation, object detection, locations, Jumping, environment, Cycle, directx keyboard, models room, virtual keyboard mouse, animation walk, navigate, user environment, animation research, direct Source, user detection, collision, virtual models, objects maya, reference animation, skeletal, animation directx, maya directx

Acerca do Empregador:
( 6 comentários ) Ormond Beach, United States

ID do Projeto: #32959

2 freelancers estão ofertando em média $225 para este trabalho

th0mazgamer

Hi I can do this, please check PMB!

$200 USD em 1 dia
(1 Comentário)
1.4
captainfish

The job can be best done with java 3d (directx ver).

$250 USD in 14 dias
(0 Comentários)
0.0