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SupervisorJul 2012 - Oct 2012 (3 months)
Supervising all modeling, texturing and asset management for the pre production of a film called 'Thunder run', as well as creating and implementing the motion capture integration pipeline.
Lead layout artistApr 2011 - Dec 2011 (8 months)
I was hired at a time when the London office was newly set up and I assisted with the pipeline development and setup of the layout department workflow. I lead the department in creating shot specific layouts and sterographic camera lineups as well as assigning work to other artists. I took my experience at weta and implemented new systems and tools to streamline artists workflow. I also work closely with the vfx supervisor and art department to plan shot backgrounds and lay out assets aesthetically.
Senior artistJan 2006 - Jul 2009 (3 years)
This position involved constructing photo realistic sets,props and characters for the motion capture stage. Modeling mid resolution mesh from reference images, laying out uv's, texturing, baking in lighting and occlusion maps and then transferring everything over to motion builder where we light, add particles and optimize the scenes to run in real time in the motion capture environment. As a lead in this department I am also used to working to tight deadlines, working closely with directors and managing