Textured Rendered Using maya and photoshop
I consider myself a well-qualified professional, who would be an immediately start and produce high-quality realistic renders. With over 3 year’s experience of working on a Commercials, game assets, I can be trusted to raise the bar to the highest level possible. Furthermore, as someone who always looks at 3D problems and situations from my customers’ point of view, I am one of those rare individuals who is able to get a complete picture of an issue. Recent accomplishments of mine include creating physical 3D models that can be held, examined and evaluated. On a personal level, I am a natural team player who gives space to others and who goes out of her way to help work colleagues grow at every opportunity. I am constantly trying to visualize a better world and am eager to learn new software tools and technologies.