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3DS Max Rig Skinning Help Needed!

I am using **3DS Max 9** and **CATRig Bone systems**. I need help badly with the skinning and envelope process on five characters I need for a personal animation project. Characters are already rigged with the bones, I need help with skinning and envelope/weight adjustments.

## Deliverables

You'll need 3DS Max version 9 and possibly the CATRig plugin. I'll supply the Max files with mesh and rigging already on, I need you to be able to fix how the mesh moves with the rig (adjusting the skinned envelopes on the joints) so i can have a perfectly moving mesh.

If you're familiar with this kind of work, it shouldn't be as difficult as it is for me ... struggling for days over one character and I'm going to be late finishing an animation project.

I've attached a character sample in a zip file.

Habilidades: Artes Visuais

Ver mais: rigged mesh, rig, max, bone, animation fix, help process, max help, sample plugin project, 3ds plugin, rigging character, bones, max bone rig, rig 3ds max, bone rig, personal project help, plugin 3ds max, rigged 3ds max characters, max characters, animation 3ds, rigging needed, character animation needed, 3ds bone animation, can max, max animation file, file 3ds max animation

Acerca do Empregador:
( 0 comentários ) Lithonia, United States

ID do Projeto: #2963356

2 freelancers estão ofertando em média $83 para este trabalho

asrikachowdhury

See private message.

$85 USD in 7 dias
(31 Comentários)
4.5
alienwebsl

See private message.

$80.75 USD in 7 dias
(0 Comentários)
0.0