My experience goes way back to 2005, when i first started using Photoshop, mainly as a hobby. Editing pictures and creating web templates.
From there, i developed a set of skills in various domains.
Lead 3D Artist for several AAA class game mods, i found myself entitled to creating advertising content on top of my primary job.
Those contents ranging from short 3-4 mins movies or propaganda posters to building from scratch a complete web-portal tightly bound to the game itself.
I'm fluent in both English and French and currently enjoy a surplus of free-time, allowing me to fully focus on any project.
Freeworlds is (or was) a Total Game modification based on microsoft's freelancer.
From 2003 to late 2011, it was one of the most popular French mod for this game. The modification then went to become only developed by Americans.
From 2009 to 2011, i was tasked to design the new ships that would be included in future release, get them modeled by the team, then UVW and texturing them, before hardcoding them myself in the engine.
Though the process i learnt a great deal of tips and tricks in the f
Computer & Physics
Université Paris Sud (Paris XI), France 2008 - 2013