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@Anthorax
Bandeira de Hungary Budapest, Hungary
Membro desde 5 de janeiro de 2011
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Anthorax

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Experienced Senior 3D Graphic Artist with a demonstrated history of working in the computer games and cinematic industry. Skilled in 3D Graphics: Autodesk Maya and 3D Studio, Zbrush, Isotropix Clarisse, Allegorithmic Substance Painter and Designer, Photoshop and Unity. My models: [login to view URL] The projects I have worked on: [login to view URL]
$25 USD/hr
5 comentários
3.2
  • 100%Trabalhos concluídos
  • 100%No Orçamento
  • 100%Pontualidade
  • 33%Taxa de Recontratação

Itens de Portfólio

Comentários recentes

  • imagem de Dimitri B. Project for Bojan T. -- 4 $150.00 USD

    “Very good game dev modeler. Knows how to model exterior stuff. Recommend!”

  • imagem de Dimitri B. Project for Bojan T. -- 3 $80.00 USD

    “Did unusual fish skeleton modeling and texturing. Very good. Recommend.”

  • imagem de Dimitri B. Project for Bojan T. -- 2 $100.00 USD

    “Really recommend this 3D modeler. He knows his craft.”

  • imagem de Dimitri B. Project for Bojan T. $50.00 USD

    “this artist knows what is 3D modeling and texture baking. Recommend.”

  • imagem de Zoltan F. Commic book sketches €30.00 EUR

    “Excellent job and perfect communication. Highly recommended!”

Experiência

3D Generalist

May 2018

Environment 3D modelling, texturing and Shading, optimisation and import in game engine.

Senior 3D Artist

Sep 2015 - Mar 2018 (2 years)

I used to work in Kiloo as a Senior 3D modeller for three years. In the beginning, most of my work was modelling, texturing and shading the environment, and vehicles. However, as the job progressed, and I gained experience and knowledge, my work expanded to scene setup, lighting and rendering. The tools I used on a daily basis were Maya, Substance Painter, ZBrush, Isotropix Clarisse, SpeedTree, and occasionally Mari and 3DS Max.

3d modeller/Producer

Apr 2012 - Aug 2015 (3 years)

Started out as a matte painter and 3Dmodeller, but very quickly I got familiar with 2D animations and technical art. In less then a year I became the lead artist of the company, and shortly after I got promoted to a producer of a game franchise. As a producer, with my team, I overlooked and published three games that were our own responsibilities, and helped out in about half a dozen other franchises that Mad Head Games were developing at that time.

Illustrator and graphic designer

Sep 2006

Application interface design, Flash presentations, upgrading the existing web sites, design and implementation of new web sites, graphic design (Business cards, Corporate logos, posters, promo material, corporate ID...) , Illustrations, press preparation....

Educação

M.Sc.

2007 - 2011 (4 years)

Qualificações

Business English (2012)

IT Akademija

Certificate of Business English

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