Platform Game





These are all taken from a platform game designed by my department at D.C.T. for the Beano comic's 70th birthday celebrations. All of the art assets for the 6-level platform game from game elements to loading screens were designed, vectored and animated by myself. The first two examples show the level assets for both the Sewer and the Bash Street Kids levels. The third example is the asset sheet for the characters in the game. Each part of the character (head, body, shoes, eyes, etc.) were designed to be modular and re-useable to facilitate animation, and also to cut down file size in Flash (the final game came out at 320k). The fourth image shows some of the title screens and incidental assets. And lastly a few screenshots of the game in action!
Sobre Mim
I am a digital artist working in Scotland. I have an honours degree in Fine Art from Duncan of Jordanstone College of Art in Dundee, Scotland. I also have a decade of experience working for a Scottish publishing firm - mainly on websites promoting their children's entertainment products. I have experience working with bitmap and vector graphics formats, as well as website animation in Flash. I am proficient in the use of various Adobe products - specifically Photoshop, Illustrator and Flash. I also occasionally use Corel Painter for illustration.
$12 USD/h
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