GameJam 2010 (Competition)
por oadsoy
Imagem não encontrada
A screenshot from "Love Slug", our entry into the University of Portsmouth GameJam 2010. The entirety of the game (design, code, graphics, audio) was developed in 31 hours spread over five days. The game was developed using C# and the XNA framework, with art developed in Photoshop and audio developed in FruityLoops Sound Studio. We won: People's Choice, Best Animations, Best Visuals. A video of the gameplay will be uploaded shortly.
Sobre Mim
We're a small professional games and bespoke software development studio based in Portsmouth, England. We specialise in games development, game design, gamification and augmented reality.