UI&UX Design | Design System | UX Writing | UX Research | Agile Management | Illustrator | Graphic Designer | 2D Artist | Pixel Artist | Voxel Artist
Creating and bringing ideas to life.
Working with art is making art.
◎ I am specialized in:
+ UI Design (APP | Mobile | Desktop | Software | Games | Landing Page)
+ UX Design
+ UX Writing
+ Design System
+ UX Research
+ Usability and Engagement Testing (A/B and Lean)
+ Agile Methodologies (Scrum, KANBAN, Design Thinking)
(anime/manga/cartoon style but I can adapt my line to the client's wishes)
+ Pixel Art (with animations)
+ Game Assets
◎ Why should you hire me?
+ I assure 100% client satisfaction
+ Over 3 years of experience with UX/UI Design (Vast UX/UI experience for ecommerce)
+ Over 4 years of experience with commissions (illustration)
+ Over 6 years of experience with pixel art
+ Always with whimsy in all projects
+ Constantly updating the client on the progress of the project
+ FREE Unlimited modifications and revisions allowed during the project
+ I believe in long term relationships
◎ Main Tools:
+ Clip Studio Paint
+ Adobe XD
+ Pyxel Edit
+ Voxel Edit
+ Magica Voxel
+ Marvelous Design
~ More than a list of motives and skills, here in this profile works Sarah, an artist, a designer who doesn't simply want to do and deliver a project, I want to be able to see the fulfillment and satisfaction of my clients in each project carried out together.
Although my description was not in depth, Sarah provided a level of work beyond what I was expecting. Small details that were added that blew me away. For example, I asked for some words written alongside the artwork and Sarah made them both adorable and creative. I had two animals made (dog and cat) so if you are looking for animals I highly recommend Sarah. Professional and highly communicative. I would happily work with Sarah again :)
I learned the main techniques to become a project manager. The most used methods in agile teams and even creating my own methodologies. I also learned agile techniques to lead people and projects, managing to harmonize a diverse team to work towards the same goal.
In this training, I learned more than just building a Design System, but also how to evolve and maintain it over time, to be ready to work with it, regardless of size or how many products are being built.
In this training I learned to dedicate myself to understanding the possible visual solutions of a project, whether printed or digital.
I learned to master both the tool, so that it is not an obstacle to creation, and the creation methods, so that the solution is not only creative, but also grounded and assertive.
In Graphic Design Training, graphic projects were approached with different methodologies and we used the most used tools on the market, Adobe Photoshop, Illustrator and InDesign.
Contate Sarah F. sobre seu trabalho
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