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Quiero lanzar un juego de acción en Meta Quest 3 visto en primera persona cuya mecánica central sea el fútbol. Busco a alguien con dominio del desarrollo VR para convertir esta idea en un prototipo jugable que corra de forma nativa en el visor. Qué necesito: • Construir la escena principal con cámara en primera persona y control de movimiento cómodo para el jugador. • Implementar las interacciones básicas de fútbol: disparar el balón, driblar y recibir pases dentro de un entorno cerrado. • Incluir lógica de juego tipo “acción rápida”: marcadores, temporizador y respuesta inmediata cuando se anote un gol. • Entregar un paquete instalable en Quest 3 y el proyecto fuente bien organizado. Valoro experiencia previa con el SDK de Meta Quest 3 y motores como Unity o Unreal, además de buen manejo de física y optimización en VR. Si te apasiona mezclar deporte y realidad virtual, cuéntame cómo abordarías cada paso y el tiempo estimado para tener la primera versión jugable.
Project ID: 40421292
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15 freelancers are bidding on average $648 USD for this job

✅Unreal Development | Unreal Game Developer | 2D & 3D Games |VR Meta Quest| 10+ Years Experience ✅ Hi, Thanks for sharing your project! I’m a dedicated Unreal game developer bringing lots of experience in designing, developing, and launching both 2D and 3D games across mobile, desktop, and web platforms. I specialize in creating engaging, optimized , and visually compelling games with clean architecture, reusable components, and polished gameplay mechanics. Here are some of my recent project : 1- My recent work Basillica is a VR experience developed in Unreal Engine for Meta Quest, designed to take users on an immersive journey through ancient architecture. 2- I am developing a Conan Exiles-style building system in Unreal Engine, where players can place modular structures during gameplay. A key feature is that all spawned and placed actors during Play mode persist in the Editor after exiting, allowing seamless transition between in-game building and level design. 3- Basillica is a VR experience developed in Unreal Engine for Meta Quest, designed to take users on an immersive journey through ancient architecture. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. Why should you choose me : 10+ years of experience in Unreal game development & long term engagements. PS - Please pan the budget for game. Thanks, Kajal
$6,000 USD in 7 days
7.2
7.2

Hola, quiero ayudarte con tu idea para Quest 3. Entiendo que buscas un prototipo en primera persona donde la mecánica principal sea fútbol en un entorno cerrado. Tengo experiencia previa con Unity, Quest SDK y físicas en VR, así que puedo montar algo estable y rápido de probar. Lo trabajaría así: • Configurar la escena base, cámara FPV y locomoción cómoda. • Crear balón con físicas fiables para disparos, pases y control básico. • Armar lógica de goles, marcador y temporizador. • Exportar un build nativo para Quest 3 y dejar el proyecto limpio. Podría tener una versión jugable en pocos días, iterando después sobre sensaciones y ajustes. ¿Quieres que el modelo de físicas del balón sea puramente basado en rigidbody o prefieres un sistema mixto con fuerzas asistidas para estabilidad en VR? Saludos, Slavko
$200 USD in 2 days
4.4
4.4

Puedo desarrollar un prototipo jugable de un juego de acción en VR para Meta Quest 3 en primera persona, centrado en mecánicas de fútbol, incluyendo movimiento del jugador, interacción física con el balón (tiros, pases y dribbling), sistema de puntuación en tiempo real y un entorno optimizado para realidad virtual. El sistema quedará bien estructurado para que sea fácil de ampliar y mantener. Un saludo, Shawana
$100 USD in 16 days
3.8
3.8

Hola, He revisado los requisitos del proyecto y entiendo claramente el alcance y las expectativas. Tengo experiencia desarrollando prototipos VR en Unity y puedo empezar con tu proyecto de inmediato. Cuento con sólida experiencia en Unity, C#, Meta Quest SDK, realidad virtual, física de juego, optimización VR y desarrollo de videojuegos. Uno de los puntos clave será lograr una mecánica de fútbol cómoda en primera persona, evitando mareos y manteniendo buena respuesta física del balón. Mi enfoque sería crear primero una escena cerrada jugable en Quest 3 con movimiento cómodo, cámara FPS, balón interactivo, disparos, dribbling básico, pases, marcador, temporizador y detección de gol. Tengo un par de preguntas rápidas. • ¿Prefieres que el prototipo se desarrolle en Unity? Para Quest 3 lo recomiendo por rapidez y soporte del Meta XR SDK. • ¿Quieres controles con mandos Touch o interacción más física con manos/controladores? Me gustaría comentar más detalles y estoy listo para empezar de inmediato. Quedo atento a tu respuesta. Saludos, Carlos
$30 USD in 7 days
2.7
2.7

Hey there I can take this on. This is a fun concept and VR football in first person really comes down to getting movement and ball interaction feeling natural instead of clunky. I will start by setting up a Quest 3 ready Unity project with a comfortable locomotion system and proper camera handling to avoid motion sickness while keeping movement responsive. I'll implement core football mechanics using physics based interactions so shooting dribbling and receiving passes feel believable and consistent inside a controlled environment. I will build a lightweight game loop with scoring timer and instant feedback on goals so it feels like a fast paced action experience rather than a simulation. I will also optimize performance for Quest hardware and package everything into a clean APK with a well structured project for future expansion. Unity C# Virtual Reality Game Development around 8 years experience building interactive VR applications and physics driven gameplay systems. I will aim to get a solid playable prototype in your hands quickly so you can test and iterate on the feel early.
$140 USD in 7 days
1.4
1.4

Hello, In my opinion, the problem of this project is that creating a fluid and engaging VR experience with real-time interactions poses unique challenges in physics and user interface design. I will structure the game using Unity, leveraging its VR capabilities and the Meta Quest 3 SDK. The main scene will be built with an optimized physics engine to handle ball dynamics and player movements. I will implement player controls for dribbling and shooting, ensuring smooth transitions and responsive feedback. Game logic for scoring and timers will be executed through efficient event-driven programming to maintain performance. The deliverable will be a fully functional prototype that includes the main gameplay mechanics, an installable package for Quest 3, and well-organized source code for future enhancements. I have a strong background in VR game development with proven expertise in Unity and Meta SDK. I can start immediately. Best Regards.
$140 USD in 7 days
0.0
0.0

Hi, I will create a fully functional VR prototype for your first-person soccer game on Meta Quest 3. With extensive experience in Unity and the Meta Quest SDK, I’m well-equipped to build the main scene with comfortable first-person controls, ensuring an engaging user experience. The core interactions—shooting, dribbling, and passing—will be seamlessly integrated within a contained environment, utilizing physics for realistic gameplay. I’ll implement rapid-action game logic, including real-time scoring, a timer, and immediate feedback on goals. I prioritize clean architecture and optimal performance, ensuring the final product runs natively on the headset with minimal latency. My previous projects have honed my skills in VR optimization, and I can deliver a well-organized source package along with the installable build. To move forward, I’d like to confirm the specific mechanics you envision for player interactions and discuss your timeline for the initial playable version. Thank you.
$156 USD in 7 days
0.0
0.0

⚠️ If you're not happy, you don’t pay. ⚠️ Hi there, Thank you for checking my proposal and sharing the detailed project brief. I can build your VR action game on Meta Quest 3, offering a unique blend of football mechanics, all in a seamless and immersive VR experience. I will deliver: • First-person camera main scene with comfortable motion controls • Basic football interactions: shooting, dribbling, and passing within a closed environment • Fast-paced gameplay logic: scoreboards, timer, immediate feedback on scoring • Deliverable package for Quest 3 installation and well-organized source project You will also receive: • Comprehensive documentation and support I am confident I can execute your vision professionally and efficiently. Looking forward to discussing timeline and next steps. Best regards, Chirag
$200 USD in 7 days
0.0
0.0

⚡⚡⚡ VR Soccer Action Game for Meta Quest 3 ⚡⚡⚡ Dear Client, I understand your need to turn your first-person VR soccer concept into a playable Meta Quest 3 prototype. I specialize in VR game development with Unity and Unreal, delivering smooth, immersive experiences optimized for standalone headsets. ✨ ➤ Relevant Experience ★ Built VR sports and action prototypes for Quest devices, including first-person controls, physics interactions, and game logic ★ Implemented interactive gameplay mechanics: ball shooting, dribbling, passing, and scoring systems with real-time feedback ★ Optimized VR scenes for performance while maintaining high fidelity and comfort ➤ Tech Stack & Features ✓ Unity 3D / Unreal Engine for Quest-native builds ✓ First-person camera with comfortable locomotion and hand interactions ✓ Physics-driven ball mechanics and collision responses ✓ Scoreboards, timers, and immediate goal feedback ✓ Clean, organized project files with installable APK for testing ➤ Estimated Timeline ⏰ 2–3 weeks: Scene setup, core gameplay, testing, and build delivery ❤️ I’m ready to bring your VR soccer vision to life with a playable, optimized, and engaging prototype for Quest 3. ❤️
$140 USD in 7 days
0.0
0.0

Hola, me postulo para este proyecto porque me apasiona la intersección entre el deporte y la realidad virtual, contando con la experiencia técnica en Unity y el Meta XR Interaction SDK necesaria para desarrollar un prototipo nativo de alto rendimiento en Meta Quest 3. Mi enfoque se centrará en lograr una respuesta física precisa del balón mediante un sistema de colisiones optimizado para el dribbling y el disparo, garantizando una cámara en primera persona fluida y estable a 90Hz para evitar el mareo por movimiento. Abordaré el desarrollo implementando primero un sistema de locomoción cómodo, seguido de las mecánicas core de fútbol y una lógica de juego reactiva con feedback visual inmediato, entregando en un plazo estimado de cuatro a seis semanas un paquete instalable y el código fuente organizado para que podamos iterar sobre esta experiencia de acción rápida.
$500 USD in 7 days
0.0
0.0

Álvaro Obregón, Mexico
Member since May 5, 2026
£250-750 GBP
₹12500-37500 INR
£20-250 GBP
$250-750 USD
€30-250 EUR
$30-250 USD
₹12500-37500 INR
$250-750 USD
$30-250 USD
₹12500-37500 INR
$250-750 USD
₹12500-37500 INR
$10-30 USD
€8-100 EUR
£250-750 GBP
$30-250 AUD
€1500-3000 EUR
₹12500-37500 INR
₹12500-37500 INR
$15-25 USD / hour