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2,8
2,8
100%
$50 USD / hora
・

United States (2:44 PM)
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Entrou em janeiro 17, 2007
$50 USD / hora
・
Capabilities include web design, graphic design, game design (physics, programming, and graphic), C#, C+, Virtual Basic, .NET, VMware, JAVA, HTML, 3DSmax, Maya, AutoCAD, Custom Shader Developer, Unreal Engine Developer ( C++ Core and Blueprint). Published Unity developer with multiple projects in the market.
Verificações
No prazo
100%
No orçamento
100%
Índice de aceitação
100%

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Warbow Plus

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader

Unlocked Water Shader
Dedicated and talented.
Ivan L.
@ivanleos14
•

Tucson, United States
•
Compartilhar
Experiência
Independant Developer
jan., 2001 - Presente
•
25 anos, 2 meses
Blender
jan., 2014 - Presente
•
12 anos, 2 meses
Advanced GA and Animator
Unity
jan., 2013 - Presente
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13 anos, 2 meses
Published Developer 2d, 3d, A.I., Custom C#, Low Level C++ Engine Mods, Custom UI, ect. Specializing in Custom Shader development, Generative Replicating Neural Network Design, Procedural Generated Content, and Advanced Projectile and Melee physics systems.
Photoshop
jan., 2001 - Presente
•
25 anos, 2 meses
2D and 3D GA
3DS Max
jan., 2001 - Presente
•
25 anos, 2 meses
Advanced GA and Animator
jan., 2001 - Presente
•
25 anos, 2 meses
Educação
Westwood College of Technology
2005 - 2007
•
2 anos
Associates Science- Systems Engineering Focus on Network Design and Engineering

United States
2005 - 2007
•
2 anos
Bachelor Science (Military Equivalent) - Digital Communication Systems
2001 - 2003
•
2 anos

United States
2001 - 2003
•
2 anos
Publicações
Unlocked Water System
Unity Asset Store
Advanced custom created Water Shader System that gives access to color, clarity, vertex animation, refraction, reflection, texture, and normal blending, you are capable of making any kind of liquid system you want or just use the preconfigured systems and even adjust these to customize easily. Water, Mud, Lava, Blood, Quicksand, etc. Visit Here: https://www.assetstore.unity3d.com/en/#!/content/109589
Warbowplus
Unity Asset Store
Medieval First Person Shooter framework with advanced Physics System, Mechanim Animations, A.I. Enemy Archer Bots that can direct fire or volley fire based on distance. Visit here https://www.assetstore.unity3d.com/en/#!/content/69974