EXPLORE


0.0
0.0
0%
$12 USD / Hour
・

India (5:31 AM)
・
Joined on July 24, 2008
$12 USD / Hour
・
Nishant Ber Game 3D Artist | Level Designer | Unreal Engine Artist Location: Raipur, Chhattisgarh, India Email: [login to view URL] Phone: [login to view URL] Portfolio: [login to view URL] LinkedIn: [login to view URL] Professional Summary Creative and technically skilled Game 3D Artist and Level Designer with 17+ years of experience across Graphic Design, Web Design, UI/UX Design, and Digital Media. Transitioned into the Game Development industry with hands-on experience in Unreal Engine projects as a Freelancer. Experienced in creating immersive environments, level design, game optimization, cinematic scenes, MetaHuman workflows, procedural generation, and real-time rendering using Unreal Engine. Strong understanding of Nanite, Lumen, Niagara, Chaos Physics, Level Streaming, environment creation, and optimization pipelines. Knowledge of AI tools to create 3d Asset for games and Music. Passionate about building high-quality game worlds, cinematic experiences, and interactive environments for PC, console, and mobile games. Core Skills Unreal Engine Skills Level Design & Environment Creation Unreal Engine Modeling Tools Level Streaming & World Building Nanite & Lumen Optimization Game Performance Optimization MetaHuman Character Creation & Rigging Facial Animation & Live Link Workflow Animation Setup in Unreal Engine Weapon & Props Integration Chaos Destruction System Niagara Particle Effects Water & Ocean Simulation Buoyancy Systems Procedural Generation (Trees & Dungeons) Clothes Simulation Import/Export Pipeline for 3D Assets 3D & Design Skills 3D Modeling Environment Art UI/UX Design Graphic Design Web Design Cinematic Composition Motion Graphics Video Editing Software Knowledge Unreal Engine Blender Cinema 4D Adobe Photoshop Adobe Illustrator Adobe After Effects Adobe Premiere Pro Adobe Audition / Audacity Adobe Creative Suite Professional Experience Freelance Unreal Engine Artist & Level Designer Self-Employed | 2024 – Present Worked on Unreal Engine-based game environments and cinematic scenes. Created game-ready environments using Unreal Engine tools and imported assets. Designed and optimized levels using Nanite and Lumen workflows. Developed cinematic-quality lighting and atmosphere. Worked with MetaHuman creation, facial animation, and Live Link setup. Created procedural environments using foliage and dungeon generation systems. Integrated weapons, props, particles, water systems, and destruction effects. Performed optimization for real-time performance and gameplay efficiency. Work with various AI tools to create game environments and assets. Work with sound editor software like Audacity Senior UI/UX Designer Various Projects & Companies | 2006 – 2021 Designed user interfaces and user experiences for web and mobile applications. Created wireframes, user flows, prototypes, and responsive UI systems. Worked closely with developers and clients
No reviews to see here!
Verifications