Heightmap Sampling
por
MattAtH3
Terrain Height-map using HLSL shaders. Interactive selector can manipulate height data and place static objects. Terrain is also blended based on height data. Basic light sources are also implemented in this build.
Sobre Mim
I am a developer from Canada whom is well rounded across many technologies, and can transform your vision into the bits and bytes that make it work the way you intended. Software Development Languages - C, C#, C++, Visual Basic Web Development Languages HTML, JavaScript, PHP 4/5, jQuery Operating Systems Windows 9x/NT/ME/2K/XP/Vista/7, Linux (Generic), Fedora & CentOs Speaking And Written Languages Fluent in English Developing Skills In German