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Bandeira de India Hojai, India
Membro desde 23 de agosto de 2011
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Hi there, My name is Nesar Alam Ansari. I am Self-taught [login to view URL] i became an artist its all game, internet and Facebook, Why Facebook because all good artist share their work on Facebook and get inspire from it. Now i have professional work experience in cg industry. I know 3ds Max for modelling, UV Mapping, lighting, texturing, rendering also do High poly Modelling, Low poly modelling and Baking Inside 3ds max for normal map, Ao, Cavity map etc. xNormal is also Another option for baking. Vray Render engine of rendering. ohh.. Corona renderer is also there. i will jump later on it. Photoshop is for texturing and retauching. I am expertise in High poly, Low poly, Hard Surface, Vehicles, Weapons, Architecture and Environment. Software that I know 3ds max Maya (Modelling) Modo (Modelling) Vray Photoshop Xnormal. Multiscater Speed-tree. Marvelouse design Zbrush (Beginning) Marmoset Toolbag 2 Ndo2
$25 USD/hr
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3d artist

May 2013 - Nov 2015 (2 years)

My responsibility in this job was 3d modelling, texturing, lighting, rendering and render-farm maintenance.


B .Com

2009 - 2012 (3 years)


Mclaren Mp4-c12

My work is selected as featured image on the website.. [login to view URL]

Kitchen interion

Kitchen Interior Work Selected for Ceiga megazine ideal home Issue 16

2 time editor choice

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Published On 3DArtist Megazine

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