Experienced Senior 3D Graphic Artist with a demonstrated history of working in the computer games and cinematic industry.
Skilled in 3D Graphics: Autodesk Maya and 3D Studio, Zbrush, Isotropix Clarisse, Allegorithmic Substance Painter and Designer, Photoshop and Unity.
My models: [login to view URL]
The projects I have worked on: [login to view URL]
Environment 3D modelling, texturing and Shading, optimisation and import in game engine.
Illustrator and graphic designer
Yu Spin d.o.o.
set. 2006 - Atual
Application interface design, Flash presentations, upgrading the existing web sites, design and implementation of new web sites, graphic design (Business cards, Corporate logos, posters, promo material, corporate ID...) , Illustrations, press preparation....
Senior 3D Artist
set. 2015 - mar. 2018 (2 anos, 6 meses)
I used to work in Kiloo as a Senior 3D modeller for three years. In the beginning, most of my work was modelling, texturing and shading the environment, and vehicles. However, as the job progressed, and I gained experience and knowledge, my work expanded to scene setup, lighting and rendering.
The tools I used on a daily basis were Maya, Substance Painter, ZBrush, Isotropix Clarisse, SpeedTree, and occasionally Mari and 3DS Max.