Architectural previsualisation for a local architect. I used photometric lights, with IES data from the lights manufacturer, so because of this by the time I finished the renders, he new exactly what kind of lights he needed. I used 3ds max for modeling and mental ray for rendering.
Education: I Studied traditional art in high school. Graduated at Tibiscus University, timisoara romania, graphic design faculty. Work: I worked in several art related fields, in the past few years computer game development and 3d animation In the last year I've been freelancing, and took a wide variety of jobs, not only animation and game assets creation, but also graphic design(corporate Id, logos, etc) I am currently looking for projects related to 3D animation (modeling, texturing, animation, rigging, dynamic simulation, rendering, etc)