Russian police man. Inspired by the pictures @ englishrussia.com 30k triangle real-time character prepared for body+face animation. Modeling: Zbrush, Retopology: 3Dcoat, Textures: Zbrush/Photoshop
Visit my portfolio here!: [login to view URL] I am a dedicated 3D-artist with a particularly interest in character design and creation. I feel that it is important to understand the whole pipeline behind creating a particular experience and I therefore like to work and experiment with the capabilities of real time engines. I have a lot of experience with the Unreal 3 engine, which I have been experimenting with for the last 3,5 years. My latest real-time engine project, with character facial animation, can be seen in the portfolio.