Personal Game Dev (Protostar)

by JorgeGonzalez94

This is a Game that I entirely created by myself in Ue4, however, I am not able to show all of it because of the file size limits, so this is just like a preview. I did everything from brainstorming ideas and concepts to the whole 3D Production Pipeline and finally building every interaction using blueprints in Ue4. Softwares used: Maya | Zbrush | Substance Painter | Ue4 *The environment shown was made with a plugin for Ue4.

image of username JorgeGonzalez94 Flag of Mexico Mexico City , Mexico

About Me

Hello! I am Jorge and I create 3D models (Characters, props, weapons, vehicles). Mainly softwares that I use: Maya | Zbrush | Substance Painter | Blender | Marmoset | Ue4 | Photoshop | After Effects. Main abilities: 3D modelling (organic and hard - surface) | UV mapping | Texturing | Retopology | Baking textures | Rigging | Lightning | Rendering | Real-time assets (Marmoset and Ue4) | Game Dev in Ue4 (Characters, assets and environments). Please, contact me if you are more interested in 3D rendering for interiors or architecture and I will be happy to show you my work related to those subjects. Thank you for reading!

$ 35 USD/hr

NEW FREELANCER!

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