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@darksuntech
Membro desde November, 2005
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darksuntech

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## BIO Regarding our current services and our expertise in the games business:-  (1) We're developing a game targetted at Sony's PSP platform, and our demo will be ready by november; and I'll be travelling to US mid-november/december to pitch the same to videogame publishers.  (2) We have in the past developed 'advergames' using Wildtangent's Webdriver technology, and we have advergames which are almost ready for sale; as well as a large codebase/code-frameworks which would quickly let us get up to speed incase we get any custom advergame development order.  (3) We have also developed games using Macromedia flash\---| which can be customized for product placements\---| but unless we have something really big-- this is not a area we are concentrating on right now.  (4) We have some experience in developing mobile games\---| both in developing a J2ME mobile game as well as a server-side framework that would allow us to build communities around this game.  (5) We have in the past collaborated with Mechanical Butterfly Studios LLC  to develop a demo of an action adventure game targetted at the Sony PS/2 console, using NDL's Gamebryo middleware technology and we have almost 16 man-months of experience with the same.  (6) We have done a certain amount of custom game development using the following technologies/platforms, and if necessary we can produce standalone games branded with a client's banners/logos/promotional icons using a variety of the technologies:-- (i) Java SDK (ii) Microsoft DirectX/Direct3D (iii) OpenGL(iv) Win32 GDI (v) WildTangent's Webdriver Technology(vi) J2ME (For Mobile Games) (vii) Various Game Engines and Middleware for Windows and for Consoles  (viii) Macromedia Flash (including customizing games we've already coded for purpose of selling) In terms of synergies I see between us and any client on which we can work even right away if necessary:--  (1) Developing 'Advergames' using WildTangent's Webdriver Technology-- 3D Games with console quality graphics, which can be played embedded in a web-browser either in windowed mode or in fullscreen branded with a client's logo and other advertising materials.  (2) Developing standalone PC based 3D games using either Microsoft's DirectX Technology or OpenGL. We can (if necessary), I'll upload some of our browser based 3D games to our website- If you are looking to get video games developed through which they can promote their brand\---| probably we can either develop high quality 3D advergames for them OR we can customise some of the games we've already developed and license it to you.  ## Area of Expertise **(i) Graphics Programming** On IOS, Android, Symbian. Also, using DirectX, OpenGL, GDI, Also familiar with APIs related to graphics programming including OpenAL, DirectSound, DirectInput, DirectPlay **(ii) C++: VC++, GNU, Borland C++** **(iii) Java** **(iv) Network Programming using the Sockets API on both Linux and Windows and also Java Network Applets** **(v) Visual Basic** **(vi) Macromedia Flash**
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