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photorealistic 3D tiled object

We are looking for someone to join the team, someone that can do 3D rendering to look photo realistic. We have a number of similar projects

In this job I need a set of photo realistic images (for use in a brochure)of a structure made up of 32 ceramic tiles. It is a 3D item with 32 facets, each is a ceramic tile and each tile has a separate image. As with any tiles there is a slight seperation between them (the grout), this will need to be rendered an off white or gray color. The 3D file and the precise dimensions are supplied

I can supply the whole thing in 3D (3dmax or eqv. solid model), individual models of the tiles and even the space between (grout) and of course the 32 images.

If you are interested you will need to examine the uploaded files and either 1) show me something equivalent to convince me you can do this or 2)just take the currently supplied image and show it rendered on one facet.

The 3D model included has 2 objects. I can send them separately or possibly in different SOLID model format

It is ok to ask more questions

I have just uploaded a 3D max version of the 3D models

SAME PROJECT: RESTATED, SIMPLIFIED, CLARIFIED.

We are still looking for someone that can join our team producing photorealistic scenes and such.

Previously we asked for a set of rendered images, using the 32 facet images. Now we are asking to render this from only one view point and that only necessitates the use of 15 facet images. We want the object placed in a scene. In addition, we want a rendering of a close-up of the object. All the information you could require is provided (additional files were uploaded today).
Once the job is awarded we can send all 15 facet images in high res.)

Required:
1)Rendering of faceted object in the scene, 3072 x 2054 pixels.
2)Close up of the object rendered in that scene, 1000 x 1000 pixels.

The scene and object must look realistic. The tiles are ceramic glazed tiles so will be glossy. The material between tiles (very narrow) will be portrayed as white grout.

Supplied:
1) 3D Max of object (tiles and filler material between tiles).

2) Scene photo (high res. to be supplied when awarded)

3) 3D max of principal parts of scene with object placed exactly where required.
(this shows object orientation, size and location in scene)

4) The facet images supplied are very slightly larger than the tiles and the exact size relationships are indicated with two drawings supplied.

5) jpg images of the scene and close up of object showing facet names (for assigning the 15 images to the object facets).

6) Jpg of image for H2 facet

Please understand that we need to see a tile and it’s white grout rendered to look realistic, before we can award the job. Making the tiles look real is the important part.

Additional file submitted

additional file submitted

Additional file submitted

Habilidades: Engenharia, Design Gráfico, Fotografia, Design de Sites

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Acerca do Empregador:
( 0 comentários ) Newport Beach, United States

ID do Projeto: #163655