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$40 USD / Hour
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Chile (10:48 PM)
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Joined on April 20, 2010
$40 USD / Hour
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I have over 8 years experience in the video games industry, and now moved to developing Augmented Reality, Kinect, Virtual Training, Simulations, Mobile Games and Apps.
Verifications

Wipeout 2

Wipeout 2

Wipeout 2

Wipeout: In The Zone

Wipeout: In The Zone

Wipeout: In The Zone

Doritos Crash Course

Doritos Crash Course

Doritos Crash Course

Doritos Crash Course 2

Doritos Crash Course 2

Doritos Crash Course 2

Wipeout 2

Wipeout 2

Wipeout 2

Wipeout: In The Zone

Wipeout: In The Zone

Wipeout: In The Zone

Doritos Crash Course

Doritos Crash Course

Doritos Crash Course

Doritos Crash Course 2

Doritos Crash Course 2

Doritos Crash Course 2
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Experience
Teacher of Unity3d and C# Programming
Jul, 2011 - Present
•
14 years, 10 months
Universidad del Pacifico
Jul, 2011 - Present
•
14 years, 10 months
I currently teach C# programming and Game Development courses at the university.
Jul, 2011 - Present
•
14 years, 10 months
Lead Programmer
Jan, 2009 - Dec, 2012
•
3 years, 11 months
Behaviour Interactive
Jan, 2009 - Dec, 2012
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3 years, 11 months
I worked as Lead Game Programmer on Xbox 360, PS3 and Wii for publishers such as Activision and Microsoft Game Studios. Doritos Crash Course 2 Parkour style move design and development, development of animations systems and fluid controls, platformer game mechanics, integration of online systems (REST) and xbox services. Lead team of up to 6 programmers. Wipeout 2 Integrated animations and controls, developed motion controls for the game. Xbox services. Lead team of up to 12 programmers. Wipeou
Jan, 2009 - Dec, 2012
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3 years, 11 months
Lead Game Programmer
Jan, 2007 - Dec, 2008
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1 year, 11 months
Sierra Online
Jan, 2007 - Dec, 2008
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1 year, 11 months
I was Lead Game Programmer in a couple of published titles for Konami. I also developed tools like an editor for advanced animation blending for our custom game engine. 3d Ultra Minigolf Adventures 2 Created customization system for 3d characters, integrated bullet physics engine. Lead team of up to 8 programmers. Sea Life Safari Did this project by myself, scoping, designing gameplay mechanics, created a boids simulation for swimmer and terrestrial creatures, developed the snapshot detection, camer
Jan, 2007 - Dec, 2008
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1 year, 11 months
Education
Pontificia Universidad Católica de Chile
1999 - 2006
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7 years
Computer Engineer

Chile
1999 - 2006
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7 years
Sophia University
2002 - 2003
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1 year
Internship

Japan
2002 - 2003
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1 year
Qualifications
Graduated with vote of distinction
2006
Pontificia Universidad Catolica
2006
Publications
None
None
Certifications
US English
Freelancer Orientation
C# Programming